Grass Magic

(Look back at Water magic for star thingy and how many defense and healing spells you can have)

Attack spells:

Seed Shard ★: The user inhales and creates seed shards that can be used as bullets to blind an opponent.

Leaf Darts ★★: Touches anything that has either grass or leaves and turns those into little darts that they shoot at an opponent.

Mushroom Spore ★★: Touch dirt and a mushroom will grow and release a spore that can harm the enemy team usually takes a while to work so make sure you cast a shield as well.

Ruinous roots ★★★: Takes a drop of users blood and puts it onto the dirt which grows roots that will latch onto opponents this uses a lot of Mana so be sure to retract it after awhile.

Seed Bomb ★★★★: Exactly as it sounds Castor uses a seed and makes it into a bomb.

Nymph's tears ★★★★★: The castor will chant "Silvis Silvam nymphs" this will cause their eyes to go whitish - green. Cracks in the ground will form and glow palely whitish - green. Dozens of arms will emerge from the cracks (can be used any where) the beer than can control these arms. But they will instantly faint.

Defense Spells:

Root Shield ★★: A shield made of roots.

Winding Vines ★★: Castor can summon vines to hold onto the enemy so the castor can gain some mana back.

Dandelion Fumes ★★★: The user spins slowly around sweet smelling spores will start to and surround the castor healing them.

Healing Sap ★★★: Legit just tree sap that can heal.

Solar Surge ★★★★: User can only use this in a sunny place. The castor will chant "arguere" which will take 2-5 minutes which will restore mana back to them from soaking up the sun. (Would recommend having a partner with you so the enemy doesn't attack you while chanting this.)

Floral Guard ★★★★★: A flower that will incase the castor. The vines are unbreakable only breaking to fire.

(Has some healing magic in defense)

Weak against: Fire and other grass user

Strong against: Water and Ground

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