OC groups/terms
These are just a list of various groups that I use at various points or for stuff like role-plays to add context to certain characters.
Whitecoats: The whitecoats are a highly advanced militaristic group that often travel through time and reality to accomplish their goals, highly advanced, they often use both conventional and more exotic type weaponry, stuff like walkers, energy weapons and such are often fairly common place, not many know of them, as they often leave little to no traces of their involvement in a situation, vanishing before anyone truly knows that their there.
They used to be pacifistic, however at an unknown point they encountered a strange being that caused them to..change, and they became a authoritarian militaristic regime, focused on ensuring "peace" throughout the realms, however this "peace" is simply their desire to control all that they can, they don't actually care for peace, they just want control.
King uvo: King uvo is a dark king from the forbidden land in an realm called Aranak, formerly a just and fair ruler, after encountering an unknown being, he changed into the dark king he is now, a towering armor clad demonic like humanoid, what used to be a fair, just and honorable man, has now turned into a cruel, monstrous being who desires control of the cosmos for his own ends, he controls an army filled with countless minions and creatures, as well as the six swords, his six generals who all either earned or manipulated their way into his inner circle, they are his most loyal and powerful soldiers, each of them more then a match for entire groups of lesser beings.
Chaos beings: Now I've done a book on some of these guys before, but the chaos beings are a group of an unknown number of nearly unmatched powerful beings, they are one of the final lines of defense, as well as one of the strongest lines of defense when it comes to protecting reality itself, not only that, but they comprise the very concepts immortals and mortals use, their powers is nigh-unmatched, and have a number of possibly..interesting characters, as they can often have fairly human like personalities.
Primordials: an umbrella term I use for my number of oc's that are basically older and more powerful then virtually anyone else, such as the chaos beings, but I also have a number of others that I'll put in their own channels
The primals: a collection of ancient water spirits, their exact number isn't known, but they often are believed to represent bodies of water, whilst not as outright powerful as other primordial style ocs of mine, they are known for their wisdom and foresight, and still possess immense power, their most distinct features include their hard to see faces, and the fact that they are more or less half human, half water creature, with their lower have often being some form of water-based creature, often being a form of tail that stretches off into the abyss, making it seem like their all connected to one single point.
The heralds of death: a group of individual entities who act as the overall will of my oc personification of death itself whilst only having a fraction of the power of death, they are still immensely strong and pose a threat to full fledged gods
The keepers: The keepers are a trio of beings who inhabit three critical portions of reality, chaos, peace, and balance, with the three being the keepers of chaos, peace and balance respectively, the three keepers are avatars of the three cores, being physical versions of what they are.
The balancers: another trio who each inhabit a specific portion of reality, the three cores, being the life giving core of infinity, the void like core of shadow, and the enigmatic core of fate, each of them reside in immensely powerful beings
Chaknaka: the name for one of the main worlds that I work on as an oc project, my book the great war (need to start working on that again) features it as the main world
Other terms and such will be added accordingly in their respective chapters.
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