NatureWings

Appearance: There are four subtribes in the NatureWings, based on the four elements; Earth, water, wind, fire. NatureWings are standardly built like SkyWings but their traits vary based on subtribe. They are have especially sharp claws and sharp teeth in the front but flatter teeth or chewing in the back.
Fire: The Fire variant are shades of red and orange, with flame like wings similar to FlameWing wings but much smaller. Their horns are long and twisting and fade lighter as they get closer to the tip. Eyes are red or orange.
Earth: The Earth variant is shades of brown and green. They are typically slightly more burley than the other variants, but still keep much of their lean shape. Their wings are standard wings like SkyWings and the Water variant, and are typically slightly darker than the body. Their horns are a bit shorter than the others and fade into a lighter color of their body at the tip. Eyes are forest green or mud brown, usually contrasting the body color.
Water: The Water variant are all shades of blue from aquamarine to dark blue. They have standard wings like a SkyWing but the wings have a raindrop pattern on them. They have long horns that trail into a very light blue at the tip. Eyes are sky blue or ocean blue.
Air: The Air variant is white or light grey, similar to GustWings. They have wispy wings that are the same size as a regular dragons wings but transparent. They have long horns that trail into plain white or semi-transparency at the tip.

Abilities: All the variants have unique abilities that all have to do with the elements.
Fire: They can breathe fire and are typically invulnerable to flames or heat, except for SilkWing flamesilk.
Earth: They have much tougher scales than normal and have a knack for growing things in tough conditions.
Water: They can heal when near water sources and are able to "sense" water.
Wind: They can land on and walk on clouds and they are able to stay in control of their bodies during
Rare NatureWings born under specific conditions can control their variants element, and are called benders. For Fire, conditions are the egg hatching when the sun is at its highest and shining on the egg on days when the temperature is hotter than normal. For Earth, they must be hatched underneath a layer of cool mud in an ancient forest on the middle day between the summer and winter solstices. For Water, they must be hatched with cool water running over the egg and a light storm brewing. For Wind, conditions are that they must be hatched at a high altitude when the wind is blowing strongly around the egg and it is slightly warm.

Animus: NatureWings are natural animi and animi are recognized in all variants by much darker than normal eyes and smatterings of gold scales throughout their bodies.

Diet: They are omnivores and eat whatever they can find.

Habitat: They live on a separate continent only inhabited by NatureWings (as far as they know) which has a wide variety of biomes on it.

Society: They are fairly peaceful at the moment and have no intertribe relations. They have a Rulers Council instead of a queen, made up of two dragons from each variant. It's selected by voting.

Other: The tribe is named for their nature like appearances and abilities. Individuals are named for anything to do with their variant.

NatureWing color palette:
Coming soon...

NatureWing: Coming soon...

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