Villainous Problems Require Villainous Solutions

A/N: We aren't actually starting at the beginning of the adventure here since this was the first thing I actually wrote for this story. Anyways enjoy!

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One day the great and powerful Asher was sitting at their throne trying to figure out how to beat the damn heroes that were destroying most of their base camps. It was so infuriating; do they even know how many resources they've destroyed?! At this rate Asher would never complete their super omega weapon of doom! What a bummer that would be, they already had almost everything they needed to build it, Asher's loyal advisor John Johnson had even found a strong enough power source for it as well! The only downside to said power source is that it was one of the heroes so they would be hard to wrangle, if only Asher wasn't well-versed in tv and film tropes.

Unlike most other villains, Asher studied how to be a proper one before starting their villainous deeds by binging a whole buck ton of tv shows! Thanks to this immense amount of knowledge they have obtained Asher knew that if they were to complete the super omega weapon of doom, the heroes, along with the one who would be the weapon's power source, would arrive at their secret lair right as it is finished! Sadly, with all the resource loss, that'll take quite a while...

Another wrinkle in this plan was that usually the heroes would find a way to get the weapon difunctional before it can even strike one blow, usually thanks to some last-minute power-up or some fatal flaw in the design. Asher had the flaw part covered by personally designing the weapon with the help of John Johnson who is a bit of a jack of all trades while occasionally Googling things up to make sure they were no self-destruct codes or anything. The power-up part would be a little more difficult to pull off, but Asher had a plan, place the super omega weapon of doom in a magic/power proof room so they can't use their powers in the room, Asher would be the only one to actually be able to use their powers in the room of course.

Now onto the planning of how to temporarily stop the heroes for long enough to get this all set up. They've already tried practically everything including mercenaries, brainwashing one of the heroes, sending in John Johnson to deal with them, even kidnapping one of them and sending them to some unknown location! Asher could easily send all their forces to overwhelm the heroes but that would be bad unit management and the heroes would probably either die or get some power-up to deal with the army, neither would be good because he needed the heroes alive to power the super omega weapon of doom, and they didn't want their entire army desecrated. Just going to mess with the heroes themselves would work but they needed to look over the building of the super omega weapon of doom along with the power proof room to make sure none of the workers rigged either thing with an off button. Although that's the reason Asher owns a dragon though, to watch over things. Wait, doesn't one of the heroes have a draconic bloodline or something that's been dormant for a while...? If Asher remembers correctly, it's not the one that will be the future power source so maybe if they could reactive that, it could send the heroes on a sort of mini-arc for just long enough to get the resource problem sorted out...

Asher rushed out of their throne and into their study to find a spell to active the draconic bloodline and start this hero's slow descent of turning into a very large and scary dragon. They searched around until they found a book'' on dragon magic which has a nice spell to do exactly what they need it to do since that's the kind of plot armor villains seem to have. The components wouldn't be hard to get since it was a few dragons scales and dragons as Asher has learned shed a whole lot more than cats, some of the blood from the person the spell shall affect which they happen to have thanks to the many bloody sword Asher's soldiers have brought back, and finally some scented candles (specifically rose-scented ones for some odd reason). Now all they need to do is find the items around their lair and follows the steps to the spell, shouldn't be too hard since they've done much more complex dragon magic like change a dragon's magical element which is a level 20 spell but this one is only a level 9.

Asher then processed to yell at the top of their lungs,

"JOHN JOHNSON I NEED YOU!!!"

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