Chapter 29:
Four futures....
Three main futures...
The bad end.
The good end.
And one exception.
And future neither could nor bad...
But comes at a price.
You wish to save everyone?
Then you must go down the path to that ending.
But....
Once you have triggered the ending you will have one chance.
Fail and you lose everything.
No resets.
No magical way to get a good ending.
No power of friendship.
You.
Lose.
The risk is high.
But the good end is a double edge sword.
There is only one ending where you defeat him.
In the others you only seal him away. Unable to do more.
And the returned and the others participating become part of the seal.
The 'keys' and 'locks' so to speak.
And it comes at a price.
Tell me.
Are you willing to take the risk if saving everyone?
Remember the fate of everything is at risk as well.
But should you take the risk and succeed. He will be gone forever.
I will tell you how to get the ending away.
First you save the Child of despair. Consumed by grief of losing his hope.
Second, the Princess on her throne. A orphan girl on her own.
Third, reunited the mage with his Prince in their questionable bromance.
Fourth, end the unending war between two trainers who have lost their way.
Fifth, find the Fox who has unknowingly become his worst fear. Seeking revenge on those who made it in vain.
Sixth, Find the mysz and build a bridge to him. Remind that its not other.
Then you will find the one.
Test subject S-M.A.D
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