BIO

(Insert your old and young face here)

Name: Y/n 'Odin' L/n

Nickmane: The raven lord, The one eyed Arch-mage, All father of skyrim.

Race: Half Nord Half god

Age: 125 (Despite your age You still in your prime)

Skin: S/c

Hair: Grey

Facial hair: Choose what type of facial hair you want)

Eye: E/c

Other eye:

Bifrost eye (Choose what colour you want and which eye left or right)


Body:


GEAR

Eye patch (You can have it on the left or right eye)


Casual Robes


The All Father Armor (weapon and the hidden blade not included)


Guardian shield (Choose what skin you want)


Draupnir


WEAPONS

Dagger


Gungnir Staff and Spear


Leviathan Axe (Choose any handle)


Mjölnir


Raven's Beak

Ice Arrows

Fire Arrows

Lightning Arrows


MAGIC

DESTRUCTION

(Novice) Frostbite, Flame, Sparks.

(Apprentice) Firebolt, Ignite, Ice Spike, Freeze, Lightning Bolt, Fire rune, Frost rune, Lighting rune.

(Adapt) Chain lightning, Fireball, Ice storm, Flame cloak, Frost cloak, Lightning cloak, Whirlwind cloak.

(Expert) Icy Spear, Incinerate, Thunderbolt, Wall of Fire, Wall of Frost, Wall of Storms.

(Master) Blizzard, Fire Storm, Lighting Storm

RESTORATION

(Novice) Healing, Lesser wards

(Apprentice) Fast healing, Healing heads, Sun fire, turn lesser undead, Steadfast ward.

(Adapt) Close wounds, Greater ward, Repel lesser Undead, Turn undead, Vampire's bane, Poison rune.

(Expert) Circle of Protection, Repel undead, Turn greater undead, Grand healing.

(Master) Bane of the undead, Guardian Circle.

ALTERATION

(Novice) Candlelight, Equilibrium, Oakflesh.

(Apprentice) Magelight, Stoneflesh.

(Adapt) Ash shell, Detect life, Ironflesh, Telekinesis, Transmute, Waterbreathing.

(Expert) Ash rune, Detect Dead, Ebonyflesh, Paralysis

(Master) Dragonhide, Mass Paralysis.

CONJURATION

(Novice) Bound dagger, Bound sword, Conjure Familiar, Raise zombie,

(Apprentice) Bound battle-axe, Conjure Boneman, Conjure Flame Atronach, Flaming Familiar, Reanimate Corpse, Soul Trap, Summon Arvak.

(Adapt) Bound bow, Conjure ash spawn, Conjure Frost Atronach, Conjure Mistman, Conjure Seeker, Revenant.

(Expert) Conjure Dremora, Conjure Wrathman, Conjure Storm Atronach, Dread Zombie.

(Master) Dead Thrall, Flame Thrall, Frost Thrall, Storm Thrall.

ILLUSION

(Novice) Clairvoyance, Courage, Fury.

(Apprentice) Calm, Fear, Muffle.

(Adapt) Frenzy, Frenzy Rune, Rally.

(Expert) Invisibility, Pacify, Rout.

(Master) Call to arms, Harmony, Hysteria, Mayhem.


THU'UM

Animal Allegiance

(A Shout for help from the beasts of the wild, who come to fight in your defense)

Aura Whisper

(Your Voice is not a Shout, but a whisper, revealing the life forces of any and all)

Battle Fury

(Your Thu'um enchants your nearby allies' weapons, allowing them to attack faster)

Become Ethereal

(The Thu'um reaches out to the Void, changing your form to one that cannot harm, or be harmed)

Bend Will

(Your voice bends the very stones to your will. As it gains power, animals, people, and even dragons must do your bidding)

Clear Skies

(boiling isles itself yields before the Thu'um, as you clear away fog and inclement weather)

Cyclone

(Your Thu'um creates a whirling cyclone that sows chaos among your enemies)

Disarm

(Shout defies steel, as you rip the weapon from an opponent's grasp)

Dismay

(And the weak shall fear the Thu'um, and flee in Terror)

Dragon Aspect

(Once a day, take on the mighty aspect of a dragon, delivering colossal blows, with an armoured hide, and more powerful shouts)

Dragonrend

(Your Voice lashes out at a flying beast's very soul, forcing the beast to land)

Elemental Fury

(The Thu'um imbues your arms with the speed of wind, allowing for faster weapon strikes)

Fire Breath

(Inhale air, exhale flame, and behold the Thu'um as inferno)

Frost Breath

(Your breath is winter, your Thu'um a blizzard)

Ice Form

(Your Thu'um freezes an opponent solid)

Kyne's Peace

(The Voice soothes wild beasts, who lose their desire to fight or flee)

Slow Time

(Shout at time, and command it to obey, as the world around you stands still)

Storm Call

(A Shout to the skies, a cry to the clouds, that awakens the destructive force of The lightning)

Throw Voice

(The Thu'um is heard, but its source unknown, fooling those into seeking it out)

Unrelenting Force

Your Voice is raw power, pushing aside anything - or anyone - who stands in your path)

Whirlwind Sprint

(The Thu'um rushes forward, carrying you in its wake with the speed of a tempest)

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