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3. Create a backstory, however long. This will help you flesh out your ideas and flow your creative juices. This should also help explain why they act as they do and allow for future character development. Creating the perks and quirks of an oc is a fun challenge.

1: 1 was raised in the northern kingdoms in a family who for generations all served useful in battles. And due to this tradition it was also expected for 1 and their siblings to learn combat at the Great Ga'hoole tree. While their siblings were fine with this expectation, 1 wasn't. They were a determined pacifist and refused to go, their parents obviously weren't happy about this and threatened to give them to St. Aegolius, and they actually meant it. Frightened, 1 flew away from home and was eventually lost in a storm. When they finally found a tree to rest on they found that they were in the southern kingdoms, specifically in Silverveil. They would eventually meet 3 and become friends with her, and would later tolerate 2's presence only because of her. They will follow 3 wherever she goes because the group only has each other.

2: 2 was snatched by the pure ones when he was a very young owlet, with no memory of his family. He was raised to be a pawn, a soldier, surrounded by the belief that tytos were the only pure owls. While he feigned supporting these beliefs he never really saw how it really mattered whether an owl was a tyto or not, but he didn't think that the pure ones were doing anything wrong so he continued to stay with them. He always trained in his own time, trying his best to be perfect and make his fellow pure ones proud. But one day, something changed. The pure ones then brought in a Pygmy owl from a small battle. She was held captive in a crevice with her wing severely injured. He visited her everyday, always anxious to hear a legend of the Guardians and grateful to have the only kind owl he had met as his friend. But his daily absences didn't go unnoticed, and the pure ones knew exactly who would be at his Tupsi. A few days before 2's special ceremony he overheard the guards talking about the Pygmy owl and how he would soon have to kill her. Having a horrific realization, he rushed over to his friend's cell. He told her about what the guards said and she grimly nodded, she knew it would turn out this way. He insisted that they secretly fly away from the canyons, but she simply shook her head. With her damaged wing she couldn't fly with him. She urged him to flee by himself and that she would be fine. Both truly knowing what would come to her when they found out. He flew far away and eventually stopped at the edge of Silverveil. After a few days he met 3, explaining his situation to her. She saw that he was a good owl and decided to invite him into the group since he didn't have anyone else. He is now currently trying to work through his need to be perfect with 3, though 1 certainly doesn't help since they keep arguing with him.

3: 3 was nearly snatched by some pure ones as an egg but her parents fought them off, unfortunately at the cost of their lives. A Brown fish owl found her egg soon after, and though he was unsociable he didn't know anyone else so he decided to raise her. She grew up without much contact with other owls, which is why she is so timid. And also grew to have a taste for fish, due to that mainly being what her mentor, which he said he should be addressed as, would catch. 3 was always puzzled by her mentor's behavior, most of the time he was cold and uncaring but when she was hurt or almost got hurt he acted caring and concerned. He passed after years of raising of her, but he never got to tell her that he truly cared for her. Ever since that day she sometimes felt a scroom-like presence near her. She eventually found 1 and became close friends with them. And later met 2, inviting him into the group. She plans to learn at the Ga'hoole tree one day, but prioritizes her friends' well-being first.

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