TUF Weapons and Ordinance Part 1

(A/N: Imagine all of them have the black and glowing blue color scheme from the Disney's Tron Series.)

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Military Weapons: After the war against the Evils, all military weapons are heavily upgraded and modified. As the years went on, new weapons were developed and created to give and edge against any hostile force that threatens the Terran Union. They are much more powerful and lethal that their original default mode. Also, all handheld weapons are modified to have unlimited ammo where the only drawback is cooling and venting out the heat. All weapons have a security system that genetically lock the weapons and make them inoperable. Anyone not a TUF military personnel holds on to the weapons and TU technology, it will fry the weapon's components and detonate the power supply. In other words, they will self-destruct. Even the armor and materials can cause an explosive chain reaction when examined or touched thanks to the nanites.

Furthermore, all military firearms have an automatic lock-on targeting system that is based on the Smart Pistol MK5 and the Smart Pistol MK6. This means soldiers can lock on to enemies, either aiming with the iron sights or not, and the bullets will maneuver and hit the locked-on targets. This is perfect for crowd control and allows for much greater advantage in accuracy and superior firepower.

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Rotary Ammunition System: It is an ability that is equipped on all TUF weapons. What this system does is the ability to switch between different types of ammunition. This allows a soldier to use a variety of different ammunition types that are specifically used for specific targets. This helps a soldier to eliminate enemies that have a weakness for a specific ammunition type.

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BLADE System: BLADE (Vanquish) or Battlefield Logic ADaptable Electronic weapons System can adapt to the changing conditions of the battlefield by altering its physical configuration to meet a user's needs. New configurations can be loaded into the memory while on the battlefield by scanning any given weapon. This easily helps soldiers have at least 3x weapons into one. This system is used by all soldiers due to its adaptability.

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Light Advance Inertial Recoil Dampener: Also known as 'LAIRD', is a system installed on all TUF firearms to increase their effectiveness. The LAIRD uses a cyclic set of miniature hydraulic recoil buffers, which absorb the recoil of each shot. These are connected to a miniature battery which operates them back into position. The battery return system allows it to recoil in hundredths of a second. Larger guns possess more dampeners, allowing them to achieve much faster rates of fire while still dampening the recoil. The LAIRD can reduce recoil by up to one hundred percent, allowing even larger and more powerful guns to be controlled reliably under fully automatic fire.

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(Ammunition Types)

There are different types of ammunition developed by humanity. Each ammunition type can be rotated in each weapon. It does not, however, apply to the launchers and heavy weapons which specialize in one type of ammunition. This is possible thanks to the rotary ammunition system which allows a soldier to switch out different types of ammunition. Each weapon can also have unlimited ammo as each weapon has a built in 3D printer that can create ammunition from nothing, so the soldier doesn't have to worry about wasting ammo.

Metaphysical Rounds: A powerful and dangerous type of ammunition that harnesses and combines the powers of the Omniverse, the Hyperverse, the Outerverse, the Adverse, and the Beyond. This was made possible due to unlocking the ability to utilize Neural Physics (Halo). With this power, it allows the TUF to battle and kill primordial or eldritch entities, especially dangerous enemies like the Evils. Though some species and entities either from the Outerverse or the Adverse can survive taking a few direct rounds against this type of ammunition, being from either the Omniverse or the Hyperverse are extremely susceptible to these rounds, killing them instantly with a single shot.

Hardlight Rounds: These rounds are composed of coherent, high-energy light and gas particles, such as air, which has the ability to pierce and disintegrate enemy forces.

Solar Rounds: They are an ammunition type that fires rounds that are hotter than the surface of the sun. The colors of the rounds are bluish white and are created from using cooled lithium ions to release compressed and coherent solar energy. They fire micro compressed blue giant stars that explode like a tiny supernova. It is like shooting tiny suns at an enemy that immediately atomize or disintegrate, leaving nothing, not even the ashes will remain.

Null Void Beam: They are special Anti-Shield energy beams. These were developed after the discovery of the Null Void (Stellaris). They are used for infantry weapons, mobile weapons, and starships.

Armor Piercing Gauss Rounds: They are a ballistic type of weaponry mixed with high frequency technology. These rounds are capable of penetrating through the densest material. The rounds vibrate in order to penetrate through any known material.

Particle Beam Rounds: A high-energy beam of atomic or subatomic particles to damage the target by disrupting its atomic and/or molecular structure. These rounds are direct energy based that have the capacity to atomize or disintegrate any organic or inorganic substance.

Plasnery Rounds: Combing both Plasma and Energy, it's a dense projectile whose size and temperature can reach up to around several million to several billion degrees, allowing it to burn through even the densest of material. These projectiles are fired at supersonic speeds, which cause them to create a distinct sonic boom as they exit the weapon. Due to the speed of the projectiles, there is often a significant kinetic force imparted in the target in addition to the thermal damage.

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Assault Rifles:

NV55 Hailstorm

X-Eon

HAVOC Rifle

DC-12U Beam Rifle (Underwater Rifle)

Submachine Guns:

Erad SMG

Volt II SMG

Shotguns:

CEL-3 Cauterizer

M1904 Mastiff Combat Shotgun

Q8 Quanta

Light Machine Guns:

R.A.W. LMG

Titan LMG

Arc LMG

Marksman Rifles/Sniper Rifles:

M173 Needle


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