Islands & Motives

SPOILERS FOR EVERYTHING 

The thing I mentioned on the last chapter.


Islands + Motives

(Locations On Islands Included)

Beach Island (Arcade, Gift Shop [Surf's Up], Island Restaurant, Beach Front, Beach Houses, Parasailing Event)

- Friends & Family Motive: Each participate is given a slideshow of someone (or multiple people like their parents) from their backstory falling into a deep depression that could result in further harm to them because the person the motive went out to isn't there.

Forest Island (Wishing Well, Campground, Campfire, Gift Shop [The Firepit], Island Restaurant, Tents, Nature Trail Event)

- Flappy Bat Motive: Everyone has a new app on their ChromePhone. If someone beats it they are revealed the identity of the Mastermind.

Snow Island (Winter Cabins, Ice Skating Rink, Snow Cone/Ice Cream Store, Island Restaurant, Hot Tub, Gift Shop [Ice Land], Sledding Event)

- Double Thrill Motive: If two people commit a murder together, they can both escape if they win the class trial. If this happens, no one will die in the end (yet this is only known by the culprits/those who asked about the motive).

Jungle Island (Tree Houses, Island Restaurant, Observatory, Gift Shop [Vineyard], Chromesuki Temple, Fishing Event)

- Talent Motive: Everyone will lose their talent permanently, if a murder does not happen in the next 48 hours.

River Island: (Boat Houses, Island Restaurant, Docks, Gift Shop [Wave Rider], Sightseeing Event)

- Panic Motive: If the Mastermind can be discovered during a 3 hour, or shorter, class trial, they alone will be executed and everyone else will live. (But a murder must take place in order to start the class trial.)

The Boat?: (Mobile Island Restaurant)

- N/A?

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