Harpooner(Totally Accurate Battle Simulator) Evil Pirate Ch26

Harpooners are a unique ranged unit from the pirate faction. Their purpose is to drag enemies towards them before finishing them off with powerful strikes. As such, they are a particularly dangerous support unit capable of amplifying the threat of other tougher melee units.

Classification: Pirate Faction Unit

Powers and Abilities: Superhuman physical characteristics and weapon mastery

Attack Potency: At least Wall level for their spears(Based on this calculation, their ranged attack should be as strong as units capable of destroying the wall with 10 hits), with at least Wall level+ striking strength

Speed: Supersonic+(Can keep up with other units, some of which can dodge tank shells)

Lifting Strength: Class 10(Shouldn't be too far behind Bank Robbers, who can lift large safes)

Striking Strength: At least Wall level+(Based on this calculation, they should be as strong as units capable of destroying the wall with a single hit. Reeled units can be sent flying with their kicks)

Durability: Wall level (Does not have remarkable durability though is than fodder units)

Stamina: Average

Range: Standard melee range, tens of meters with harpoon attack

Standard Equipment: Harpoon Gun

Intelligence: At least Average (While not intelligent tactically, they can compete with trained Samurai, so should at least have some basic knowledge on combat)

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Tags: #action