Give Back to Classrooms In Need Via TextMessage

American students are falling behind other countries in the critical subjects of math and science. That's why DoSomething.org, the largest organization for young people and social change is partnering with 3M for the third year for a campaign called Science Sleuth.

Science Sleuth uses an SMS text-message game that asks young people to solve a mystery using their math and science skills. At the end of the game, players unlock funding to support STEM projects in classrooms in need. In the past two years, over 193,000 young people have played Science Sleuth and over 218,000 students in STEM classrooms across the country have benefited from donations.

"Science Sleuth introduces young people to STEM in an effective way because it shows them how science, technology, math, and engineering are relevant to their life," said Aria Finger, CEO at DoSomething.org. "Last year, 70% of participants said they were more interested in science, technology, engineering or math after playing Science Sleuth." 

Beginning today through November 30, young people can visit DoSomething.org/clue to sign up to play Science Sleuth. Players who share the game with three friends will have the chance to win a $5,000 scholarship.

"We are thrilled with the continued excitement and interest in Science Sleuth," said Tim Wong, director, 3Mgives. "This partnership reflects 3M's commitment to supporting relevant, fun and creative ways of showing students how science is applied to life."

For more information about the Science Sleuth campaign, click here.

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