Tutorial Number One: Shading.

Thank goodness that CC has a filming program that she told me about. Whoop. Up above is a part of my drawing for a friend, Starduster. Mhm.


Whoo,this'll take a while. So I know you guys haven't seen much of me shading, buuut I've put in a bit of practice shading digitally, and I gotta say, loving the results. Anyways, here's the steps. I'll try and post a video recording the way I Shade eventually, and I'll post it after this, mk?

I use Photoshop CS6, but this should work for most programs.

1. Draw line art on a separate layer from the original sketch or scanned drawing. Keep the lines simple, ND try not to over think it. If your sketch of scanned pictures are usually a bit messy, then I suggest using a different colour first to make a template to go over,and then making a different layer and going over it in black.

2. Now that that's done, make a separate layer underneath the official lineart layer, and draw one of the base colours. Be careful to draw within the lines, as this'll come in handy later. Make a different layer for eachthing, i.e. one layer named Shirt Base colour, another Pants Base Colour,another Hair Base Colour, and so forth. If it's an animal you're shading, use one layer for the base pelt colour. Any markings or naything, put in separate layers for each different try of of marking.

3. Now, go with one of the base coloured kayers, and create a layer above it. This layer will serve as the dark shading. After doing this, go to the top toolbar and click Layer, then go down until you see an option that is 'Create Clipping Mask'. This means you won't go past the colour already made in the alter below, which is why it helps to not go over the lines beforehand. Now, go through the colour wheel, and select a darker shade from a vertical line, this makes sure that your colours aren't too bright or too soft against the colour that serves as base. Now pick the blurriest of the brushes from the brush tool, and put it at a large size. For larger areas, like clothes or fut, I like to use 250-450, depending on how big the piece is. For smaller things, like the face or eyes, I'll pick around 40-63, but eyes are definitely 15-20.

4. Now, pick a light source. But his I mean that figure out how your figure is standing, where the light would hit them. This helps Gove your drawing a more realistic feel. S if the light is coming from the upper right corner, run the large brush across the side of the lower left corner, and so forth. Calculate where the shadows would be.

5. Do this for every layer for colour.

6. Now, create a layer beneath the Darker Shading layer, so that it already is in Clipping Mask mode. Now, find your base colour, and pick a softer side. For this, you should use the softer colours closer to the white on the wheel, unlike the dark shading. Now, shade the opposite of where the dark has been shaded. Add as many different colours as needed, but keep the same general big colour in mind.

Big colour: RED. There are many different types and shades of red, but they as real fall under the category of Red.

7. Do this for each colour layer.

8. Create a Clipping Mask layer over the lineart layer. Now look through the softer dark colours on the edge of the wheel, and see which one works the best with your piece. Make sure it's dark enough to distinguish, but a bit softer than black.

9. Look over your drawing. Don't edit it much, but if you'd like, go ahead and add some soft colours with it, but Do NOT change the base drawing or add on to that. It'll mess it up, trust me.

That's all for now. Later maybe I'll make a tutorial for lineart or proportions.

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