1
Allium687
wolfydotexe
Flareongirl360
ShutItK
AstrophelInAsphodel
The scene opens on a bustling tavern- the Wyvern's Keep- situated in the quiet mining town of Ebonmire. Several groups are gathered around tables, a disgruntled human with curly brown hair and narrowed blue eyes lingers behind the bar, cheer and laughter fills the air.
Sat in the corner quietly is someone clearly new to Ebonmire. It's a man- an Aasimar. He has soft, light hair, golden eyes flicking around the tavern as he fidgets with the holy symbol that dangles around his neck. He picks stray, soft feathers out of his hair as he waits. It's clear he isn't used to this sort of environment. (Allium687 )
The door creaks open and his gaze flicks up, latching onto the sight of a stocky Dragonborn walking in, his white and purple scales catching the light (wolfydotexe ) as his deep purple eyes latch onto the Aasimar. He walks over and, surprisingly quietly for a man of such stature, asks if this is the table for that advertisement thing he saw?
The Aasimar nods. He introduces himself as Maël- Maël Vinico Kieran. The Dragonborn nods and says his name is Estrin Tolke. Estrin takes a seat as they wait for others to arrive.
Soon, three more have joined them:
Menodora Hae, a human rogue with shoulder length black hair and wary eyes. She takes a seat at the far end of the table, gaze scrutinizing the glitter of Maël's holy symbol thoughtfully. (AstrophelInAsphodel !
Lily Valen, a half-elf wizard with icy blue hair braided into pigtails. One of her brown eyes is darker than the other, and she fidgets with her spell book as she introduces herself. (Flareongirl360 )
Keran Itvisi, a wood elf ranger with black hair, dark skin and alert emerald green eyes. They take a seat next to Estrin, trying not to stare at the hulking figure next to xem. (ShutItK )
It soon becomes apparent that they've all been gathered for something of a quest, to be made a group of adventurers, but the quest giver seems rather late. Guess they should entertain themselves for now. Only question is what to do. (Entirely up to you guys what to do!)
SUGGESTIONS: (feel free to come up with other stuff)
NPCs in sight:
->The grumpy human bartender (brown hair, blue eyes)
->A tiefling (purple hair, yellow eyes, red skin, both horns missing) chattering to a half-elf (white hair, amber eyes)
->A half-orc (brown hair, green eyes) sat in the corner, clearly waiting for someone
Points of Interest In Sight:
->The bar
->The door behind the bar (you'd need to try and sneak back there)
->The door leading up to the rooms in the inn
->The door leading out of the tavern
->The wyvern carved into the wall
-CHARACTERS-
MAËL VINICO KIERAN
-
Aasimar Cleric
-
SPELL SLOTS: 3/3
-
HIT POINTS: 9/9
-
GOLD PIECES: 50
-
ARMOUR CLASS: 12
-
LEVEL: 1
-
INVENTORY:
Crossbow (20 bolts)
Mace
Shield
Backpack (containing candle, tinderbox, waterskin etc)
-
CANTRIPS:
Light
Mending
Resistance
Spare The Dying
-
SPELLS:
Bless
Create or Destroy Water
Cure Wounds
Detect Evil and Good
Purify Food and Drink
-
LANGUAGES:
Celestial
Common
-
ABILITIES:
Strength (+0)
Dexterity (+2)
Constitution (+1)
Intelligence (+2)
Wisdom (+1)
Charisma (-1)
-
PROFICIENCIES (Skills):
Acrobatics (+4)
Insight (+3)
Persuasion (+1)
Religion (+4)
-
@Allium687
——
ESTRIN TOLKE
-
Dragonborn Bard
-
SPELL SLOTS: 3/3
-
HIT POINTS: 7/7
-
GOLD PIECES: 8
-
ARMOUR CLASS: 10
-
LEVEL: 1
-
INVENTORY:
Bagpipes
Book
Calligrapher's Supplies
Leather Armour
Dagger
Rapier
Backpack (containing bedroll, candle, disguise kit etc)
-
CANTRIPS:
Fire Bolt
Mage Hand
Minor Illusion
Shape Water
-
SPELLS:
Animal Friendship
Charm Person
Comprehend Languages
Protection from Evil and Good
Speak with Animals
-
LANGUAGES:
Common
Draconic
-
ABILITIES:
Strength (+2)
Dexterity (+0)
Constitution (-1)
Intelligence (+1)
Wisdom (+2)
Charisma (+2)
-
PROFICIENCIES (Skills):
Arcana (+3)
Deception (+4)
History (+3)
Performance (+4)
Persuasion (+4)
-
@wolfydotexe
——
MENODORA HAE
-
Human Rogue
-
HIT POINTS: 9/9
-
GOLD PIECES: 24
-
ARMOUR CLASS: 11
-
LEVEL: 1
-
INVENTORY:
Arrows
Crowbar
Dagger (x4)
Leather Armour
Shortbow
Shortsword
Thieves' Tools
Backpack (containing ball bearings, candle, hooded lantern, rope, etc.)
-
LANGUAGES:
Common
Draconic
Elvish
Thieves' Cant
-
ABILITIES:
Strength (-1)
Dexterity (+1)
Constitution (+1)
Intelligence (+2)
Wisdom (+2)
Charisma (+2)
-
PROFICIENCIES (Skills):
Athletics (+1)
Deception (+6)
Intimidation (+4)
Perception (+4)
Persuasion (+4)
Sleight of Hand (+3)
Stealth (+5)
-
@AstrophelInAstrodel
——
LILY VALEN
-
Half-Elf Wizard
-
SPELL SLOTS: 3/3
-
HIT POINTS: 6/6
-
GOLD PIECES: 13
-
ARMOUR CLASS: 12
-
LEVEL: 1
-
INVENTORY:
Book
Calligrapher's Supplies
Dagger (x2)
Parchment
Quarterstaff
Robe (x2)
Spellbook
Backpack (containing book, ink, lamp, oil, etc)
-
CANTRIPS:
Minor Illusion
Poison Spray
Control Flames
Create Bonfire
Fire Bolt
-
SPELLS:
Charm Person
Comprehend Languages
Detect Magic
Shield
-
LANGUAGES:
Common
Draconic
Elvish
-
ABILITIES:
Strength (-1)
Dexterity (+2)
Constitution (+0)
Intelligence (+3)
Wisdom (+1)
Charisma (+1)
-
PROFICIENCIES (Skills):
Acrobatics (+4)
Arcana (+5)
Deception (+3)
History (+5)
Insight (+3)
Investigation (+5)
-
@Flareongirl360
——
KERAN ITSVI
-
Wood Elf Ranger
-
HIT POINTS: 11/11
-
GOLD PIECES: 17
-
ARMOUR CLASS: 13
-
LEVEL: 1
-
INVENTORY:
Arrows
Leatherworker's Tools
Longbow
Iron Pot
Scimitar
Shortsword
Shovel
Sprig of Mistletoe
Studded Leather Armour
Backpack (containing oil, rope, torch etc)
-
LANGUAGES:
Common
Elvish
-
ABILITIES:
Strength (+0)
Dexterity (+3)
Constitution (+1)
Intelligence (+1)
Wisdom (+2)
Charisma (-1)
-
PROFICIENCIES (Skills):
Animal Handling (+4)
Nature (+3)
Perception (+4)
Performance (+1)
Stealth (+5)
Survival (+4)
-
@ShutItK
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