Airi
"I am a protector. I am a friend. I am Airi"
Name: Airi Spirit
Age: 1,900
Gender: Female [Call it; Her, they, them, she etc.]
Species: Stone Golem
Rank: Sentinel and Cleaner
Appearance:
Standing at an impressive 9ft and weighing 2,000 pounds, Airi is a mighty force to be reckoned with. Airi has an attractive feminine build, supported by two powerful legs which are big, smooth and study. They are perfect for crushing enemies or causing earthquakes.
Her body is well proportioned but her most striking feature is her face. Every curve and edge is lightly tinted in a dull gold which can glow as bright as she wills it and if you trace the lines with your finger, it would lead directly to her abdomen. The heart of her programming, it is the reasons she fights, the reasons she lives, breathes, walks and talks.
Airi's skin is literally like stone and because she is magically infused, most enchanted or normal weapons would have little to no effect on her. Her armour is also very compact, with few openings or sharp edges, she has a peacemaker build if anything.
Personality:
- Airi is a true altruist, meeting kindness with kindness-in-excess and engaging the work and people she believes in with enthusiasm and generosity.
- She truly can be wonderful, rarely sitting idle while a worthy cause remains unfinished
~ Supportive - Airi loves sharing her knowledge, experience, time and energy with anyone who needs it, and all the more so with friends and family.
~ Reliable and Patient - Rather than offering sporadic , excited rushes that leave things half finished, she is meticulous and careful, taking a steady approach and bending with the needs of the situation just enough to accomplish their end goals. She not only ensures that things are done to the highest standard, but often go well beyond what is required.
~ Loyal and Hard-Working - Given a little time, this enthusiasm grows into loyalty - Airi will often form an emotional attachment to the ideas and organizations she dedicated herself to.
~ Humble and Shy - The meek shall inherit the earth, but it's a long road if she receives no recognition at all. This is possibly her biggest challenge, as she is so concerned with others' feelings that she refuses to make their thoughts known, or to take any duly earned credit for her contributions.
~ Overload themselves - Airi's strong senses of duty and perfectionism combine with this aversion to emotional conflict to create a situation where it is far too easy for her to overload herself - or to be overloaded by others - as she struggles silently to meet everyone's expectations, especially her own.
~ Reluctant to Change - These challenges can be particularly hard to address since she values traditions and history highly in her decisions. A situation sometimes needs to reach a breaking point before she can be persuaded by circumstance, or the strong personality of a loved one, to alter course.
Date of Birth: 25th of December
History:
Airi was created by a kind wizard who resided in a small village at the coast of an unnamed island, created to protect the people of the village. Airi became known as the "Flower of the Wizard", but nothing ever lasted for long and soon, a terrible, dark war descended on the lands for 1000 years. Her owner dead and the village having been buried underneath lava hundreds of years ago. She now flourishes and grows, rebuilding all her broken bonds here at Stormhaven, but still feels empty, having not been claimed yet.
Powers:
~ Stone golems are formidable opponents, being physically powerful and difficult to harm. With no internal organs (or any organs for that matter), Golems have no physical needs for sleep, or anything else that living things typically need for survival except food
~ She has dermal armour, along with natural weaponry and enhanced durability during battles so she lasts longer. With her enhanced endurance and enhanced strength, you'd be wise to stay from her fists. She is also immune to magic and spells when the magic allows spell immunity.
Skills:
~ Cooks one mean marble cake - Airi secretly loves to cook, but due to her species not being hygienic enough for the kitchen, she couldn't pursue it.
~ Master Swordsman - They are able to wield a sword with incredible proficiency in speed, power, and skill, allowing them to perform feats such as stopping and deflecting bullets, decimating large objects or areas.
~ The user is able to operate with little or no effort, deliver skilful strikes to weak points with great precision and cut only and exactly what they want. This ability also allows them to become naturally skilled with multiple swords. Their remarkably fast weapon control may allow them to bypass obstacles in order to cut their intended target.
~ Survival - If you need to go camping then Airi is your Golem, coming rom the earth, she knows what is safe to eat and what isn't safe to consume as well as the types of trees once can find.
Abilities:
~ Golems do not heal naturally, and have to be repaired with some of the material that they are made from.
~ Do not thrive in environments that are unnatural to the materials they are made from. Ice for example can shatter them, if dropped from a crazy height, they will shatter, extreme heat would melt her etc.
~ Has the same weaknesses as the matter that they are formed from, stone.
~ Slicing through solid objects (Bricks, metals etc.) would destroy most conventional weaponry.
~ Reliant on sword-based combat and can be slightly clumsy and disoriented if their swords are destroyed or taken away.
~ Limited to close range combat, which can have difficulty against opponents that can fight at a distance unless you count throwing buildings at your face
Other:
~ Has three pet goldfish called Momo, Sakura and Sunshine
Timezone: Europe/London Time Zone
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