Gorilla Grodd(Injustice) Criminal Ch34

Gorilla Grodd appears as a cameo character on Styker's Island in the first game. He made his debut as a playable character and secondary(later tertiary) antagonist in Injustice 2.

Classification: Gorilla, Criminal, Ruler of Gorilla City

Powers and Abilities: Superhuman physical characteristics, telepathy, mind manipulation, telekinesis, forcefield creation(Via psychic powers), limited flight(Via psychic powers, can hold himself aloft and dash through the air), genius intelligence, martial arts, weapon mastery, expert planner, technology manipulation via Brainiac's Skull Ship in his arcade ending

Attack Potency: At most Large Island level(Can fight the likes of Aquaman. Fought Flash multiple times in the past and overpowered Blue Beetle and Firestorm before brainwashing them)

Speed: Massively FTL+combat reactions and reflexes(Caught Green Arrow's initial arrows shot at him with his telekinesis. Can keep up with them)

Lifting Strength: Class G

Striking Strength: At most Large Island level (Can harm the likes of Aquaman and Brainiac)

Durability: At most Large Island level(Endured many powerful blows from Aquaman as well as Black Adam's electric powers before being overpowered)

Stamina: Very high

Range: Extended melee range by size, higher with telekinesis

Standard Equipment: His armor and helmet

Intelligence: Genius

Weakness: Extremely arrogant and tends to underestimate his opponents.

Notable Attacks and Techniques:

•Animal Instinct: Grodd blasts his opponent with a psychic blast, bring them closer to him so he can grab them and pummel them into the ground a few times. He then brings his opponent closer to his face, roars at them and then punches them across the arena.

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Tags: #action