TUF Infantry

(A/N: Just imagine that the color scheme of black and glowing blue like the ones from Disney's Tron. Also, they all have glowing blue visors.)

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= [Battle Armor] =

Combat Rigs: Combat rigs are still widely used but have been heavily upgraded to take on any form of punishment and each is equipped with an exo suit that uses and exo ability. As the years went on, new combat rigs were created and developed due to certain events and wars. And thanks to using the Meta-Nanite, the armor is made to be completely indestructible. Dubbed as Adamant-armor, it is a degenerate nano composite that is compressed to withstand any and all attacks. Should it be damaged it has the ability to repair itself almost instantaneously due to nanotechnology. Also, the Combat Rigs are equipped with barrier shielding and a GN Field. It also applies with ships, vehicles, and mobile weapons. Furthermore, the armor can materialize for combat and dematerialize for non-combat using a watch on the left wrist. (The Division watch but the orange being blue) The color scheme is black with glowing blue outlines. There is a HUD system inside the helmet. Also, unlike the first series of combat rigs, their appearance is more armored. It consists of two parts: the Inner Body Suit and the Power Suit. Furthermore, if a soldier or an officer were to die in battle, the armor will self-destruct in order to prevent Federation technology from falling into the wrong hands. The same applies to the armors used by the Sentinels and Special Operation Units. The soldier and officer on the other, when they die, are converted into pure energy and go to a Vector Translator into order for their essence to go into a Re-Spawn chamber to be revived.

(A/N: Appearance is the Halo Mjolnir armors. On the back and on the armors are the boost packs, equipment, armaments, and weapons from the combat rigs from COD: IW and AW.)

= [Combat Rig Armor Abilities] =

Adamant Armor: A special kind of adamantine metal created from nanite reality. The metal was inspired to be a combination of Adamantium and Vibranium metals, only it was denser and can take much more punishment. With it they were able to construct armor that is made indestructible, especially against reality or cosmic attacks. Furthermore, when the armor is damaged, the nanites in the user's body can repair the armor and make it look good as new. This offered good protection for their soldiers.

Augmented Reaction Mode: Combat Rigs has the ability to boost the reaction time of its user for a limited amount of time. In this state, the user's reaction time is multiplied exponentially, and allows them to fluidly perform and chain together otherwise impossible feats and tasks. This state can be activated manually and is also automatically triggered when the suit senses that the user is in critical danger.

Vectored Boost System: Located throughout the Combat Rigs are strategically placed thrusters; the main thrusters are located on the back, behind the upper legs, and forearms. These thrusters are used primarily for high-speed maneuvering in the form of a sliding-boost. This also allows the user to get through low-clearance obstacles. This mode can be used in conjunction with AR Mode to enable extremely accurate and agile movements, allowing them to handle even the most difficult situation.

Projectile Warning System: This ability allows the user to see lines or shows warning system on where projectiles or explosive rounds will impact the user.

Teleporter Device: It is the ability to appear from one area to another in a flash of light.

Anti-Gravity Generator: It is built into the Jet Booster on the back and allows a soldier to levitate off the ground. This gives the soldier the illusion of flight.

Jet Booster: It allows a soldier to hover off the ground and fly. This is used when a soldier is using the Anti-Gravity.

Augmentation Spectrum Vision: It allows the user to detect shapes and movement through solid barriers. It can even detect those who are invisible, or holograms being used.

Dimensional Storage Device: A piece of equipment used to store inanimate object; whether organic or inorganic. The storage is not limited as it can not only sore weapons and explosives, but also vehicles, aircraft, mobile weapons, etc.

Mimic Adaptability System: As the name implies, the wearer can mimic and analyze the abilities and powers of their enemy opponents to have an even playing field. It can analyze the enemies' abilities in order to adapt and counter them. The armor is also modified to have a very strong level of adaptability and is therefore capable of taking extreme punishment. The armor can change its appearances to adapt to the environment or withstand attacks form powerful enemies. 

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Soldier

Galactic Marine

Heavy Trooper

Grenadier

Combat Engineer

Sniper

Combat Medic

Flame Trooper

Orca Trooper

SRS Trooper (Special Forces)

S.C.A.R. Trooper (Special Forces)

Iron Centurion (Elite Unit)

Spartan (Elite Unit)

Shinobi (Black Ops)

Ghost Recon (Elite Black Ops)

Enforcer (Military Police)

Pilot

Officer

= [Nexus Cervical Armor] =

It is an evolution to the MJOLNIR armor and specifically used for Sentinel Soldiers. Because the MJOLNIR armor is now accessible to basic infantry and Special Forces, the HELLCAT-class Mjolnir is the base plate for all Sentinel Soldiers to differentiate them from other infantry soldiers.

Equipment, Weapons and Armor Abilities:

Exo Abilities: They are a set of abilities implemented into the exoskeleton of the Nexus Cervical armor system. The Sentinels are able to utilize all of the exo abilities to make them deadlier in combat.

Cyber Cores: They are a set of cybernetically-implanted offensive abilities usable as equipment in battle that are implemented into the nanites. These are organized by cyber trees which allow any soldier to utilize only one ability. Sentinels are able to use all the core tree with little to no effort at all.

Combat Rig Equipment and Abilities: All Sentinels are equipped with all the weapons, equipment, and abilities of all combat rigs. This is thanks to the Dimensional Storage Device.

Dimensional Storage Device: A piece of equipment used to store inanimate object; whether organic or inorganic. The storage is not limited as it can not only sore weapons and explosives, but also vehicles, aircraft, mobile weapons, etc.

Adamant Armor: A special kind of adamantine metal created from nanite reality. The metal was inspired to be a combination of Adamantium and Vibranium metals, only it was denser and can take much more punishment. With it they were able to construct armor that is made indestructible, especially against reality or cosmic attacks. Furthermore, when the armor is damaged, the nanites in the user's body can repair the armor and make it look good as new. This offered good protection for their soldiers.

Augmented Reaction Mode: The AR mode has the ability to boost the reaction time of its user for a limited amount of time. In this state, the user's reaction time is multiplied exponentially, and allows them to fluidly perform and chain together otherwise impossible feats and tasks. This state can be activated manually and is also automatically triggered when the suit senses that the user is in critical danger.

Vectored Boost System: Located throughout the armor are strategically placed thrusters; the main thrusters are located on the back, behind the upper legs, and forearms. These thrusters are used primarily for high-speed maneuvering in the form of a sliding-boost. This also allows the user to get through low-clearance obstacles. This mode can be used in conjunction with AR Mode to enable extremely accurate and agile movements, allowing them to handle even the most difficult situation.

Energy Redistribution: As The armor has the ability to redistribute stored energy. It can receive energy from any incoming source, such as bullets or attacks from enemies that its nanites will hold in place to release later. The armor begins to give off a blue glow from its accumulated charge of energy, to which the user can use either by releasing it all at once, or to charge their strikes during combat, further augmenting the force behind them.

Mimic Adaptability System: As the name implies, the wearer can mimic and analyze the abilities and powers of their enemy opponents to have an even playing field. It can analyze the enemies' abilities in order to adapt and counter them. The armor is also modified to have a very strong level of adaptability and is therefore capable of taking extreme punishment. The armor can change its appearances to adapt to the environment or withstand attacks form powerful enemies.

Flight: All sentinel armors are equipped with flight systems.

Projectile Warning System: This ability allows the user to see lines or shows warning system on where projectiles or explosive rounds will impact the user.

Nano Gloves: They are super adhesive gloves that stick to any surface. They glow green when they have stuck onto a surface and orange if they have not.

Teleportation Device: It is the ability to appear from one area to another in a flash of light.

Anti-Gravity Generator: It is built into the Jet Booster on the back and allows a soldier to levitate off the ground. This gives the soldier the illusion of flight.

Grappling Hook: The grappling hook is attached to either wrist. It can be used to scall objects or grapple them towards the user. It can also be used as a deadly weapon, especially in space combat.

Augmentation Spectrum Vision: It allows the user to detect shapes and movement through solid barriers. Can detect hidden enemy targets. It can even detect those who are invisible or holograms being used.

HEAT: Can suppress enemies with feeling of intense heat. It can be equipped on the OWL drone as an additional ability.

Blitz: A shield that can strike and knock down enemies.

Aegis: A dome shield that deflects enemy projectiles.

Blackout: Disables enemy electronics.

Optical Camouflage: The ability to render themselves unseen by the naked eye and become invisible in visible spectrum. The user can move about an environment unseen by others and act without being observed. It also allows the user to be undetectable by infrared or heat signature detections; not even the shadow is seen. This technology applies to Sentinels, S.C.A.R., and Combat Rigs meant for stealth capabilities. 

Phase Shift: This ability allows the pilot to become invulnerable and invisible by entering an alternate dimension for a limited time. Before they were limited to Titans, or nonorganic beings. However, scientists have managed to fix this problem and allow it to be utilized by organics. Phase Shift is only ever utilized by Sentinels.

GN-Drives: These are miniature GN Drives that are located and inserted onto the armored shoulder pauldron on both shoulders of the arms. This allows Sentinel soldiers to utilize GN Particles to enhance their abilities.

Twin-Drive System: A drive system in the Cervical Armor meant to help synchronize the two GN Drives to exponentially increase their GN Particle generation rate.

Sentinel-Class Supersoldier (Standard Battle Armor)

= [Psycho Nexus Cervical Armor] =

This armor is an inhumanly powerful armor equipped with Psycho-Frames, with equally powerful weapon schematics loaded into them and are specifically made for Human-hybrids as they are the only humans in the Union that can withstand the pressure and power in the armor. It is based on the MJOLNIR series power armor but is equipped with an exoskeleton (COD: AW) which utilizes all of the exo and cyber abilities, as well as a boost pack (COD: IW). It also adds additions abilities and equipment that the MJOLNIR armor does not have. Its power source is a Nexus power core which adds an increase in durability on barrier shielding. Also is has an auto target assist which locks on to any enemy, using any type of weapon. It has nanotechnology that has the ability to self-repair itself and keeps the user alive in battle. This armor is basically indestructible due to its metaphysical nature. It can survive anything, ranging from a planet break, supernova, hypernova, or even the immense force of several black holes. It is also equipped with the equipment, weapons, and abilities of all the combat rigs in the TUF military. This new and advanced armor allows Human-hybrids to further enhance their capabilities to being equal to the godlike precursors.

Equipment, Weapons and Armor Abilities:

Exo Abilities: They are a set of abilities implemented into the exoskeleton of the Nexus Cervical armor system. The Sentinels are able to utilize all of the exo abilities to make them deadlier in combat.

Cyber Cores: They are a set of cybernetically-implanted offensive abilities usable as equipment in battle that are implemented into the nanites. These are organized by cyber trees which allow any soldier to utilize only one ability. Sentinels are able to use all the core tree with little to no effort at all.

Combat Rig Equipment and Abilities: All Sentinels are equipped with all the weapons, equipment, and abilities of all combat rigs. This is thanks to the Dimensional Storage Device.

Dimensional Storage Device: A piece of equipment used to store inanimate object; whether organic or inorganic. The storage is not limited as it can not only sore weapons and explosives, but also vehicles, aircraft, mobile weapons, etc.

Adamant Armor: A special kind of adamantine metal created from nanite reality. The metal was inspired to be a combination of Adamantium and Vibranium metals, only it was more dense and can take much more punishment. With it they were able to construct armor that is made indestructible, especially against reality or cosmic attacks. Furthermore, when the armor is damaged, the nanites in the user's body can repair the armor and make it look good as new. This offered good protection for their soldiers.

Augment Reaction Mode: The AR mode has the ability to boost the reaction time of its user for a limited amount of time. In this state, the user's reaction time is multiplied exponentially, and allows them to fluidly perform and chain together otherwise impossible feats and tasks. This state can be activated manually and is also automatically triggered when the suit senses that the user is in critical danger.

Vectored Boost System: Located throughout the Combat Rigs are strategically placed thrusters; the main thrusters are located on the back, behind the upper legs, and forearms. These thrusters are used primarily for high-speed maneuvering in the form of a sliding-boost. This also allows the user to get through low-clearance obstacles. This mode can be used in conjunction with AR Mode to enable extremely accurate and agile movements, allowing them to handle even the most difficult situation.

Energy Redistribution: As the armor has the ability to redistribute stored energy. It can receive energy from any incoming source, such as bullets or attacks from enemies that its nanites will hold in place to release later. The armor begins to give off a blue glow from its accumulated charge of energy, to which the user can use either by releasing it all at once, or to charge their strikes during combat, further augmenting the force behind them.

Mimic Adaptability System: As the name implies, the wearer can mimic and analyze the abilities and powers of their enemy opponents to have an even playing field. It can analyze the enemies' abilities in order to adapt and counter them. The armor is also modified to have a very strong level of adaptability and is therefore capable of taking extreme punishment. The armor can change its appearances to adapt to the environment or withstand attacks form powerful enemies.

Flight: All sentinel armors are equipped with flight systems.

Projectile Warning System: This ability allows the user to see lines or shows warning system on where projectiles or explosive rounds will impact the user.

Nano Gloves: They are super adhesive gloves that stick to any surface. They glow green when they have stuck onto a surface and orange if they have not.

Teleportation Device: It is the ability to appear from one area to another in a flash of light.

Anti-Gravity Generator: It is built into the Jet Booster on the back and allows a soldier to levitate off the ground. This gives the soldier the illusion of flight.

Grappling Hook: The grappling hook is attached to either wrist. It can be used to scall objects or grapple them towards the user. It can also be used as a deadly weapon, especially in space combat.

Augmentation Spectrum Vision: It allows the user to detect shapes and movement through solid barriers. Can detect hidden enemy targets. It can even detect those who are invisible, or holograms being used.

HEAT: Can suppress enemies with feeling of intense heat. It can be equipped on the OWL drone as an additional ability.

Blitz: A shield that can strike and knock down enemies.

Aegis: A dome shield that deflects enemy projectiles.

Blackout: Disables enemy electronics.

Optical Camouflage: The ability to render themselves unseen by the naked eye and become invisible in visible spectrum. The user can move about an environment unseen by others and act without being observed. It also allows the user to be undetectable by infrared or heat signature detections; not even the shadow is seen. This technology applies to Sentinels, S.C.A.R., and Combat Rigs meant for stealth capabilities.

Phase Shift: This ability allows the pilot to become invulnerable and invisible by entering an alternate dimension for a limited time. Before they were limited to Titans, or nonorganic beings. However, scientists have managed to fix this problem and allow it to be utilized by organics. Phase Shift is only ever utilized by Sentinels.

GN-Drives: These are miniature GN Drives that are located and inserted onto the armored shoulder pauldron on both shoulders of the arms. This allows Sentinel soldiers to utilize GN Particles to enhance their abilities.

Twin-Drive System: A drive system in the Cervical Armor meant to help synchronize the two GN Drives to exponentially increase their GN Particle generation rate.

Psycho-Frame: These are exclusive and are only utilized by Sentinels who are Human Hybrids. This technology is only implemented into the Psycho Nexus Cervical Armor.

Sentinel-Class Supersoldier (Human-Hybrid Battle Armor)

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