A Little Lesson From Up Above (Chapter Three) (RP)

Note: If I do not write the form of people in the chapter, that means they die.

Last chapters our heros fought Rectify, though we're more or less defeated by her, they escaped, but with a cost, the lives of Lokki, Atlas, and Ivan (Well-Life-Aint-Fair)

After the heros set up at a shelter, more joined there ranks, in doing so, they attracted another Keter, by the name of Pyro, who was defeated by the teamwork of the group, one Keter down, but many more to go, if they hope to take back earth.
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Keters that will be in this chapter:
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Name: Turner
Keter Class: B-
Description: Turner, the Anti Keter of the heros, and Creature Controller, is a very calm and collected Keter, who wants to protect her friends and allies. The reason exactly why she wanted to be an Anti-Keter is unclear, but she won't answer that question.
Powers: Creature Creation and Control, vision manipulation, incredible agility, and strength.
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Name: Azumarill
Keter Class: B+
Description: A creepy Keter, she loves to watch people suffer, and play with horrific human made dolls, she finds them soothing, she likes to follow people, and appear in there dreams, where she can effect the user, or even stop them from waking up.
Powers: Highly Advanced Hypnosis, Dream Snatching, Dream Walking, makes people freeze in place immobile untill she looks away, High Strength.
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(He is Kneeling in the picture)
Name: Honor Alpha
Keter Class: A
Description: The Hulking Knight of death, known as Honor Alpha, is an almost unstoppable force, he was even able to give a good fight to Rectify, but was defeated. Honor Alpha lives up to his name, he does not cheat, and he never unrightfully ends another's life. He has a strong bond to the Keter Home World.
Powers: Highest Tier Overpowering Strength, Can Manipulate His Own Size, Thick Skin Layer, Gravity Manipulation To A Degree.

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Humans In this chapter:

Name: Zurge Mithocast.

Description: Zurge is a serious and bold type, not afraid to get harmed in order to help others, a protector at heart, who values all, even Keter lives. Though he doesn't like Keters, it doesn't stop him from trying to talk his way out of a fight.
Powers: Can turn into a Ghost for a limited amount of time, telepathy, thought overloading.
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At the beginning of this chapter, our heros begin in the shelter, now damaged from the fight with pyro, walls are missing and the roof looks ready to crumble, it's most likely time to move on.

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