Roles
The Big Five:
Helena Fraiser: Helena is the mother, and she is definitely BAMF. She is the Matriarch of the family, and her and her husband are happily married. Little tidbit, each member of the family runs a different branch of the business. She traffics many of the illegal drugs in and out of the country.
David[?] Fraiser: David is the father and "Head of the household" Which by the way is a load of bullshit. He'll be the first to admit that his wife is the one running their household. He Runs the illegal weapons branch of the business.
Dawn and Reggie Fraiser: They are the twins. They are partners in crime and they are 27 years old, and yes, they have kids. Though not together coz thats gross. They Run the Assassin's branch.
Jesse Fraiser: They are still pretty young, being only 17. But they are still pretty badass, even though internally they are a major noodle. They don't currently run a branch in the business.
All members of the big five are played by me and mischiel.
Dawn's Kids: She was not the most responsible person ever. She has a few kiddos.
#1: A girl, 13. (Taken)
#2: Another girl, 12. (Taken)
#3 & 4: A set of twins, a boy and a girl. 9
Twin One (Girl) : (Taken)
Twin Two (Boy) : (Taken)
#5: Another girl. 5. (Taken)
Kids of Reggie: Unlike his sister, he only has two that he actually knows of.
A Girl, 10: (Taken)
A Boy, 8: (Taken)
Cousins Of the Big Five: They are pretty cool. They are known members and have a good deal of respect around these parts. Their parents are the siblings of Helena or David so they are in their twenties or early thirties. Or younger. Age limit for them is 12-30. (4/5)
Normal Agents: (Unlimited)
They are just the foot soldiers. They carry out the more menial tasks.
Higher Level agents: (2/5)
They have a high security clearance and are sent on the bigger missions, they have much more fame in the organization and are more respected.
The Elites:
There are three teams, each with four members. Each member of one of these teams has a alpha, who is the leader, a beta, who is the second in command, and two omegas. These three teams are the elites, the best of the best.
Alphas: (3/3)
Assassin Branch (Taken)
Drugs (Taken)
Weapons Trade (Taken)
Betas: (3/3)
Assassin Branch (Taken)
Drugs (Taken)
Weapons Trade (Taken)
Omegas: (1/6)
Assassin Branch (1/2)
Drugs (0/2)
Weapons Trade (0/2)
New Additions: (0/5)
These are kids as young as 7 and as old as 17, who were part of the twelve people found in previous competitions in the last 10 years. The younger they are the more defiant they may be, however that is up to you.
Children Of Agents: (1/5)
These are kids of agents here. Ask around if somebody wants to be their parent. Idc. Age limit: newborn-18.
There are three branches of the organization, besides the scientists and the inventors. This is important, because you will need to put what branch your character is in. If you have an elite, there is one alpha, one beta and two omega's per branch.
There are also Inventors and Scientists. So if you want to make one put your role as Inventor or Scientist and the branch as N/A.
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