The Hybrid Aesir (Asgardian OC)

(A/n : In case some of you didn't know or haven't read Norse Mythology in a while, the Aesir were the Asgardian deities and this is my attempt at creating a balanced Mythological Asgardian Demi God inspired OC. Also he comes from an alternate timeline to the OG Marvel one where the Asgardians and the realms are more Mythology accurate.)

Name : Dahle (pronounced as Da-Le)

Last Name : Odinson (I'll explain it later in his backstory)

Alias : Winter God, Aesir God of Bravery, Winter Incarnate, Winter Guardian, He Who Wields The Winter's Might

Age : 1500+ years old mentally, although he's looking as if he's in his early twenties.

Gender : Male

Sexuality : Straight (I'm making him strictly male due to the fact that I don't wish to disrespect the Norse Mythology (it has been a critical part of some of my stories so far))

Species/Race : Asgardian (25%)/Giant (25%)/Vanir(25%)/Human(25%)

Archetype : Lightning Bruiser (a.k.a Gran Turismo Tank)

Appearance :

(Imagine that his right eye is different (I'll explain why in the artifacts section of the bio))

Voice Claim : Sabito (KNY / Demon Slayer)

Relatives :

Odin (Father) (Half Giant (due to a blood ritual with Loki, making them brothers-in-ritual in a sense)/Half Asgardian)

Grelde The Brave (Mother) (Half Human/Half Vanir)

Thor Odinson (Older Half Brother)

Loki (Uncle) (Just hear me out. Although this OC will follow the Marvel powerscalling, in the Norse Mythology Loki is Thor's Uncle, not brother as for why, just read the Norse Mythos yourself )

Aesir Gods (Uncles and Aunts)

Vanir Gods (Uncles and Aunts)

Artifacts/Arsenal of Weapons at his disposal

Fimbulwinter : The Hammer of the Winter, the second strongest hammer after Mjolnir, Thor's hammer. The hammer itself - similar to Mjolnir - was forged by the dwarves of Svartalheim/Nidavelir and is protected by runic magic that doesn't allow anyone other than Dahle to wield it. The protection rune except for making the hammer extremely heavy to wield, it can cause extreme levels of frostbite to others if they're falling in one of these three categories :
- Using the hammer to turn against the original user (a.k.a Dahle)
- Not proven worthy of the hammer (the frostbite effect of the protection rune can get from extremely severe to not being able to feel it, depending on how worthy it sees you as)
- Trying to quote-on-quote "corrupt" the hammer using Dark Arts

The hammer itself was proven to be extremely resistant being able to withstand getting bitten by Fenrir (Fenrir's strength was supposed to be unrivaled in the Norse Mythos) and heavy to the point that not even The Allfather Odin himself wasn't able to lift it. The hammer itself has some durability negation feats since it's powerful snowstorms and blizzards are able to bypass any defense, striking directly at the soul of the opponent. The only downsides are that in contrast to Mjolnir, its "sibling" Fimbulwinter can't return to the wielder upon being thrown and since it's an one handed hammer, it has a very short range.

Vanaheim's Embrace : A mantle made by the finest of fabrics enchanted by Iduun himself to protect the wearer from every type of threat to all directions except for the one that the wearer is looking at, meaning that whilst wearing this mantle Dahle is nigh-invulnerable to all threats except those in front of him, allowing him to fully focus on the fight ahead disregarding all possible "distractions" on the battlefield.

Dragon's Aegis : A mithril/Uru alloy body armor made by the dwarves of Svartalheim. Don't be easily fooled by the appearance of this armor since it's designed to protect the user from harsh conditions and curses whilst being extremely durable and nigh unstoppable in the face of mages and weapons able to harm the soul of the wielder. The downside being durability negation attacks are more effective against this type of defense due to their ability to bypass the entire anti magic/anti weaponry part of this armor.

All Seeing Eye : This eye is a powerful relic that allows Dahle to see everyone and everything that's on the other Realms or in a lower or equivalent powerscalling/dimensionality tier to him, regardless of masking abilities, mystical borders etc giving him a form of nigh omniscience and omnipresence in a way, alongside the ability to perceive the place around him better even where he's not directly looking at or in other words giving him a higher sense of perspective of things that he and mortals can and cannot see. Dahle had earned earned the right to this powerful eye relic by sacrificing his right eye, alongside a portion of other aspects of his very being (body (by sacrificing his right eye), soul/spirit and conscious/mind). The eye has another two abilities to allow him to Realm (and dimension) hop regardless of dimensionality and dispel magical and other types of abilities in a blink, although this comes with the drawback of having to experience additional strain or pain on this eye when he visits dimensions of a higher dimensionality tier than his own or depending on the abilities that he's going to dispel (he doesn't fully nullify the abilities he dispels, just puts them in cool down).

Hands of Ymir : This pair of enchanted gauntlets have abilities similar to the Jarngreipr (a.k.a power suppressors/inhibitors) and the Mesenjord (a.k.a power amplifier) relics that Thor has at his disposal. They're also made up from the same Uru/Mithril alloy that his armor is made out of.

Ring of the Prosperous Deity : More of a utility relic than anything else. This relic acts as a storage for weapons and everything Dahle could possibly need alongside the fact that this ring is literally a gold generator that quite literally means that it generates and stores money that change based on the currency of the dimension or realm that Dahle is currently located at. Can't have him be in a predicament due to not having money now, can I?

Powers/Abilities/Hax :

Immortality (Ageless, Resilient, Deathless, Regenerative)

Superhuman Strength

Superhuman Durability

Superhuman Speed

Nigh Invulnerability (Can get to complete Invulnerability if we count Runic Magic)

Divine Energy Manipulation

Runic Magic

Aesir Magic

Vanir Magic

Transcendent Frost Giant Physiology

Transcendent Elven Physiology

Asgardian Hybrid Physiology

Norse God Physiology

Size Manipulation (Runes)

Power Bestowing

Power Nullification (temporary) (All Seeing Eye)

Power Amplification (Hands of Ymir)

Shape Shifting (Runes)

Self Sustainance (Oxygen, Nutritional & Restful after devouring a golden apple from the garden of Iduun)

Dimensional Hoping (All Seeing Eye)

Chronokinesis (Runes)

Magic (Runes, Aesir/Vanir/Giant Hybrid Physiology)

Law Manipulation (Runes)

Reality Manipulation (Runes)

Reality Warping (Runes)

Spatiokinesis (Runes)

Virtual/Nigh Omnipresence (All Seeing Eye)

Virtual/Nigh Omniscience (All Seeing Eye)

Empathy

Apathy (Runes)

Emotional Manipulation (Runes)

Telepathy (Runes)

Telekinesis (Runes)

Fate Manipulation (Runes)

Durability Negation (Fimbulwinter)

Omnilingual (Runes + His own knowledge of other languages than Asgardian)

Divine Winter Manipulation (Fimbulwinter)

Reactive Adaptation

Weaknesses :

- His hax are extremely relic dependant.

- Opponents that are resistant to his hax can counter a vast majority of his abilities.

- Not immune to God Slayer Weapons/Abilities/Beings with God Slayer Physiology/Archetype

- His relics have weaknesses as well, adding up to his current ones.

- Opponents with abilities such as Durability Negation and Existence Erasure can bypass his durability and immortality factors.

- In terms of both Asgardian, Marvel and Raonverse (which is heavily inspired by many cosmologies) cosmologies, Dahle is considered a lesser to mid tier deity so being higher than him can basically Stat Check him to oblivion.

- He's a jack of all trades, master of none in terms of magical prowess, meaning that he has a great arsenal of magical abilities but hasn't mastered any of them.

- He doesn't use his offensive weapon (Fimbulwinter) if he deems his opponents unworthy of using his weapon on them

Powerscalling Stats :

Strength : Universal + (suppressed) / Multiversal + (Non Suppressed)/ Hyperversal (Runes + Fimbulwinter + Hands of Ymir)

Speed : MFTL (Non Suppressed) / Irrelevant (Depends on Relic) / Virtually/Nigh Omnipresent (All Seeing Eye)

IQ : Super Genius Intelligence / Nigh Omniscient (All Seeing Eye)

Battle IQ : Super Genius Intelligence

Durability : Nigh Invulnerable (Dragon's Aegis + Vanaheim's Embrace + Immortality + Runes)

Attack Range : Prefers close range Combat / Irrelevant (for Magic usage since it depends on the magic type he uses)

Destructive Capacity/Attack Potency : Universal + (Suppressed) /Multiversal + (Non Suppressed) / Hyperversal (Fimbulwinter + Hands of Ymir) / Outerversal (All Relics + Runes)

Powerscalling Tier : Universal + (Suppressed) / Multiversal + (Non Suppressed) / Hyperversal (Fimbulwinter + Hands of Ymir) / Outerversal (All Relics + Runes)

Personality : Dahle is a stoic, brave, generous and overall polite yet calm person to be around. He might be a bit emotional or cocky from time to time, but that's just how he's meant to be. A strong willed, brave, battle harderned yet prideful warrior on the outside, but a caring, emotional, sensitive being on the inside under the - pun definitely intended - icy facade he puts. He also has a great sense of honor and a great moral compass that always drives him to do the right thing, no matter what the consequences may be or whom he's going to face.

Backstory : More about it, within the role play.

Theme :

(This OC is dedicated only on Marvel, DC or Marvel X DC crossover rps, meaning that he's scalable only to those rps whilst he's in between too OP or not so OP in other types of role plays. I hope you will enjoy this OC as much as I enjoyed creating him.)

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