Got a basic outline for the SI characters

Some of them need skills, I haven't thought of them yet. As for all the new weapons? It'll be explained in universe soon. I'd love feed back on how to improve them



Ken: Destined Kindness

Green Tome Infantry

Kindness Gale (Exclusive. Brave tome. -5 def)

Special:

A:

B:

C:

Sam: Interdimensional Reaper

Axe Infantry

Reaper's Scythe (Heals ½ damage dealt. Exclusive)

Special: Phantom Strike (Exclusive. -80% Def)

A:

B:

C:

Lapis Lazuli: Water Witch

Blue Tome Flier

Hydrokinesis (Exclusive. Has Built in Knock Back)

Special: Torrential Storm (Affects all foes in an area before combat)

A: Water Boost

B:

C:

Zuko: Fiery Prince

Red Tome Infantry

Prince's Flame (Ex. Can attack another foe adjacent to foe for half damage)

Special: Blazing Flame

A: Fire Boost

B: Firesweep (sweep based on attack)

C:

Peridot: Gem Technician

Green Tome Infantry

Gem Bombs (Combines Poison Strike 2 and Savage Blow 2. Exclusive)

Special:

A:

B:

C:

D.VA: Mechanical Gamer

Blue Tome Armored

Electroshock (Exclusive. Grants Savage Blow 2)

Special

A

B

C

Zenyatta: Robotic Monk

Healer Infantry

Golden Orbs (Exclusive. Can attack at any range)

Assist: Physic

Special: Imbue

A: Fortress Defense

B:

C:

Nate: Yokai Summoner

Red Tome Infantry

Yokai Watch 0 (Ex. If unit initiates attack, +4 in a random stat that isn't hp)

Special: Summoning Time (Unit Summons Ally for 2 turns. Exclusive)

A:

B:

C:

John: Heir of Breath

Axe Flier

Zillyhoo (Ex. Foes within 2-3 spaces lose 7/5 hp)

Special: Growing Wind

A: Wind Boost

B: Windsweep

C:

Vriska: Scorpio's Spider

Blue Tome In

Magic 8 Ball (ex. +4 to Vriska and -4 to foes in a random stat after combat)

Special:

A:

B:

C:

Calliope: Muse of Space

Green Tome in

Angel's Space (Ex. Grants Ren 2 and BoL3)

Special: Black Hole (ex. Draws foes in, lowers stats and grants ps2)

A: Space Boost (ex. +6 res and 3 hp if she has 3 or more hp)

B:

C:

Kouichi: Warrior of Darkness

Blue Tome Infantry

Spiteblade (ex. Adds boosts as damage.)

Special: Descending Darkness (ex. Affects foes with a stat and movement reduction before combat)

A:

B: Darksweep (sweep based on hp)

C:

Koji: Warrior of Light

Sword in

Wolfblade (exclusive. Effective against cavalry)

Special: Rising Light

A:

B: Lightsweep (sweep based on level)

C: Light's Shield (protects Kouichi if units are adjacent from a killing blow)

N: Protecter of Pokemon

Staff Infantry

Mageblade (ex. Staff ver of Gronnblade)

Assist: Rehabilitate

Special: Fortify (heals all allies for ½ of damage taken)

A: Fortress Defense

B: Renewal

C: Breath of Life

Silver: Rocket's Son

Lance Infantry

Thyrung (Ex. Foes can't counterattack)

Special: Blazing Flame

A:

B:

C:

Ryo: Traveling Champion

Sword In.

Aethrius (Ex. Heals half damage dealt)

Special: Aether

A:

B:

C:

Mettaton: Monster Entertainer

Armor Dagger

Leg Missiles (Ex. Grant SB 2)

Assist: Preform (allows allies to act again)

A:

B:

C: All Smoke (-5 in all stats)

Pit: Palutena's Guardian

Flying Archer

Palutena's Bow (ex. Allows attacks to hit at any range. Targets Res)

Special:

A:

B:

C:

Dark Pit: Angel's Doppleganger

Flying Blue Mage

Dark Pit Staff (ex. Attacks at any range.)

Special

A:

B:

C:

Viridi: Nature's Goddess

Green Infantry Mage

Nature's Wrath (Ex. Restricts foes movement to 1)

Special: Overgrowth (foes take damage before)

A:

B:

C:

Shulk: Prophet Swordsman

Sword In

Monado (+4 in a random stack and can attack at any distance. ex)

Special

A:

B:

C:

Star Man: Astrological Robot

Dagger Armored

Star Shield (+5 def ex.)

Special: Pavise

A:

B:

C:

Ice Man: Arctic Robot

Blue Mage Armored

Ice Slasher(Freezes Foe in place and has close counter. Exclusive)

Special: Iceberg

A: Ice Boost

B: Icesweep

C:

Cut Man: Optimistic Android

Dagger Armored

Rolling Cutter (Had close counter. Exclusive)

Special

A

B

C

Mega Man: Heroic Robot

Blue Tome Infantry

Mega Buster (ex. Close Counter built in)

Special: Charge Up (does 3x damage. Ex)

A: Adaptability (ex. Whatever foe hit him last transforms him into a mage of that color. Isn't affected by colorless)

B:

C:


Shadow Man: Ninja Robot

Dagger Infantry

Shadow Blade (Ex. Effective against Armored Units)

Special: Shadow Sneak (- 50% def. Ex)

A:

B: Pass

C:

Metal Man: Not a Dentist

Dagger Infantry

Metal Blade (exclusive. Accelerates Cooldown)

Special

A:

B: Metal Shards (ex. Deals 10 damage to 2 foes after combat)

C:

Crash Man: Explosive Bot

Dagger Armored

Crash Bomb (ex. Grants SB 3)

Special

A:

B:

C:

Elec Man: Thunderous Robot

Blue Tome Armored

Thunder Beam (Has Close counter and negates sweeps. Exclusive)

Special: Rising Thunder

A:

B:

C:

Toon Zelda: Princess of Wisdom

Staff Infantry

Solarflare (ex. Grants Fire Boost 2)

Special

A: Ward of Wisdom (ex. If attacked by a mounted unit, damage is halved)

B:

C:

Toon Link: Sailor of Winds

Sword Infantry

Master Sword (effective on monsters and a brave weapon. Exclusive)

Special: Growing Wind

A:

B:

C:



Lucas: Loving Son

Red Tome Infantry

PK Love (Grants BoL 3 and Ren 2)

Assist: Ardent Sacrifice

A:

B: Renewal

C: BoL

Meta Knight: Star Warrior

Sword Flier

Galactica (ex. Brave Weapon)

Special: Galactic Nightmare (ex. - 80% def)

A:

B:

C:


Sasha: Potato Soldier

Sword In

3DMG (ex. Allows unit to go over obstacles)

Special

A

B

C

Marco: Kind Hearted Soldier

Sword In

3DMG

Assist: Repostition

A

B

C

Jean: Horsefaced Brave

Sword In

3DMG

Assist: Reprocipical Aid

A:

B:

C:

Connie: Strongwilled solider

Sword in

3DMG

Assist: Swap

A:

B:

C:

Kaito: Ice Cream Singer

Blue Tome Infantry

Nexus (exclusive. Allows to move again after 5 turns)

Assist: Sing

A:

B: Red Tomebreaker

C:

Gakupo: Dancing Samurai

Sword In

Sting (ex. Grants PS 4 which deals 12 damage after combat)

Special: Astra

A: Swift Sparrow

B: Vantage

C: Sword Valor

Clemont: Inventing Prodigy

Bow Infantry

Vixen (ex. +5 res)

Special:

A

B

C

Palutena: Goddess of Light

Staff Armored

Necrolight (Brave Staff. Ex)

Assist: Mend

Special: Glowing Light Balm (all stats +3. ex.)

A:

B:

C: 

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