Forms for Claws of Courage Arc (contains spoilers for third arc)

You MUST fill out the entire form for me to accept it! Please do so with your best effort, and for the sake of my nonexistent soul keep it all in one comment please!

SUMMARY:

This takes place during 5020 AS, so it's about eight years into the future. The Claws of Courage Academy was set up by an unusual Skywing named Catamount who possesses an unusual and new skywing super ability.  Over the years Queen Ruby dropped the laws stating that dangerous Skywings (like animus skywings, firescales, etc) had to be killed at hatching after she came to befriend Peril and came to understand not all super powered dragons were evil. Catamount therefore was not killed as a hatchling, though his dragonethood was pretty sad due to the stigma against super powered dragons. He therefore decided to open an academy that only accepts dragons with unusual and dangerous powers so that they can have a chance to be accepted, learn how to control their powers, and basically live their lives normally.  A lot of unusual powers have been showing up over the last years, most theorize it was caused by the twenty years of war, evolution did not get the cue that the war was over and began giving the newer generations stronger and more dangerous powers. This theory,  however, is shaky, and some instead believe it has something to do with the future and something terrible yet to happen. 

As for the rest of Pyrrhia:

Queen Brightstar is the newest queen of Pyrrhia, as well as the daughter of Starflight and Fatespeaker. Brightstar reasoned peacefully with Glory to have the nightwing throne upon turning eight, being her niece (via her brother like relationship with Starflight) Glory agreed to a nonviolent rainwing styled challenge (as Glory also the rainwing queen could not afford to die.) and Brightstar won in a way that reminded Glory of her own challenge for the throne. Though young, she's extremely intelligent (with a father like Starflight anyone would be a practical genius) however the Rainwings and Nightwings are still incredibly close and have several peace and trade agreements between them. The green spot on the map is the Queens Pavilion, formally known as Queen Glory's Pavilion. It belongs to both tribes and serves as a mingling area. Nightwings have their powers back, though they are much weaker due to generations of not having them. They do not trust dragons with strong powers or thrice moon born dragonets due to Darkstalker still being somewhat fresh in mind.

Queen Moorhen as well as Queen Coral, Queen Snowfall, Queen Thorn and Queen Ruby are all still the respective rulers of their tribes, through through her many sons Queen Coral has suddenly found herself with MANY granddaughters, all of whom are potential candidates for the throne. The Seawings long since rebuilt the Summer Palace. Possibility and Sanctuary are both every tribe friendly towns that have matured considerably. Jade Mountain is still doing very well and is still owned by The Dragonets is Destiny, all of whom have their own dragonets now. 

There is no war going on at all right now and every tribe is at a steady peace. Hybrids are a lot more common and aren't seen as unusual anymore, especially in areas like Possibility and Sanctuary. 

Finally Pantala Reserve is a small town consisting of Leafwings and Silkwings and the rare HiveWing. After Queen Hazel lead the Pantala dragons to Pyrrhia they were given that plot of land to live on as refugees. Eight years later with all the tyranny solved back on Pantala, most of the Pantala dragons chose to go back home and rebuild with Queen Wasp and The Othermind defeated. Some however, have chosen to stay on the reserve. Like the other towns there is no queen there to command them. 

-

Powers: a list of the unusual recorded powers thus far, a dragon must have at least one of these powers to be allowed into the CoCA wether they be a student or a teacher. 

Mudwing: MudWing firescales, super strength, mudscales (allows the dragon to rapidly produce a muddy substance from between their scales, can harden to become impenetrable armour and rapidly heals fire dealt damage, only occurs rarely when two blood red Mudwings have an egg)

Sandwing: SandWing firescales, venom shot ability (can shoot venom from their stinger like a rainwing can from their mouth) 

Seawing: torrent breath (ability to store and expel large amounts of pressurized water, makes a seawing very slow the more water they have stored.) stinging scales (scales located on the wrists and wings  that deliver a powerful and painful sting not unlike a jellyfish sting) 

Rainwing: toxicscales (much like a poisonous dart frog, a rainwing with this ability has scales that produce a very poisonous mucus, a rainwing with this ability always has black scales with neon scale markings like the frog that shares this ability.  It doesn't work on inorganic things and doesn't work fast like rainwing venom, but like rainwing venom should it get into the bloodstream or eyes it kills very quickly) acid venom (rainwing venom that also works on inorganic things)

Skywings: skywing firescales, combustionscales (a very new skywing ability that gives the skywing bright green eyes, ears and tongue, allows the dragon to produce  green sticky slime from their talons and mouth, which when heated explodes) 

Icewings: Deathscales (look in 'Delta's head cannons' for a description, it's essentially the icewing version of firescales, and occurs in a twin egg when one sibling sucks all the cold out of their sibling, leaving one super cold and able to freeze all they touch, while the other is brown, has dull spines and has no cold at all.) 

Nightwings:  nightwing firescales, powerful precognitive abilities or mind reading, thrice born dragonets,  empathy sensing (can sense the emotions of other dragons)

Silkwings: flamesilk, scatterdust (much like flamesilk the powers only manifest once a silkwing goes through metamorphosis, the silkwing with this ability can produce dust from their wings that cause all sorts of different effects, some can make a dragon sleepy, paralyzed, or poisoned.) all-sense (an ability that allows a silkwing to sense disturbances yet to happen, have happened or are happening and allow the dragonet to 'see' far away things, it also lets the user sense emotions.) 

Hivewings: unusual control over insects (usually just one type of insect.) super powered HiveWing abilities (normal HiveWing abilities but stronger.) 

Leafwings: Leafspeak, Beastflowers (unusually powerful dragon eating flowers that can be trained and nurtured into powerful guards, however very few can speak to them and overall they're very rare as a plant.) 

Animus rules: Laws of animus magic still applies, you can't bring back the dead and all that. Please consider that animus magic is gained through inheritance, so if you are going to have an animus dragon please include the family member they inherited their power from! For example Ashclaws is Stonemover's nephew and Prince Arctic's descendant, thus is how he got his powers.

-

I'll be happy to help if you're struggling to fill out any part of the form or want suggestions. If you want your character to be related to any of mine or in love with any of them go ahead! 

Name:

Age:

Gender:

Tribe:

Appearance:

Personality:

Abilities: (if you're using a original super ability that isn't cannon to the books or in the powers list, explain it! Explain what it makes a dragon look like, what it allows the dragon to do, what it's limits are and weaknesses, etc. Dragon's HAVE to have a dangerous ability to be accepted into the academy.)

Birth Place:

Current Location:

Family:

Crush/mate:

Sexuality:

History:

Others: 

-

Bạn đang đọc truyện trên: AzTruyen.Top