INFO.
how the game is played
➳ every two to three days (at least i'll try) i will update to make a new moon.
➳ leader and deputy will have 4 energy and warriors, med cats, and apprentices will have 3 energy. queens and kits will have 1 energy. sick cats will have 1 or 0 energy. bonding does not use energy. you may not go over your energy limit.
➳ play commands like this /hunt with... (name of character)
➳ on a certain 2 moons during greenleaf, there will be something called a mountain festival. the cat will have 4 energy and can do the extra activities AVAILABLE FOR ANY RANK.
➳ all commands cost 1 energy unless it says otherwise.
COMMANDS.
/hunt with... (your characters name)
this means you will hunt with another cat. medicine cats can hunt if necessary but their max hunting skill level is 1. there is no limit to the amount of cats on the patrol. the amount of prey you get will depend on the skill level of the cat.
hunting level 0: no prey
hunting level 1: 0-2 prey
hunting level 2: 0-3 prey
hunting level 3: 0-4 prey
hunting level 4: 1-5 prey
hunting level 5: 1-6 prey
hunting level 6: 1-7 prey
hunting level 7: 2-8 prey
/hunt alone (your characters name)
your character will hunt alone. the amount of prey you bring will depend on your skill level. only a warrior or above may hunt alone.
/patrol with... (your characters name)
this means you will be improving border strength and check for the necessary threats. you are the leader of the patrol. only a warrior or above can lead a patrol. patrolling decreases the chance your clan will be attacked.
/forage with... (your characters name)
this command is used for medicine cats and leaders only. foraging brings back herbs and depending on your skill level, how much you bring.
forage level 0: no herbs
forage level 1: 0-2 herbs
forage level 2: 0-3 herbs
forage level 3: 0-4 herbs
forage level 4: 1-5 herbs
forage level 5: 1-6 herbs
forage level 6: 1-7 herbs
forage level 7: 2-8 herbs
/forage alone (your characters name)
this command is used for medicine cats or leader only. foraging brings back herbs and depending on your skill level, how much you bring. this command means you can forage alone, without anyone.
/battle with... (your characters name)
this simply means that you are organizing a battle patrol. USEABLE FOR LEADER AND DEPUTY ONLY. you may only battle when there is a threat which will be on the news board of the moon. the higher the skill the less chance they will get injured/killed in a battle.
/battle with all (your characters name)
responding to the command of the leader or deputy. if they have chosen you to battle with, play this command. the higher the battle skill level, the less likely chance you will get injured or killed.
/(name of the command) with all (your characters name)
this is only used for replying to hunting, foraging, battling, or border patrol comments. it means that you joined the patrol.
/play with... (name of your character)
you can only use this as a kit. kits must play at least 4 times in order to get skill level 1 on everything when they are apprentices. play 6 times to get a skill level of 2 on everything
/bond with... (name of your character)
bonding is important to create relationships. once a cat has bonded 5 times, they can be mates. bonding isn't only for mates; it can be with whoever. anyone can bond. a cat can only bond 3 times a moon. bonding to level 5 is only for mates.
bond level 0: clanmates
bond level 1: acquaintances
bond level 2: friendly
bond level 3: friends
bond level 4: best friends
bond level 5: mates
/breed with... (name of character)
breeding can only be used when the bond between two cats is 5. it will take 1 energy and the she-cat will be in the nursery for 1 moon before having kits and 6 moons after. on her fourth moon after having kits she can do her warrior duties again.
/protect... (name of your character)
used to protect a cat from murder. it will highly decrease their chance of getting murdered.
/guard... (name of your character)
used to guard a suspicious cat. makes sure they don't commit a murder.
/become mates with... (name of your character)
you may become mates when you have reached a level 5 bond. medicine cats may not have a mate or kits unless they become secret mates with them. if the clan finds out, the cats may be exiled.
/become secret mates with... (name of your character)
if your cat is not allowed to have a mate, they can become secret mates with them. if the clan finds out then the cats might be exiled.
/heal... (name of your character)
this command is used for medicine cats only. this means that they will heal the injured cat.
heal skill level 0: can't heal
heal skill level 1: 50% chance of healing minor injuries
heal skill level 2: 90% chance of healing minor injuries
heal skill level 3: 90% chance of healing minor injuries and 30% chance of healing medium injuries
heal skill level 4: 90% chance of healing minor injuries, 60% chance of healing medium injuries, 10% chance of healing severe injuries
heal skill level 5: 90% chance of healing minor injuries, 60% chance of healing medium injuries, 20% chance of healing severe injuries
heal skill level 6: 90% minor , 70% medium , 30% severe
heal skill level 7: 90% minor, 70% medium, 40% severe
/speak to starclan (name of your character)
used by medicine cats only. takes 2 energy. can be used to foresee what is coming or to see if there is a prophecy.
/train (skill) with... (name of your character)
this is not only used for apprentices. to gain a level you must train with a cat with a higher skill level than you. skill goes up by .5 every training session
/group (skill) training with...
group training. it gives everyone except the highest level cat .5 of a level.
/train (skill) alone (name of your character)
training alone will increase your skill by .25. level 5 is the maximum skill you may have.
/rankup to (rank) (name of your character)
this is used only for ranking up. for example if an apprentice ranked up to a warrior. apprentices rank up to warrior when they are 15 moons old.
/share prey with... (name of your character)
this command is used to save prey. it means that 2 cats eat the same prey.
/gather with... (name of your character)
used to gather sticks to make dens
skill level : sticks
0: 0
1: 0-3
2: 0-4
3: 1-5
4: 1-6
5: 1-7
6: 2-8
7; 2-9
/don't eat (name of your character)
this saves prey by having your character not eat at all. if you don't eat 5 times then you die of starvation. also, if prey is low and there is not enough for each cat, the warriors, leader, and deputy won't eat. the order will then go to random cats (after queens, kits, etc. of course) going hungry
/kill (name) (name of your character)
used if you want your cat to be a murderer. this command is pmed to me or goldenhearted- when three cats are killed or attempted to be killed by the murderer, the clan must vote on who is guilty. there will be four cats that are accused ( one of them is the real murderer ) and the clan must vote on who to exile.
it depends on who you're killing but this is
who has the highest success rate of killing:
leader: 90% success rate
deputy: 70% success rate
med cat or med cat apprentice: 30% success rate
warrior: 60% success rate
apprentice: 40% success rate
queen: 50% success rate
kit: 10% success rate
elder: 20% success rate
/force (name) and (name) to be mates/breed
useable for LEADER ONLY. forces two cats to be mates or breed if there's a shortage of kits.
/listen to story
listens to an elders story. may increase your skills.
/listen to advice
listen to an elder's advice. may increase your skills
ELDER COMMANDS
elders still have 1 energy to do regular commands. these commands do not use energy
/tell a story to...
tells a story to whoever wants to listen. may increase their skills.
/sunbathe
uses no energy but can only be done every three moons. gives you an extra energy the next moon.
/give advice to...
may increase someone's skills
CAMP ATTACK COMMANDS
((used for attacks on the camp ONLY, the higher the battle skill the higher the success rate))
/attack (name of your character)
used to fight off the enemy and drive them away
/defend (place) (name of your character)
used to defend places such as the nursery (to avoid kits getting hurt), fresh kill pile (to avoid prey from being taken), medicine den (to avoid herbs from being taken), elder den (to avoid elders getting hurt).
/hide (name of your character)
mainly used for cats with no battle skill or weak cats such as kits, sick or injured cats, queens, elders, or medicine cats. you can use this command if you are not super weak. it will avoid your cat from getting hurt but it will come with a punishment.
MOUNTAIN FESTIVAL COMMANDS
((to be used for mountain festival ONLY))
/quest with... (name of your character)
questing is for finding new cats or new adventures for a clan. you can even find prophecies through questing.
/swim with... (name of your character)
behind a giant waterfall lies a smaller pool that is purrfect for swimming. if you swim with another cat, there is a chance you can bond with them. you can also find treasure while swimming. ANY CAT (EVEN KITS) MAY DO THIS.
/swim alone (your characters name)
behind a giant waterfall lies a smaller pool that is purrfect for swimming. if you swim alone, there is a small chance you will be injured. you can also find treasure while swimming. treasure will include items ( no effect ), skills, prey, or herbs
/scavenge with... (name of your character)
by scavenging you will get randomized things ( such as skills, prey, herbs, etc. )
/climb with... (name of your character)
climbing a tree makes it so you can see way out of the border so you have a heads up for danger or other activities. there is a slight risk you will fall off the tree depending on your rank and battle skill level.
/climb alone (name of your character)
climbing a tree makes it so you can see way out of the border so you have a heads up for danger or other activities. there is a slight risk you will fall off the tree depending on your rank and skill level.
/have a hiding competition with... (name of your character)
a hiding competition is a friendly competition that goes on with KITS AND APPRENTICES ONLY. it costs one energy and there is a chance you may get something if you win. the winner will be determined by pelt colour and the weather. there is a maximum of 3 cats per competition.
/have a jumping competition with... (name of your character)
a jumping competition is a friendly competition that goes on with KITS AND APPRENTICES ONLY. it costs one energy and there is a chance you may get something if you win. the winner will be determined by build and the weather. there is a maximum of 3 cats per competition.
that's it for now! might add more later.
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