An Idea for how the Final Observation Mechanic in a RPG Idea I have

So,that Final Observation Feature-

Here's how it would work in a OWAR RPG that will never (probably) be made.

Once the person or Animatronic reaches a certain level and after you have completed all other Observations on them,you can complete their Final Observation.

The Final Observation can only be completed if you have the Seed of Light item in your inventory,which you can craft or buy,both either taking a long time or costing out the a*s.

Once you start the Final Observation,you are greeted with a Cutscene,with some choices.

Fail it,you do not use the Seed of Light and you get to try again later.

Success leads to you using your Seed of Light and using on the person who you did the Final Observation on,and them Manifesting an E.G.O.

An E.G.O is effectively the physical realization of the thoughts and feelings of its user. And it's the best weapon  and armor in the game for that character.

For example;Bubba's E.G.O is called Bloodswept Bear. It manifests on him like this:

It allows him to take risks he never was able to before due to his slow speed,making up for it by dealing sh*t loads of damage and being able to take hits just as well as he gives them out.

And,in some cases,along with a new E.G.O,the character also gains a new ability.

For example,Toy Chica gains a new ability,Whore of Babylon.

This ability activates whenever she reaches 25% HP or lower,and given her role of a Squishy medic,that's gonna happen and FAST. She then transforms into a demon when this ability goes off,giving her massive offensive potential....at the cost of being a massive glass canon.

You'll know it's gone off when you see the text: "What a horrible night to have a curse." Shows up on screen.

And yeah,that's how I think the final observation mechanic would work!!!

And I also think the amount of Final Observations you have done and completed will effect the ending,the more,the better.

It's for the Seed of Light.

Bạn đang đọc truyện trên: AzTruyen.Top