Fear
User is able to manipulate and control fear around them.
Pros:
-user can eradicate fear in targets
-user can manage fear of others
-user can manifest weapons with fear
-user doesn't have to eat
Cons:
-user may abuse feat of a target to make themselves more likeable
-user can't always keep fear balanced and will damage target if too much
-user can only do this by driving from around them
-user is only alive from fear
-user will die or weaken with little fear around them
Weakness: happiness
User loses grip on targets around them as they are unbalanced by positive emotions
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