Three Battles, Three Fronts.
This chapter will detail the abilities of the three Malefic Bosses.
Let's start shall we;
Malefic Sin Dragon Dogma
Rank: S++
Difficulty: Hard
Abilities:
Malefic Sin Dragon Dogma is a cosmic being capable of warping time and space to do their bidding, often invading the minds of their enemies and teleporting her opponents into a dimension where they are all powerfull, they can also take control of pocket dimensions made by others, and strip them away from those as long as Dogma loves. Malefic Sin Dragon Dogma also can summon Dragon Knights Of Dogma to defend them. Malefic Sin Dragon Dogma has cosmic fire, a super got flame that hellfire to shame. Malefic Sin Dragon Dogma's final, and most deviating attack, is known as Black Prism, firing a black rainbow from there chest, which can obliterate anything in it's path, though the beam is devistating, Dogma has a hard time shooting the beam for long periods of time.
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Form One:
Form Two:
The Prince, Malefic Horcrux The Forbidden Beast
Rank: S+++++
Difficulty: Very Hard
Abilities:
The Prince is a master of the elements, mixing all the elements with pure darkness and rage, he uses the twisted elements to destroy A rank Keters with the flick of a hand. The Prince also was given his sword, Satan's Last Words, a blade with the unique ability to break anything, even unbreakable blades, he also has a second form where he losses his powers and sword, and gains new ones. When in second form, The Prince gains a large Halberd, named God's First Words, which has the ability to absorb power over time, when it reaches his limit, the Halberd can cast a crescent of light, which can kill an S Rank Keter upon contact. The Prince himself has his own special power regardless of form, where he can release either energy of light or dark all around, it is guaranteed to hit his opponents, no matter what, as it will even find them through dimensions, and won't stop till all opponents have been hit, the attack causes the person hit to, if a Keter, move down from your rank forever by one, (An S+ would turn into an A+ and ect.) If Malefic, then your forced into the cage he has, and be unable to fight as the cage removes all of your abilities as long as your in it. Finally, if your a human or other, you will experience a blow that will make.your life flash before your eyes, and you will be hit with a near fatal blow, regardless of your strengths or weaknesses. This move is known as "Absolute Judgement"
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The King, Malefic Haplipos The Indication Of Curses
Rank: U (Ultimate)
Difficulty: Your F*cked (Extreme)
Abilities:
The King is immune to all forms of damage unless you destroy the four Celestial Pillars around him, each Pillar is just as alive as him, and summon there own minions to there aid, once enough minions have been killed, there respective pillar will no longer be immune to damage, there are four diffent pillar elements: Cosmos, Nether, Divine, and Super Nova.
After all the pillars have been destroyed, The King will no longer be immune to all forms of damage, he will begin to fight. His normal abilities include the flowing: Negation of time warping, negation of one ability form all opponents, time manipulation, and weapon destruction (Can destroy even unbreakable weapons)
He can also shoot a laser similar to Dark Prism, but for much longer,.though it is slower. He can also corrupt the mind of one person at a time, and make them fight for him, for a limited time, then this goes I to cool down for a bit. He has two Final attacks, the first one, known as Malefic Apex, will increase all of his abilities ten fold for a short while making him extremely dangerous. His other Final ability, is Malefic Future, where he brings everyone to a destroyed earth, in a separate dimension, and sends a hoard of Ten Thousand Husks your way, the battle resumes in the war torn earth untill either all of our heros, or The King, are dead.
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Notes: Every Boss's attack will hurt you no matter what if you are to far away, and even through dimensions, and others like that.
Rewards:
For defeating Malefic Sin Dragon Dogma the following happens:
The Core 1/3, 2/3, and 3/3 all are put back to full potential, as well as the Dragons Core, which let's the user call upon a smaller Malefic Sin Dragon Dogma to aid them in battle.
For defeating The Prince, Malefic Horcrux The Forbidden Beast:
The Core 1/3, 2/3, and 3/3 gain all of there potential. As well as the return of everyone's broken weapons back to normal. Plus, the party gains the Malefic ArkRune, which, when decoded by Malefic Clown Idol, will give everyone a free revive.
The King, Malefic Haplipos, the Indicator of Curses will reward the following:
The Core 1/3, 2/3, and 3/3 will gain power beyond there limit. All weapons he's destroyed will be fixed, everyone gets a free revive. Then, he also drops the Cursed Crown Of Hanging Voices, when worn it will lets the party control.all the Malefic Husks. One hundred thousand of them.
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