××Command and Uses××
××Page Start××
•Murder•
/Attempt to Kill [Cat] (Cat name)
Ask the cats user if you can.
The cat will either be injured or killed.
Can't be used all the time.
Only once, one day of each In-Game year, by two cats.
/Stop [Medicine Cat] (Cat name)
Used if a medicine cat is trying to get prophecies
Will injure or kill the medicine cat
•Hunting•
/Hunt Alone(Cat Name)
Send your cat hunting alone.
Used By: Leaders, Deputies, Warriors and Warrior Apprentices, Queens
Uses One Energy
/Hunt With...(Cat Name)
Starts A New Hunting Patrol.
Command not counted if no-one replies.
Chance Of 1-3 Bonus Prey
Max Cats Per Patrol Is 4
Used By: Leader, Deputy, Warriors, Warrior Apprentices, Queens
Uses One Energy
•Patrolling •
/Patrol with...(Cat Name)
Starts New Patrol
Max Cats Per Patrol Is 4
Minimum Cats Per Patrol Is 2
Chance of finding a cat to join the clan
If there's less than the minimum, the command will not be counted
Used By: Leader, Deputy, Warriors, Warrior Apprentices, Queens
Uses One Energy
•Foraging •
/Forage alone(Cat Name)
Sends cat foraging alone
Used By: Medicine Cats and Medicine Cat Apprentices
Uses One Energy
/Forage with...(Cat Name)
Starts New Foraging Group
Command won't be counted if no-one replies
Max Cats Per Patrol Is 4
Minimum Is 2
Used By: Medicine Cats and Medicine Cat Apprentices
Uses One Energy
•Bonding•
/Bond with...(Cat Name)
Raises the relationship with the cat who responded by .5
Can only bond with a cat twice a day(can bond with say, five cats two times.
Used By: Leader, Deputy, Medicine Cats, Warriors, and Queens
Uses No Energy
/Force [Cat] and [Cat] to become mates(Leaders Name)
Makes two selected cats mates
Bonding must still be done
Leader must tag the two players in the command
Selected players will not be able to use the Become Mates command since they'll have a mate already.
Used By: Leader
Uses No Energy
/Become mates with[cat](Cats Name)
Can only have one mate
Must have level four bond
Same-gender mates are allowed
Used By: Leader, Deputy, Medicine Cats, Warriors
Uses No Energy
/Force [Cat] and [Cat] to breed(Leaders Name)
Forces the two to breed
Must be mates already
Must have bond level 5
Must be opposite genders
Leader must tag the players
Players must still use Breed command
Used By: Leader
Uses No Energy(For leader)
Uses One Energy(For breeding cats)
/Breed with[Mates Name](Cat Name)
Must have level 5 bond
Must be opposite genders
She-cat will become queen and move to the nursery
A litter of 1-6 kits will be born after 2 moons
Used By: Leader, Deputy, Warriors, Medicine Cats
Uses One Energy
/Force [Cat] to search for kits(Leaders Name)
Makes same gendered mates look for kits(one cat goes)
Must have a relationship of level 5
The cat who searches for the kits will look after them in the nursery
Cat returns the following moon
/Search for kits(Cat Name)
Must have a relationship of Level 5
Same-gender mates only(only one goes)
Cat returns after two moons with 1-6 kits
The cat that searches for the kits will look after them in the nursery
Used By: Leader, Deputy, Warriors, Medicine Cats
Cat returns the following moon
/Hide(Cat Name)
Used when there's an attack
Leader and Deputy cannot use this command(deputy can after using twice)
Above BSL 3.5 cannot use this command until they've used it at least once
Used By: Medicine Cats, Medicine Cat Apprentices, Warriors, Warrior Apprentices
Uses No Energy
/Attack (attacker #/name)(Cat Name)
Used when there's an attack
Used By: Leader, Deputy, Warriors, Warrior Apprentices, and Queens
Uses One Energy
/Protect Kits(Cat Name)
Used when there's an attack
Queen will protect their kits
If the kits are harmed, that instead transfers to the queen and the kits are unharmed.
Used By: Queens
Uses One Energy
/Heal [injured/sick cat](Cat Name)
Heals the injured/sick cat by one injury point
Check your healing skill is high enough
Used By: Medicine Cats and Medicine Cat Apprentices
Uses One Energy
•Punishments•
/Exile [Cat](Leaders Name)
Gets rid of the cat from the game
Used By: Leader
Uses No Energy
/Assign [Cat] [Punishment](Leaders Name)
The leader may use either the main punishments or make their own
Deputy may suggest punishments
Used By: Leader
Uses No Energy
•Training•
/Train [skill] with...(Cat Name)
Cat with the lowest skills will increase by .5
Cats with the same skill level cannot train each other
Used By: Leader, Deputy, Medicine Cats, Medicine Cat Apprentices, Warriors, Warrior Apprentices, Queens
Uses One Energy
/Force (Cat Name/s) to train [skill] with (Cat Name/s)(Leaders Name)
Cat with the lowest skills will increase by .5
Cats with the same skill level cannot train each other
Used By: Leader, Deputy
Uses One Energy(For cats involved)
/Play with..(kits name)
If a kit plays six times, they'll start with level 1 in Battling, Hunting, Swimming, and Climbing
Uses One Energy
•Ranking•
/Rank up to [rank](Cat Name)
Ranks up to the selected role
Used By: Kits, Apprentices
Uses No Energy
/Make [Cat] deputy (Leaders Name)
Used when deputy becomes leader, dies or is exiled
Used By: Leaders
Uses No Energy
/Make [Cat] apprentice (Leaders Name)
Makes a kit an apprentice even if they aren't 6 moons
Used By: Leaders
Uses No Energy
•Prophecies•
/Get Prophecy(Cat Name)
Gets a prophecy
Risky(50% chance of being found by leaders or deputies
Used By: Medicine Cats
Uses No Energy
/Solve prophecy(Cat Name)
Put your answer to the prophecy under. If correct, it stops whatever was prophesied. If not, you must wait until the next moon to try again.
Done in DM
Used By: Medicine Cats
Uses No Energy
/Prophecy Hint(Cat Name)
If you have 3 failed answers
Used By: Medicine Cats
Uses No Energy
•Misc•
/Travel to Mooncave with [Cat](Cat Name)
Must go with one medicine Cat
Used By: Leaders, Deputies, Medicine Cats, Medicine Cat Apprentices
Uses All Energy
/Don't Eat(Cat Name)
You get fed last
Used By: Leader, Deputy, Medicine Cats, Medicine Cats Apprentices, Warriors, Warrior Apprentices, Queens, Kits
/Spy on...(Cat name)
Used to spy on suspicious cats
Used By: Leaders, Deputies, Warriors, Sometimes Medicine Cats
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