Sleipmon (Digimon) Good Monster Ch553

Sleipmon is a holy knight Digimon, which is one of the Digital World's guardians, the Royal Knights. While most of the Royal Knights are Human Digimon, it has a bestial silhouette, which could be called bizarre. It's whole body is clad in an armor of the "Red Digizoid" which boasts great defensive power, so even ultimate Digimon are unlikely to be able to easily damage Sleipmon. It's six legs possess unsurpassed mobility, and it is capable of instantaneous, high-speed movements that its thick build would not suggest. Sleipmon acts as a guardian of the super-ancient ruins which sleep below the thick ice of the Digital World's north pole, since it is said that essential program data which concerns the creation of Digimon is sealed within these ruins. In addition to its six legs it had previously, it now possess four arms after transformation, removing any delay between loading and firing and thus allowing it to shoot continuously while moving at instantaneous high-speed.

Tier: 1-C |1-C

Classification: Megal level Vaccine Attribute Holy Knight Digimon, Member of the Royal Knights, Virus Buster Digimon

Powers and Abilities: Superhuman physical characteristics, digimon physiology, holy power, darkside power, fire manipulation, light manipulation, ice manipulation, weather manipulation, master archer and close quarters combatant, Acausality (Types 1 and 5), healing, slight resistance to status effect inducement, resurrection, sleep manipulation, power nullification, fire manipulation, metal manipulation (Can create and condensed fire balls of heavy metal at his foes), statistics amplification (Can increase speed), statistics amplification (Can reduce speed and the power of magical attacks), holy manipulation, electricity manipulation, debuffing, flight, atomic deconstruction, mind control, duplication, soul purification (Can purify evil souls and lead them to holiness), afterimage creation, resistance to existence erasure, elemental damage (All elements increases resistance to all elemental attacks), sleep manipulation, paralysis inducement, transmutation, power nullification, death manipulation and absolute zero |All previous abilities amplified, Hellfire manipulation, and conceptual erasure via Surtr Brander (The flames of Hell/Dark Area aka El Evangelo are purifying flames that erase those are burnt by them), absolute zero, higher resistance to existence erasure (Those with the X-Antibody can resist multiple levels of Program X/Particle Worm which is a mass erasure technique from Yggdrasil) and power nullification (Can resist the effects of Particle Worm in which also negates all the abilities of those effected)

Attack Potency: Complex Multiverse level (Comparable to other members of the Royal Knights)|At least Complex Multiverse level (Far superior to his base form)

Speed: Immeasurable (The second fastest Royal Knight)

Lifting Strength: Immeasurable via powerscaling |Immeasurable (Comparable to Yuugo Kamishiro)

Striking Strength: Complex Multiverse level (Managed to freeze and damage Gallantmon)|Complex Multiverse level

Durability: Complex Multiverse level (Tanked attacks from Gallantmon, wears Red Digizoid armor, which is known for its phenomenal defensive abilities even amongst other forms of the metal)|Complex Multiverse level

Stamina: Extremely High

Range: Extended Melee Range normally, planetary with projectiles

Standard Equipment: His sacred crossbow, Muspellsheimr, his sacred shield, Niflheinr

Intelligence: As a member of the Royal Knights, Sleipmon is a master combatant, engaging with several of the stronger members of the group in combat on even ground in both close and long-range combat. He is particularly skilled at the latter, attacking targets at distance with the powerful bolts from Muspellsheimr and restraining them with the blizzards generated from Niflheinr. He is also the guardian of essential program data that forms the basis for the creation of Digimon, scouting and guarding vast expanses of land at a time.

Weakness: None notable

Notable Attacks and Techniques:

Sleipmon

•Biofrost: Fires incandescent arrows of light from Muspellsheimr.

•Odin's Breath: Uses Niflheinr to lower the temperature of its climate and generate a blizzard. This move can put the foe to sleep.

•Tactic Smear: Jumps high into the air, and kicks the opponent with its hooves.

•Atomic Blaster: Fires beams from its chest-mounted cannons that destroy the enemy at the atomic level.

Sleipmon X

•Surtr Brander: Fires arrows of light enveloped in hellfire, burning all to cinders from its Ultimate Battle Crossbow Einherjar.

•Niflheimr Arrest: Absolute Zero cold air generated by the sacred "Niflheinr" shields equipped on each pair of its arms that freezes the surface of the ground and causes all vital functions to be brought to a complete halt.

•Tactics-smear: Jumps high into the air and kicks the opponent with its hooves.

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