Breakfast Brainz (Plants vs Zombies: Garden Warfare 2) Evil Creature Ch213

Breakfast Brainz is a Super Rare variant of Super Brainz in Plants vs. Zombies: Garden Warfare 2. The special ability of this variant is that the longer his weapons are used, the faster the firing rate of each weapon becomes.

Tier: 8-A

Classification: Zombie supervillain, Variant of Super Brainz

Powers and Abilities: Superhuman physical characteristics, zombie physiology (Heroes), flight, minor BFR (Via Heroic Kick), energy projection (Via Super Ultra Ball), air manipulation (Via Turbo Twister), organic manipulation (Shoots waffles from his fist), speed amplification after a vanquish (Gains a speed boost)

Attack Potency: Multi-City Block level (Led a group of zombie heroes. Defeated Power Chomper, Fire Rose, and multiple weeds in one attack. Is implied to rival Toxic Citron. Comparable to his durability)

Speed: Massively Hypersonic (Is relative to Power Chomper in terms of speed), higher after a vanquish (Gains a slight speed boost)

Lifting Strength: Class 100 (Comparable to Super Brainz)

Striking Strength: Multi-City Block level

Durability: Multi-City Block level (Tanked attacks from Torchwood)

Stamina: Infinite (Zombies never need sleep or rest)

Range: Several Meters with Break-fists; Hundreds of Meters with Batter Splatter

Standard Equipment: None notable

Intelligence: Above Average (Capable of holding off waves of plants and strategically placing robots in optimal positions for maximum defensive and offensive capabilities against a variety of plants. Has fought and won numerous battles against equality skilled plants)

Weakness: His Batter Splatter can overheat.

Notable Attacks and Techniques:

•Super Ultra Ball: When used, Breakfast Brainz throws an explosive ball that deals up to 120 damage to the target, as well as a large amount of splash damage.

°Super Multi Ball: When used, Breakfast Brainz throws out three balls to the target.

°Super Guided Ultra Ball: This ability is a homing type of ability similar to Rose. Some differences include the fact that it travels slower than its normal counterpart, explodes when it travels a certain distance, and, as its description suggests, chases plants once fired. The only downside is that it can only chase one plant aimed at and it is very slow, making it easy to avoid.

•Turbo Twister: When used, Breakfast Brainz will spin in a manner similar to the jester zombie. While spinning, it will deal 2 damage continuously to plants it hits. While he is in Turbo Twister, Breakfast Brainz increases his speed, and he takes 65% less damage, similar to abilities like Engineer's Big Bolt Blaster. It can be canceled out early if he is hit by an attack that does knockback damage such as Big Stump's Club Bash or getting ensnared by a Spikeweed.

•Heroic Kick: When used, Breakfast Brainz will leap forward (or down, if he is flying) and glide forward while kicking for a few seconds, dealing damage to the first plant he hits. If the ability is activated while Breakfast Brainz is jumping, he will kick towards the direction where the player is facing with.

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