Gorgon(Dungeons and Dragons) Evil Creature Ch164

Gorgons are horrific bull-like creatures covered head-to-toe in iron plates protecting it's true body. Their plates perpetually remained oiled thanks to secretions from their skin beneath, ensuring that it never rusts and remains as silent as possible. Gorgons, when they find prey, charge through them, oftentimes simply pulverizing weaker foes. The vapors that emit from the Gorgon are known to petrify enemies on contact, and not even those on other planes can escape it's effect.

Classification: Bull Monstrosity, Large Magical Beast

Powers and Abilities: Superhuman physical characteristics, natural weaponry(Uses their hooves and horns in combat), partial Inorganic physiology(Are covered in iron plates), enhanced senses(Has night vision and can even see into the astral planes), breath attack, petrification(Can emits petrifying vapors from it's mouth, turning any it touches to stone. Some special gorgons can also petrify themselves), magic, non-physical interaction(Can affect abstract, intangible, incorporeal, conceptual, and nonexistent beings), supernatural willpower(Via Iron Will), limited dimensional travel(Their breaths extends to the astral and ethereal planes), extreme resistance to petrification, resistance to corrosion inducement(Secrete an oil that prevents rusting), heat(Iron's melting point is 1,538 Celsius)|Same as before plus better enhanced senses(They have blindsense and+17 to Listen the latter of which should allows them to even at their worst hear people whispering 20 feet away), light manipulation(Their eyes emit light), self-sustenance(Type 3; As a guardian monster it doesn't need to sleep), resistance to sleep manipulation and mind manipulation

Attack Potency: Small Building level+(As a CR 5 they're superior to casters capable of casting fireball and Conjure Barrage)|Building level+(As a CR 9 creature in 3.5e they are superior to weaker adult Remorhaz)

Speed: Hypersonic+ with High Hypersonic+ reactions(Capable of dodging short range lightning), higher via improved initiative|Hypersonic+ with High Hypersonic+ reactions(Capable of dodging short range lightning), higher with initiative

Lifting Strength: Class 10(Due to having a strength score of 21 and being a large quadruped creature it can at max push 6.2595747 ton)|Class 10(Is as strong as a regular gorgon)

Striking Strength: Small Building level+|Building level+

Durability: Small Building level+|Building level+

Stamina: Superhuman, comparable to adventurers who can endure nearly fatal wounds such as impalement and loss of limb and continue to function for extended periods of time with no assistance.

Range: Standard melee range, up to Tens of meters via their vapors|Standard melee range, up to Tens of meters via their vapors

Standard Equipment: None notable

Intelligence: Animalistic

Weakness: Their vapors don't function underwater and can be destroyed with strong winds. Can't swim|Same as before

Notable Losses:

Bell Gargoyles(Dark Souls) Bell Gargoyles Profile(Guardian Gorgon used, speed was equalized, and starting distance was 10 meters)

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