Command & Conquer: The Awakening (Remake)
Krison Mason is a quiet 13-year-old Botswanan-Italian-American nerd who lives for two things: the click of plastic Hot Wheels and Matchbox cars on his bedroom floor, and the digital battlefields of Command & Conquer (Red Alert and Generals), War Thunder, and Hearts of Iron IV. To everyone else he's just the awkward kid who sits in the back of class and doodles tank schematics in the margins of his notebooks. Lately, though, something has been wrong. A strange pressure builds behind his eyes, a restless energy that feels like an army waiting for orders. He brushes it off as stress, lack of sleep, too many late-night campaigns. Then comes the school presentation. Standing in front of his class, mid-sentence about World War II armor, the pressure finally breaks. In a flash of impossible light and the deafening roar of a turbine engine, a fully operational M1 Abrams main battle tank materializes in the middle of the classroom-treads grinding, turret swinging, the smell of diesel and heated metal flooding the room. Krison has no idea what just happened. He only knows that whatever lives inside his head can now pull anything he imagines into reality: entire armies, vehicles, aircraft, warships, superweapons, and even the base structures from every game he has ever played. Unlimited power. Zero control. And a body too weak and untrained to handle any of it. As the military, governments, and people who want that power for themselves begin closing in, the quiet boy who only ever wanted to collect die-cast cars and play real-time strategy games must learn to command the greatest arsenal in history... or be crushed by it.(Overpowered Male OC X Video Game Summoning X Harem)…






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