Thoughts On Sonic Frontiers Combat Plus Some Extra Stuff
Alright, I'm back again.
So, IGN released a six minute playthrough of Sonic Frontiers (which has been getting a lot of criticism lately). And I'm mixed on this one so let's go.
Here's what I liked about it:
- there's a variety of enemies besides the (ahem) balls cluster. One is a metallic flower petal thing where Sonic could run around and pop it open revealing some sort of tall metallic enemy with two legs and you have 7 seconds to do it before the petal comes back to protect its host and that tall metallic thing.
-You can do combos now which is cool, but uh I like it when sonic does the tornado kick and the fact that sonic could now zip zap(?) before attacking them. (Sonic has some variety in attacks now than in last game where you spin dash and boost through enemies?).
Now that's outta the way, I'm going to crack down on what I disliked about it:
-The animation is eh dodgy.
Eample: when Sonic does his tornado or barrage of kicks, he stays in that position till the end of said move. It feels and makes me feel kinda cringy. Sonic's punches feel kinda lame why?
(referring to the last preview, trailer.)
Because whenever he hits something with his fist it just looks laughable for some and terrible for others and I'm mixed here. (I. E it's both laughable and terrible once you really analyze this after the first watch.)
And the enemies are easy to deal with which is understandable because it's an introduction to the game and all but man if we only got these types of enemies with no variation in enemy strategy (difficulty that isn't too unfair) and moveset, then I think that's gonna be a bummer.
There isn't much I can really say about it because that's all I have unfortunately. (Oh my gosh almost 3:00 in the morning!).
Well see ya'll next time geeks take care.
Extra verdict: like I said, I'm mixed on this one l love how sonic has different enemies and the ideas here but it's the things like the animation and the difficulty that bogs it down for not only me but everyone else who wants to play the game unless you can ignore those flaws and have a blast I know I would in the future if it's good.
Okay geeks that'll be it for now. (3:12am).
Extra side note: Sonic Central is coming in two hours for me since I'm on the eastern side of things, so hopefully we'll receive something good like a trailer of some kind. Also I'm pretty happy with Sonic origins (Original trilogy of games that debuted three decades prior on the Sega Genesis/Mega Drive) so I'll be keeping an eye out. So yeah, finally S3&K is ported after so long. (last ported was on the Mega Drive collection I think.).
Alright that's all, see ya then!
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