Paper Ludwig (Super Mario Bros) Boss Ch225

Ludwig is one of the Koopalings, Paper Bowser's main henchmen. He keeps the blue Big Paint Star in Fort Cobalt, to lure Paper Mario there, due to Ludwig's desire to battle him. He designs a warship, titled "Ludwig's Megabad Super Battleship of Doooooooooooom", or the "Super Ludship" for short, specifically for the purpose of defeating Paper Mario, although the latter arrives earlier than expected, forcing Ludwig to battle him with only the front part of the Super Ludship. Ludwig at first uses the Super Ludship's cannons to fire cannonballs at Paper Mario, but the latter hits them back with Tail Battle Cards, despite the efforts of Ludwig and his minions. The Super Ludship sinks, but Ludwig emerges inside of his Super Ludsub, which he describes as "the flagship of his fleet", and from which he can shoot missiles from outside Paper Mario reach. However, the latter brings the Super Ludsub onto the platform from which he is fighting using a Balloons Thing Card, where can destroy it and defeat Ludwig.

Tier: 6-C

Classification: Paper Koopa

Powers and Abilities: Superhuman physical characteristics, magic (Via his magic wand, which can fire magic blasts), bodily weaponry (His spiked shell, in which he can withdraw and slide around in while spinning), elasticity and body control (Can quickly recover from being crumpled to half his height), minor light manipulation (His eyes slightly glow in the dark), vehicle proficiency (Can skillfully pilot the Super Ludsub, including submerging it fast enough to dodge an attack), summoning (Can summon Paper Koopa Paratroopers and Paper Spikes), dimensional storage (Produces his wand from seemingly nowhere), With the Super Ludship or the Super Ludsub, Ludwig gains explosion manipulation (Via the Super Ludship's cannonballs and the Super Ludsub's missiles)

Attack Potency: Island level (Can substantially damage Paper Mario)

Speed: Massively FTL+ (Can keep up with Paper Mario)

Lifting Strength: Class P (Should be physically comparable to Paper Mario)

Striking Strength: Island level

Durability: Island level (Scales to the other Koopalings, and would likely be able to take several hits from Paper Mario were he not damaged by the destruction of the Super Ludsub)

Stamina: Unknown (Has no stamina feats)

Range: Standard Melee Range physically, Tens of Meters with Magic and the aquatic vehicles

Standard Equipment: His wand

•Can summon: Two Paper Koopa Paratroopers and two Paper Spikes.

Optional Equipment: The Super Ludship and Super Ludsub.

Intelligence: Gifted (Led a military base, as well as the construction of the Super Ludsub, which he also piloted  and the latter of which he kept as a backup plan)

Weakness: As a paper creature, should take more damage from fire-based attacks. The Super Ludship's cannonballs can be knocked back into it with a sufficiently strong counterattack, such as a Tail Battle Card. The Super Ludsub becomes almost useless if somehow brought to land.

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