Integrity Knight
Class:Saber/Rider
Name: Shirou Emiya
Age:17
Personality: Shirou acts very loyal as a knight while he does have a sense of humor,he doesn't show it much unless he likes his master.
Weapon:Two swords
Noble Phantasm:Path of blades,Angra Mainyu flame,Jourma.
Noble Phantasm description:
Angra mainyu's Flame-A+
Shirou's first divine sword crafted from incarnating his memories of the fuyuki fire.If Shirou uses enhance armament on this blade then the area will be surrounded by demonic flames that Shirou can control.
Path of Blades-A++:Shirou's second divine sword crafted from a part of his reality marble.If Shirou uses enhance armament on this blade the area will turn into a smaller version of unlimited blades work.
Jourma-A+:Shirou's dragon gained from being an Integrity Knight.While being ranked A its equivalent to a B rank Phantasmal beast.It does allow full negation of magic as long as Shirou can see the magic.
Skills:
Riding-A++: Shirou has a very high riding skill that allows him to ride even the highest level of Phantasmal beast.
Magic resistance-B: Shirou wouldn't usually have this skill as Underworld had no magic,still shirou's resistance to system calls transferred over to a high magic resistance skill.
Independent action-A: Because Shirou doesn't come from a world of magic he doesn't need as much prana as other servants,his in take being close to none.
Personal Skills:
A knights teaching-A++:The techniques that Shirou learned from the other integrity Knights,it allows Shirou to do a variety of different sword techniques ranging from 1 hit skills to 5 hit skills.
System call-A++:The ability to use system commands,these commands replace his ability to do most magecraft except for projection,reinforcement and tracing.The commands range from shooting elements to creating simple items.
Tracing Magecraft-B:The ability to use tracing, allowing Shirou to trace Weapons as well as read the history of said Weapons and their users.
Apperance:Shirou usually wears red Knight armor and doesn't usually take his helmet off unless he is talking to his master.
Race:Player Character,Human
Background:Clock tower had partnered up with rath to create artificial heroic spirits,when they found out rath wouldn't do it they partnered up with the invaders to attack rath with the help of Zelrech.Zelrech also being a massive troll took the still traveling Shirou and teleported him to the underworld as well,going through the knights academy and becoming an integrity Knight until he regained his memories and started helping Kirito and Alice defeat the invaders and clock tower.
(Art is not mine)
(Role-plays used 1)
(Based on Integrity Knight)
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