World Of Diamede

The Isthmus of Diamede Game is divided into 2 Empires and 1 heaven. The Light Empire has 3 branches, except for the Tenebrous Empire:



1. The Light Empire (Main)

Ruled by Empress Merielle and Emperor Stephen (leader of all the gifted kinds).



1.2. The Farfalls (branch)

Morgana (Leader of all merman, mermaids, and sea creatures.)



1.3. The Hailstone (branch)

Caecius (Leader of All Winter Kinds)



1.4. The Torrid (branch)

Akosua (Leader of All Fire Kinds).



2. The Heaven (Main)

Where the Sun Priestess and Moon Priestess live, they are the ones giving blessings, and granting the individual's prayers and wishes. A safe place for all, no war is allowed.



3. The Tenebrous Empire (Main)

-Ruled by the Dark Lord and Empress Trixia, the evil twin sister of Empress Merielle. (Leader of all the darkness).



THE ISTHMUS OF DIAMEDE MAP:



Under The Light Empire (Main):

1. Light Palace- It consists of 10 gemstones to create a rare and huge kind of diamond that gives the source of light to the Light Empire and gives their people protection from any harm: Topaz, Garnet, Emerald, Sapphire, Amethyst, Ruby, Zircon, Citrine, Alexandrite, and Aquamarine. This is where Empress Merielle and Emperor Stephen live. Players will be punished and banned who will steal those gems, guards are also occupied in this palace 24/7. Grand ball will be held every weekend, with an announcement or an invitation. A safe place, all characters, except for the Tenebrous empire must accept the letter for rank up and daily allowance.





2. Light's Metropolis- the safe place for all NPCs and players. This metropolis consists of Sunny Market, Blessed Market, Bank of Kindness, and Fashion of Loyalty. This metropolis can be visited by all the empires, except for harmful species and the tenebrous empire.


2.1 Sunny Market (optional)- Where players can buy food, potions, and basic items to increase HP or stamina for daily quests. Where basic crafting materials can also be found.


2.2 Blessed Market (optional)- Where players can find and buy rare items such as armors and weapons, with high levels and points. Trading and auctions are also allowed here. Players' coins will increase through bidding and trading too.


2.3 Bank of Kindness (mandatory)- Managed by a game's NPC, Villager. Where players can exchange currency, in able for them to buy any items with a specific price.


Currency Exchange:

Vault Diamonds to Diamonds

Diamonds to Gold Coins

Gold Coins to Cash

Minimum: 1 diamond is equivalent to 100 Gold Coins


10 diamonds are equivalent to 1000 Gold coins

100 diamonds are equivalent to 10,000 gold coins

Maximum: 1000 diamonds is equivalent to 100,000 gold coins.


Vault Diamonds are used to buy golden tickets.

Diamonds use for auctions and trading. For buying rare items.

Gold coins are used to buy basic items.

Cash is used to buy outfits that may increase or boost the player's character fashion.


2.4 Fashion of Loyalty- Where players can change their character's appearances such as the hair, eyes, makeup, etc. Changing abilities and empires is prohibited.



Farfalls (1st Branch)

1. The Heart of Morgana- A palace made of blue and green jade. Where Morgana lives, together with her gifted mermaid ambassadress and magical dolphins that can talk. As merfolks step inside the palace, they transform into humans, still maintaining their abilities and vice versa. A safe place for NPCs and players, war is not allowed.




2. Infinite Ocean- where all merfolks live. The main town of Farfalls Empire. It consists of a Fresh Store, Wishing Fountain, Statue of Morgana, and Healing Zone. In a safe place, fighting is not allowed.


2.1 Fresh Store (optional)- near the palace of Morgana, it's where players can buy seaweeds and potions that help to breathe underwater to complete the quest. This can also restore HPs, stamina, and minor damage to game characters.


2.2 Wishing Fountain (daily quest, 3 attempts)- where players can wish for anything, but only for the good. This connects to the heavens where the 2 priestesses will grant those who'll wish.


2.3 Statue of Morgana (daily quest, 3 attempts)- where players can pray, located near Morgana's palace.


2.4 Healing Zone (mandatory, unlimited)- where players are severely damaged from the battle zone. They're teleported here, healing and resurrection for about 30 minutes.



Hailstone (2nd branch)


1. Glasis Avala- where Caecius lives. This palace is made of unbroken snowflakes, glaciers, ice blocks, and snow. This is protected by huge snowmen, ice soldiers, ice bears, and wolves. A safe place for NPCs and players, war is prohibited. The temperature is cold and most of the time, dark. Clouds are covered with stars, even in the daytime. Connected through the heavens, one of the Moon Priestess' responsibilities.




2. Frostvalez- the main town of Hailstone. Consists of Sherbet, Wintermore, Northpeak, and Clearspire. In a safe place, fighting is not allowed.


2.1 Sherbet (mandatory, unlimited)- where players can choose different flavors of ice cream for free after the quest in Torrid. This helps the player's character to cool down.


2.2 Wintermore (optional)- where players can buy winter outfits to survive the cold weather or temperature. Energy, boosters, basic items for snow, and many more are also available. Trading is available, only for the characters under Hailstone.


2.3 Northpeak (optional)- the highest mountains in Hailstone, players can find rare animals for them to adopt and companions for partnership. Animals are capable to transform in any season and contribute points to the character chosen, while companions for level up and healing.


2.4 Clearspire (individual limited quest, every weekend) - where the player's character skates for a ranking quest. 2 Characters (girl and boy) with the best outfits, styles, and stunts will be declared as 1st rank as Skate Wizards. Weapons and armors can't be used in this quest.



Torrid (3rd branch)

1. Glowing Phoenix- where Akosua lives. This palace is in the shape of a huge phoenix, with intricate details, and glowing red, orange, and yellow gems. Temperature is hot and dry surfaces. Protected by a huge nether dragon and blazing soldiers. A safe place, with no war zone available.




2. Solar Field- the main town of Torrid humankind. Using solar radiation as their source of energy, livelihood, and protection from darkness. This is also connected through the heavens, as one of the Sun Priestess' responsibilities. This town consists of Sizzlers and Steaming Maze. Fighting is not allowed in this field.


2.1 Sizzlers (individual limited quest, every weekend)- where players can show off their cooking abilities by choosing any way of fire. Players with the best dish and cooking skills chosen by the Torrid's judges will be declared as the Cooking Wizard and rank 1st.


2.2 Steaming Maze (team daily quest, 3 attempts)- where players test their character's activeness, problem-solving, and speed by solving the maze. The challenging part is that the maze is covered by hot steam, time limit, and no using of powers, only abilities. A mystery chest of rare clothing is the prize.



Under the Tenebrous Empire (main):

1. Dark Palace- Where The Dark Lord and Empress Trixia live. Consists of slaves, heavy securities, and dark sacrifices for the strength of this empire. Fighting is allowed in this palace for quick level up, but must never be caught by the higher position, especially Empress Trixia.



2. Dark Metropolis- war zone and fighting are not prohibited in this zone. Consists of the Black Market, Voodoo Shop, Bloody Jail, Soul trading, and Resto of Cannibalism. Smells are unpleasant and can damage health points.


2.1 Black Market (individual hard quest, 1 attempt)- the main source of nourishment for all the Tenebrous Empire's humankind. Different body parts of the slaves, dead bodies of the criminals from the bloody jail, and raw parts are sold in this market. Rare items such as armors, skills, and weapons are sold in this market too with the highest ratings, but only the brave players with brave souls can enter and finish this quest.


2.2 Voodoo Shop (optional visit)- a game's NPC managed by an evil witch. Where voodoos, illegal spells, and crafts that pursue life threaten. Where their currency can be exchanged, but with low ratings unlike the bank of kindness.


2.3 The Bloody Jail (hard quest, 1 attempt)- where criminals are placed for eternity. A grave sin is when one of them belongs to a tenebrous empire, and betrayed the Empress and their lord. Criminals will be set for an auction or soul trading. If they are lucky, higher ranks within a tenebrous empire will buy them and make them slaves and serve them. Unlucky, will be sent to Black Market or Resto of Cannibalism. Lost and innocent souls are found here, are you brave enough to save them and change their loo lives?


2.4 The Soul Trading (optional)- the favorite place of the Empress and the dark lord. As the full moon appears, it is their time to sacrifice their souls in exchange for unending strength or vigor. These leaders can wish whatever they want, but the payment is only their soul.


2.5 Resto of Cannibalism (optional)- where the humankind of the tenebrous empire eat and past time. They said a full heart and deep red blood will give them immortality and make their faces younger. Foods may serve raw or cooked, depending on the customers.




Outside of the 2 Empires

1. Mystical Forest- where fairies, elves, and goblins exist. Consists of Clan Tavern, Clan Arena, Battle Arena, and Team Gatherings.


2. Clan Tavern (mandatory, unlimited)- where all clans will be teleported. This is a place where clans who'll join the clan arena prepare and plan.


2.1 Clan Arena (clan ranking quest, every weekend)- last clan standing. The clan that remains last and alive will be declared a winner. Diamonds and gold coins are the prize. Prizes are beneficial to the clans for clan improvements, ranking, and level up.


2.2 Battle Arena (individual or team daily quest)- 2 categories. Another way to increase HPs and for quick level up. Random characters to fight.


2.3 Team Gatherings (optional)- where teams spend their quality time with each other. Trading is acceptable, but only basic items such as for crafting, food, and many more.




Are you invincible enough to finish all these quests?

Yes or No





She's Invincible: Quests For Truth by ScarletVidia

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