Rules

So, this is just a crazy game I made up. Pretty much, twenty people insert their OC. I will put them in five groups of four randomly.

These will be your teammates until it's solo mode- then it's every cat for themself.

Each day I will give your group a riddle or puzzle. Try to decide it. If you do, you earn Mini-game Points (MGP). The amount of MGP depends on the difficulty of the puzzle.

You can use MGP in the shop.

The group who doesn't get it right (or does it last) has to eliminate one of their groupmates.

There may be a special event on some days. It can be any of the following: battling, hunting, hide and seek, or chase.

Battling is just as it sounds. Five cats (will be less as the groups get smaller) will battle each other. You will get a random number between 0-20 (diffrent if it's your buff, but we'll get to that later). The cat with the lowest number is killed. If you survive this without a buff, you get 3 MGP. With a buff, you get 2 MGP.

Hunting also is what it implies. Your team's aim is to catch as much prey as possible. Each cat has a prey range of 0-3 (diffrent with buff). The group with the least prey has to eliminate one of their own. If you get top three, you get 2 MGP. If you're in first, you get 3 MGP.

Hide and seek is fairly simple. One cat from each group is randomly selected to participate in a game of hide and seek. Sounds fun, right? But this isn't just a kit game. A hungry badger is loose looking for food for herself and her offspring. Each cat has a hiding place of 0-10 (diffrent with buff). The cat with the lowest score gets found by the badger. Surviving without a buff earns you 3 MGP. With a buff you get 2 MGP.

Chase also sounds like a kit game, but it's far more dangerous than that. Like before, one cat from each group will be selected. A lone wolf is set loose, and your cat has to outrun it. Luckily, this wolf will only attack the slowest one. Your cat has a speed range of 0-20 (different with buff). Surviving with a buff you earn 2 MGP, without a buff you earn 3 MGP.

If you get first in Chase, Fighting, or Hide and Seek without a buff you get 4 MGP.

Buffs:
Fighting- makes the chances 5-25
Hunting- catches prey 1-4
Hiding- hightens chance to 5-15
Running- runs at a speed of 5-25
You can only choose one buff.

Solo mode will come into motion at 8 cats left.

Shop:

5 MGP- A hint to a puzzle
10 MGP- A pass for one round
15 MGP- An extra positive buff for one round
20 MGP- A negative buff to another cat for one round
25 MGP- A permanent positive buff
30 MGP- Revive a cat

Put any questions down in the comments!

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