Got a basic outline for the SI characters
Some of them need skills, I haven't thought of them yet. As for all the new weapons? It'll be explained in universe soon. I'd love feed back on how to improve them
Ken: Destined Kindness
Green Tome Infantry
Kindness Gale (Exclusive. Brave tome. -5 def)
Special:
A:
B:
C:
Sam: Interdimensional Reaper
Axe Infantry
Reaper's Scythe (Heals ½ damage dealt. Exclusive)
Special: Phantom Strike (Exclusive. -80% Def)
A:
B:
C:
Lapis Lazuli: Water Witch
Blue Tome Flier
Hydrokinesis (Exclusive. Has Built in Knock Back)
Special: Torrential Storm (Affects all foes in an area before combat)
A: Water Boost
B:
C:
Zuko: Fiery Prince
Red Tome Infantry
Prince's Flame (Ex. Can attack another foe adjacent to foe for half damage)
Special: Blazing Flame
A: Fire Boost
B: Firesweep (sweep based on attack)
C:
Peridot: Gem Technician
Green Tome Infantry
Gem Bombs (Combines Poison Strike 2 and Savage Blow 2. Exclusive)
Special:
A:
B:
C:
D.VA: Mechanical Gamer
Blue Tome Armored
Electroshock (Exclusive. Grants Savage Blow 2)
Special
A
B
C
Zenyatta: Robotic Monk
Healer Infantry
Golden Orbs (Exclusive. Can attack at any range)
Assist: Physic
Special: Imbue
A: Fortress Defense
B:
C:
Nate: Yokai Summoner
Red Tome Infantry
Yokai Watch 0 (Ex. If unit initiates attack, +4 in a random stat that isn't hp)
Special: Summoning Time (Unit Summons Ally for 2 turns. Exclusive)
A:
B:
C:
John: Heir of Breath
Axe Flier
Zillyhoo (Ex. Foes within 2-3 spaces lose 7/5 hp)
Special: Growing Wind
A: Wind Boost
B: Windsweep
C:
Vriska: Scorpio's Spider
Blue Tome In
Magic 8 Ball (ex. +4 to Vriska and -4 to foes in a random stat after combat)
Special:
A:
B:
C:
Calliope: Muse of Space
Green Tome in
Angel's Space (Ex. Grants Ren 2 and BoL3)
Special: Black Hole (ex. Draws foes in, lowers stats and grants ps2)
A: Space Boost (ex. +6 res and 3 hp if she has 3 or more hp)
B:
C:
Kouichi: Warrior of Darkness
Blue Tome Infantry
Spiteblade (ex. Adds boosts as damage.)
Special: Descending Darkness (ex. Affects foes with a stat and movement reduction before combat)
A:
B: Darksweep (sweep based on hp)
C:
Koji: Warrior of Light
Sword in
Wolfblade (exclusive. Effective against cavalry)
Special: Rising Light
A:
B: Lightsweep (sweep based on level)
C: Light's Shield (protects Kouichi if units are adjacent from a killing blow)
N: Protecter of Pokemon
Staff Infantry
Mageblade (ex. Staff ver of Gronnblade)
Assist: Rehabilitate
Special: Fortify (heals all allies for ½ of damage taken)
A: Fortress Defense
B: Renewal
C: Breath of Life
Silver: Rocket's Son
Lance Infantry
Thyrung (Ex. Foes can't counterattack)
Special: Blazing Flame
A:
B:
C:
Ryo: Traveling Champion
Sword In.
Aethrius (Ex. Heals half damage dealt)
Special: Aether
A:
B:
C:
Mettaton: Monster Entertainer
Armor Dagger
Leg Missiles (Ex. Grant SB 2)
Assist: Preform (allows allies to act again)
A:
B:
C: All Smoke (-5 in all stats)
Pit: Palutena's Guardian
Flying Archer
Palutena's Bow (ex. Allows attacks to hit at any range. Targets Res)
Special:
A:
B:
C:
Dark Pit: Angel's Doppleganger
Flying Blue Mage
Dark Pit Staff (ex. Attacks at any range.)
Special
A:
B:
C:
Viridi: Nature's Goddess
Green Infantry Mage
Nature's Wrath (Ex. Restricts foes movement to 1)
Special: Overgrowth (foes take damage before)
A:
B:
C:
Shulk: Prophet Swordsman
Sword In
Monado (+4 in a random stack and can attack at any distance. ex)
Special
A:
B:
C:
Star Man: Astrological Robot
Dagger Armored
Star Shield (+5 def ex.)
Special: Pavise
A:
B:
C:
Ice Man: Arctic Robot
Blue Mage Armored
Ice Slasher(Freezes Foe in place and has close counter. Exclusive)
Special: Iceberg
A: Ice Boost
B: Icesweep
C:
Cut Man: Optimistic Android
Dagger Armored
Rolling Cutter (Had close counter. Exclusive)
Special
A
B
C
Mega Man: Heroic Robot
Blue Tome Infantry
Mega Buster (ex. Close Counter built in)
Special: Charge Up (does 3x damage. Ex)
A: Adaptability (ex. Whatever foe hit him last transforms him into a mage of that color. Isn't affected by colorless)
B:
C:
Shadow Man: Ninja Robot
Dagger Infantry
Shadow Blade (Ex. Effective against Armored Units)
Special: Shadow Sneak (- 50% def. Ex)
A:
B: Pass
C:
Metal Man: Not a Dentist
Dagger Infantry
Metal Blade (exclusive. Accelerates Cooldown)
Special
A:
B: Metal Shards (ex. Deals 10 damage to 2 foes after combat)
C:
Crash Man: Explosive Bot
Dagger Armored
Crash Bomb (ex. Grants SB 3)
Special
A:
B:
C:
Elec Man: Thunderous Robot
Blue Tome Armored
Thunder Beam (Has Close counter and negates sweeps. Exclusive)
Special: Rising Thunder
A:
B:
C:
Toon Zelda: Princess of Wisdom
Staff Infantry
Solarflare (ex. Grants Fire Boost 2)
Special
A: Ward of Wisdom (ex. If attacked by a mounted unit, damage is halved)
B:
C:
Toon Link: Sailor of Winds
Sword Infantry
Master Sword (effective on monsters and a brave weapon. Exclusive)
Special: Growing Wind
A:
B:
C:
Lucas: Loving Son
Red Tome Infantry
PK Love (Grants BoL 3 and Ren 2)
Assist: Ardent Sacrifice
A:
B: Renewal
C: BoL
Meta Knight: Star Warrior
Sword Flier
Galactica (ex. Brave Weapon)
Special: Galactic Nightmare (ex. - 80% def)
A:
B:
C:
Sasha: Potato Soldier
Sword In
3DMG (ex. Allows unit to go over obstacles)
Special
A
B
C
Marco: Kind Hearted Soldier
Sword In
3DMG
Assist: Repostition
A
B
C
Jean: Horsefaced Brave
Sword In
3DMG
Assist: Reprocipical Aid
A:
B:
C:
Connie: Strongwilled solider
Sword in
3DMG
Assist: Swap
A:
B:
C:
Kaito: Ice Cream Singer
Blue Tome Infantry
Nexus (exclusive. Allows to move again after 5 turns)
Assist: Sing
A:
B: Red Tomebreaker
C:
Gakupo: Dancing Samurai
Sword In
Sting (ex. Grants PS 4 which deals 12 damage after combat)
Special: Astra
A: Swift Sparrow
B: Vantage
C: Sword Valor
Clemont: Inventing Prodigy
Bow Infantry
Vixen (ex. +5 res)
Special:
A
B
C
Palutena: Goddess of Light
Staff Armored
Necrolight (Brave Staff. Ex)
Assist: Mend
Special: Glowing Light Balm (all stats +3. ex.)
A:
B:
C:
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