Hulk/Helluva and the Agents/Demons of Smash: Bio-power (Helluva boss) Part 2
Octavia: Enhanced Stamina/Enhanced Intelligence/Magic
Information: Peak Human Stamina: Users can perform mildly strenuous activities/actions for around an hour without tiring.
Enhanced Stamina: Users can perform strenuous activities/actions for an hour to a full day without tiring.
Users with this power possess extreme levels of intellect, enabling them to memorize and calculate vast amounts of information with exceptional precision. They can handle and interpret information at a phenomenal speed, and use their mental capabilities to predict their enemies' movements and attack trajectories with pure logic alone. They can also apply their intellect to various fields of knowledge, such as science, engineering, medicine, art, and philosophy. They can invent new technologies, devise ingenious strategies, solve complex problems, and create masterpieces with ease. They can also learn new skills and languages in a matter of minutes, and master them in a matter of hours. Users with this power are essentially living supercomputers, capable of performing feats that would be impossible for ordinary humans.
Magic: Utilize supernatural forces to potentially achieve any effect one desires.
Users are able to utilize magic, the use of rituals, symbols, actions, gestures, languages, etc., to utilize mysterious and/or supernatural forces that don't abide by conventional science or laws of reality to achieve virtually any effect imaginable.
Magic Mastery: Master all their myriad forms of magic, to perceive and understand magic like no other.
Users have an ever-growing understanding of the workings of magic which soon allows them to extensively modify any spell available to them, drastically increasing their potency and efficiency, having their own arsenal of magical trump card, while intuiting effective countermeasures to most spells and entities they come in contact with.
Meta Magic: Transcend the rules of magic.
Users have magical powers which transcend the rules under which they operate, making them either the exceptions to those rules or beyond them all together and granting them total dominion over the cause and effects to the rules of magic by their source.
Sallie May: Superhuman Strength/Regenerative Healing Factor/Enhanced Parkour
Information: Peak Human Strength: The user can lift one's body weight twice or triple their own bodyweight, over-head 220 to 468 lbs., and bench-press 500 to 782 lbs. and perform any offensive action with the combined force of numerous bodybuilders. The user can lift and move small trees, motorcycles, overweight humans, and animals with ease and control. The user can perform any bodily strike or hand-held weapon with overwhelming force that could kill land-based or aquatic-based animals that humans have a low probability of defeating.
Enhanced Strength: The user can lift thousands of pounds to tens of thousands and perform any offensive action with the force of a massive vehicle. The user can lift cars, trucks, buses, small-moderately sized boulders, tall trees, and a few times the weight of peak humans. The user can perform any biological strike or use objects with mighty power, such as destroying bridges, road vehicles, trees and killing massive creatures that require guns, small explosives, missiles, or chemical/biological/radiological weapons.
Supernatural Strength: Supernatural strength comes in six primary levels.
Type I: The user can lift tens of thousands of pounds to hundreds of pounds and perform any offensive action with the force of destructive conventional explosives. The user can lift and move several construction vehicles such as bulldozers, backhoe loaders, motor graders, tanks, or several thousand-pound trucks. The user can perform any biological strike or use objects that can cause severe damage to tall buildings, neighborhoods, and house-sized asteroids.
Type II: The user can lift hundreds of thousands to tens of millions of pounds and perform any offensive action with the output of a low-yield nuclear bomb. The user can move and lift boats to various cruise ships, airplanes, battleships, or bridges similar to the Brooklyn Bridge. The user can perform any biological strike or use objects to cause massive damage to towns, small mountains, or dense metals.
Type III: The user can lift tens of millions to hundreds of billions of pounds and perform any offensive action with the power of an atomic bomb. The user can move buildings to skyscrapers, massive bridges, aircraft carriers, the tallest trees ever recorded, thousands of feet tall mountains, and industrial structures. The user can perform any violent act on the earth to generate earthquakes, and tsunamis, destroy air-mass thunderstorms, halt any atmospherical meteorological phenomenon such as tornadoes, or downbursts, or counter a nuclear warhead's shockwave.
Barbie Wire: Superhuman Strength/Enhanced Senses/Water Manipulation
Information: Peak Human Strength: The user can lift one's body weight twice or triple their own body weight, overhead 220 to 468 lbs. bench-press 500 to 782 lbs. and perform any offensive action with the combined force of numerous bodybuilders. The user can lift and move small trees, motorcycles, overweight humans, and animals with ease and control. The user can perform any bodily strike or hand-held weapon with overwhelming force that could kill land-based or aquatic-based animals that humans have a low probability of defeating.
Enhanced Strength: The user can lift thousands of pounds to tens of thousands and perform any offensive action with the force of a massive vehicle. The user can lift cars, trucks, buses, small-moderately sized boulders, tall trees, and a few times the weight of peak humans. The user can perform any biological strike or use objects with mighty power, such as destroying bridges, road vehicles, trees and killing massive creatures that require guns, small explosives, missiles, or chemical/biological/radiological weapons.
Supernatural Strength: Supernatural strength comes in six primary levels.
Type I: The user can lift tens of thousands of pounds to hundreds of pounds and perform any offensive action with the force of destructive conventional explosives. The user can lift and move several construction vehicles such as bulldozers, backhoe loaders, motor graders, tanks, or several thousand-pound trucks. The user can perform any biological strike or use objects that can cause severe damage to tall buildings, neighborhoods, and house-sized asteroids.
Type II: The user can lift hundreds of thousands to tens of millions of pounds and perform any offensive action with the output of a low-yield nuclear bomb. The user can move and lift boats to various cruise ships, airplanes, battleships, or bridges similar to the Brooklyn Bridge. The user can perform any biological strike or use objects to cause massive damage to towns, small mountains, or dense metals.
Type III: The user can lift tens of millions to hundreds of billions of pounds and perform any offensive action with the power of an atomic bomb. The user can move buildings to skyscrapers, massive bridges, aircraft carriers, the tallest trees ever recorded, thousands of feet tall mountains, and industrial structures. The user can perform any violent act on the earth to generate earthquakes, or tsunamis, destroy air-mass thunderstorms, halt any atmospherical meteorological phenomenon such as tornadoes, or downbursts, or counter a nuclear warhead's shockwave.
The user has extremely accurate senses, allowing them to see, hear, smell, taste and feel better than the best member of his species. On this level, the user maybe capable of developing other senses (ex; an Esp, sensing blood, etc).
Level I - Decapitation: At this level, users can regenerate extremely severe brain damage and even survive decapitation. This would entail head regrowth or head reattachment.
Level II - Destruction: Users can regenerate from being blown/torn/slashed to pieces, being able to restore their entire body back to its original state from a single part of their body, such as the head, heart, or even fingers. As long as a solid portion of the user's body survives, they can regenerate. At this level, it's common for users to have a 'core' which must be destroyed in order to kill them.
Level III - Obliteration: This level of regeneration entails healing from extreme physical destruction of the body. Users would be able to regenerate from a drop of blood, a single cell, or even having all biology completely annihilated. At this level, users would be able to effortlessly survive point-blank nuclear explosions, or even cosmic-scale explosions.
User is highly proficient in using parkour, which can be summed up as either acrobatics meets assault courses or skateboarding without a board. It is based on general principles of survival: Should one ever need to get from Point A to Point B as fast as possible, the shortest distance is always a straight line. The goal, therefore, is to get past, over, under, or through various obstacles without wasting any time.
Unlike Flowmotion and Enhanced Athleticism, which may or may not include obstacles, this power includes obstacles altogether, and focuses on overcoming them with all types of movement. No obstacle is too high or too wide or even too slippery to be overcome.
Users can create, shape, and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to others. More Skilled and powerful users can use water-related weather such as blizzards and rainstorms. Some users are able to completely control the temperature of the water at will.
Vortex: Enhanced Balance/Weapon Proficiency/Ice Manipulation
Information: User has both extremely well developed sense of balance, the positioning of limbs and the center of balance as well as the physical condition to use these facts. This combination makes them almost impossible to being knocked down/imbalanced, falling down and able to recover from momentary imbalances near instantly.
User automatically achieves a state of perfect equilibrium in any position imaginable. They are able to adjust their position by instinct, which enables them to perfectly balance themselves on any object, no matter how small, narrow or unstable it may be.
Users, either innately or through training, are masters of handling and wielding weapons, any implement or device that can be used with the intent to inflict damage or harm. This means users are skilled in wielding various forms of weapons, from swords to hammers to chains to sniper rifles, being able to beat anyone wielding similar forms of weapons instantly and effortlessly.
In the user's hands, any and all weapons, whether it be primitive, advanced, or alien hardware, becomes a tool of limitless potential. A practitioner of this ability can even turn various implements or objects into impromptu weaponry. The user's proficiency has reached such a degree of finesse, that they are even capable of targeting, and attacking pressure points or other weaknesses with incredible ease.
Users are, either innately or through training, incredibly skilled with at least most types of weapons with little to no effort. Being proficient with almost all weapons means to use them through skilled precision, accuracy, and/or combat capabilities.
Users can create, shape, and manipulate ice, water frozen into a solid state. As an elemental power, cryokinesis has a nigh-limitless number of uses, only limited by the user's imagination and their natural limits. Fundamentally, users would be able to generate ice through various means, such as lowering the temperature of the surrounding air until solid ice forms or by freezing nearby water sources. They could release and channel this ice in the form of ice beams that freeze whatever it comes into contact with, or extremely rigid and durable ice walls and domes that can be used offensively and defensively. There's also the capacity to use ice in order to freeze one's opponents to death by trapping in ice that slowly kills their cells or shattering them to pieces once frozen.
The next most common application is the ability to shape and control ice, such as turning ice chunks into icicles to pierce the opponent or icy wind to render it difficult for them to breathe. The user can also shape ice into weapons to use for combat, such as spears, swords or scythes. They would also be able to move ice with their mind, raining a barrage of freezing ice shards on their enemies or using it to move large amounts of ice with ease. Increased mobility and speed can also be achieved through gliding on ice, which not only allows one to preserve stamina, but can also potentially be able to reach places that would be extremely difficult to reach under normal circumstances. Users might also be capable of creating clones (which could be sentient in some cases) out of ice or increasing one's size through the use of ice.
Verosika Mayday: Superhuman Acrobatics/Enhanced Reflexes/Sound Manipulation
Information: The user is glaringly, obviously and super/unnaturally more athletic than other beings in their universe because their strength, speed, stamina, endurance, agility, balance, dexterity, reflexes, etc., are pushed beyond natural levels in their respective universe. They may additionally be superior in explosiveness, power and other various acrobatic/gymnastic abilities than regular beings (in that universe).
Users have drastically enhanced reaction speed, allowing them to dodge multiple bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to like high speed projectiles e.g. sniper bullets as well as react to a being with superhuman speed.
Users can create, shape and manipulate sound, a periodic disturbance of a medium (air, ground, water, etc) that radiates outward linearly in the form of a pressure wave. The effect these waves upon the ear is perceived as sound. From the point of view of physics, sound is considered to be the waves of vibratory motion themselves, whether or not they are heard by the human ear.
User can mimic, intensify, hush, and distort, as well warp, strengthen, echo, speed up, and slow down sound, using it as a powerful physical force and high-speed movement. At low frequencies, sound can be potentially fatal to living beings by causing internal damage, while high frequencies cannot be heard by normal humans but can be used for sonar-like effects. Since sound vibrations can travel through the air, ground, water and any form of medium, defense by using physical barriers is difficult. The vibrations can also affect at a molecular level. In essence, sound is an invisible, deadly weapon and a versatile tool. A common use of this ability is Sonic Scream.
Fizzarolli: Superhuman Strength/Enhanced Agility/Metal Manipulation
Information: Peak Human Strength: The user can lift one's body weight twice or triple their own body weight, overhead 220 to 468 lbs. bench-press 500 to 782 lbs. and perform any offensive action with the combined force of numerous bodybuilders. The user can lift and move small trees, motorcycles, overweight humans, and animals with ease and control. The user can perform any bodily strike or hand-held weapon with overwhelming force that could kill land-based or aquatic-based animals that humans have a low probability of defeating.
Enhanced Strength: The user can lift thousands of pounds to tens of thousands and perform any offensive action with the force of a massive vehicle. The user can lift cars, trucks, buses, small-moderately sized boulders, tall trees, and a few times the weight of peak humans. The user can perform any biological strike or use objects with mighty power, such as destroying bridges, road vehicles, trees and killing massive creatures that require guns, small explosives, missiles, or chemical/biological/radiological weapons.
Supernatural Strength: Supernatural strength comes in six primary levels.
Type I: The user can lift tens of thousands of pounds to hundreds of pounds and perform any offensive action with the force of destructive conventional explosives. The user can lift and move several construction vehicles such as bulldozers, backhoe loaders, motor graders, tanks, or several thousand-pound trucks. The user can perform any biological strike or use objects that can cause severe damage to tall buildings, neighborhoods, and house-sized asteroids.
Type II: The user can lift hundreds of thousands to tens of millions of pounds and perform any offensive action with the output of a low-yield nuclear bomb. The user can move and lift boats to various cruise ships, airplanes, battleships, or bridges similar to the Brooklyn Bridge. The user can perform any biological strike or use objects to cause massive damage to towns, small mountains, or dense metals.
Type III: The user can lift tens of millions to hundreds of billions of pounds and perform any offensive action with the power of an atomic bomb. The user can move buildings to skyscrapers, massive bridges, aircraft carriers, the tallest trees ever recorded, thousands of feet tall mountains, and industrial structures. The user can perform any violent act on the earth to generate earthquakes, or tsunamis, destroy air-mass thunderstorms, halt any atmospherical meteorological phenomenon such as tornadoes, or downbursts, or counter a nuclear warhead's shockwave.
Peak Human Agility: User's agility is at the peak of human potential.
Enhanced Agility: The user's agility is beyond peak human levels, but still within the realm of physical explanation.
Josh: Enhanced Intelligence/Enhanced Gunmanship/Ink Manipulation
Information: Users with this power possess extreme levels of intellect, enabling them to memorize and calculate vast amounts of information with exceptional precision. They can handle and interpret information at a phenomenal speed, and use their mental capabilities to predict their enemies' movements and attack trajectories with pure logic alone. They can also apply their intellect to various fields of knowledge, such as science, engineering, medicine, art, and philosophy. They can invent new technologies, devise ingenious strategies, solve complex problems, and create masterpieces with ease. They can also learn new skills and languages in a matter of minutes, and master them in a matter of hours. Users with this power are essentially living supercomputers, capable of performing feats that would be impossible for ordinary humans.
Users, either innately or through training, are masters of wielding guns, ranged weapons designed to use a shooting tube (gun barrel) to launch typically solid projectiles, allowing them to perform great feats and benefit in far ranged combat. Users are to have excellent bullseye aim on their target via bullets.
Users are also able to operate all variations of guns. Also, to have expert knowledge of guns and handling them. Users have excellent intuition on trigger-initiated, hand-held, and hand-directed implements, especially with an extending bore, which thereby resembles the class of weapon in either form or concept.
The user can create, shape and manipulate metal, a solid material (an element, compound, or alloy) that is typically hard, shiny, and features good electrical and thermal conductivity. Metals are generally malleable—they can be hammered or pressed permanently out of shape without breaking or cracking—as well as fusible (able to be fused or melted) and ductile (able to be drawn out into a thin wire).
Coco: Enhanced Combat Mastery/Enhanced Archery/Electromagnetism Manipulation
Information: Users possesses proficiency, capabilities and knowledge regarding general combat. Essentially, they would be extremely skilled in combat, beating the toughest of opponents or dozens of aggressors at once. Users would also be able to perform combat maneuvers and other stunts much more proficiently than the average person. They would be able to use their combat skills for both offense and defense and would also be able to utilize high-level combat techniques that would give them an edge over other combatants. Naturally, users would also possess above average physical, mental, emotional, and spiritual attributes that would aid them or enable them to fight at an enhanced level. If the user possesses supernatural abilities (such as Fire Manipulation, Flight, Telekinesis), they would also be able to incorporate and utilize those abilities to either enhance their combat performance or to have high skill in using them in combat.
Though not always the case, the user's abilities extend to all forms of combat, including melee combat, like martial arts and swordplay, or ranged combat like archery or shooting. This ability doesn't only entail that the user is proficient in combat, the user would also possess extensive knowledge about the subject, allowing them to extend their combat prowess to day-to-day life outside fighting, such as teaching others or analyzing combat moves and learning them for yourself.
Users also have an intuitive mastery of the associated combat skills, techniques, body language and choice of words subtly sending all the signals to others, granting them major leverage in any combat situation. Users can perfectly and without a single flaw or mistake use any and every type of combat skill and technique there is, was and will ever be, whenever they want with zero effort by themselves in a short amount of time.
User can engage in combat so flawlessly that it instantly hooks everyone that's sees it, and every person that's sees it instantly thinks it's the very peak of combat. Each combat skill the user utilizes will be objectively and unanimously perfect in every facet aspect and detail. Each combat skill the user utilizes will be an immediate unmatched success in every way.
This is the ultimate combat mechanism, making it virtually impossible to defeat the user, since the user will automatically fight with perfect efficiency, skill, technique and timing. The users full and complete mastery in combat and anything related to makes them as the ultimate combatant.
This also allows the user to dominate any and every combat-based competition on any and every competition level at any time in all aspects easily.
Users possess superhuman proficiency and skill in the bow and arrow, being able launch multiple arrows with one shot, use the bow as a melee weapon, etc. They can reload the weapon rapidly and efficiently, even with heavy mechanisms like the crossbow.
The user can manipulate electromagnetism: one of the four fundamental forces in the physical universe responsible for numerous phenomenon cases, notably those affiliated with electricity and magnetism. Electromagnetism is responsible for electromagetic fields (an area of space comprised of electric and magnetic fields), the propagation of electromagnetic radiation or the electromagnetic spectrum, such as visible light, infrared, ultraviolet, microwaves, and radio waves. Exploration of electromagnetism necessitates understanding various branches of physical science, such as classical mechanics, quantum mechanics, and special relativity. Electromagnetism demonstrates impressive characteristics and exploitation with human inventions using electromagnetism to power intelligent devices, vehicles, power-generating stations, buildings, and more. Due to the user manipulating electromagnetism, they hold the untapped potential to perform and execute efficaciously powerful techniques.
A user of electromagnetism manipulation at a basic level may demonstrate uncomplicated applications, for instance: electromagnetic field generation, electronic disturbances, weak electromagnetic pulses (sudden surges of electromagnetic energy), electromagetoreception, or an encompassing aura of electricity tagged with metals or metalline material spinning around the user. At advanced levels, users are depicted as "professionals" that can manipulate both electricity (electricity generation, electrostatic shocks, electroreception, electrocution, heat conductivity, etc.) and magnetism (magnetism generation, magnetoreception, metal manipulation, electronic disruption, variations or sub-types of magnetism manipulation (diamagnetism, paramagnetism, ferromagnetism, etc.)). Because the user is advanced, they can easily overwhelm basic-level electromagnokinetics, indirectly affecting electromagnetic phenomena in the surrounding vicinity, and comprehend an improved understanding of the second strongest fundamental force in the universe.
Apple: Enhanced Assembly/Fumokinesis/Superhuman Strength
Information: The user can assemble structures, machinery, etc., greater than the average human, allowing them put together things of greater complex or great speed.
The user can create, shape and manipulate smoke, collection of airborne solid and liquid particulates and gases emitted when a material undergoes combustion or pyrolysis, together with the quantity of air that is entrained or otherwise mixed into the mass. It is commonly an unwanted by-product of fires, with smoke inhalation being the primary cause of death in victims of indoor fires. The smoke kills by a combination of thermal damage, poisoning and pulmonary irritation caused by carbon monoxide, hydrogen cyanide and other combustion products.
Information: Peak Human Strength: The user can lift one's body weight twice or triple their own body weight, overhead 220 to 468 lbs. bench-press 500 to 782 lbs. and perform any offensive action with the combined force of numerous bodybuilders. The user can lift and move small trees, motorcycles, overweight humans, and animals with ease and control. The user can perform any bodily strike or hand-held weapon with overwhelming force that could kill land-based or aquatic-based animals that humans have a low probability of defeating.
Enhanced Strength: The user can lift thousands of pounds to tens of thousands and perform any offensive action with the force of a massive vehicle. The user can lift cars, trucks, buses, small-moderately sized boulders, tall trees, and a few times the weight of peak humans. The user can perform any biological strike or use objects with mighty power, such as destroying bridges, road vehicles, trees and killing massive creatures that require guns, small explosives, missiles, or chemical/biological/radiological weapons.
Supernatural Strength: Supernatural strength comes in six primary levels.
Type I: The user can lift tens of thousands of pounds to hundreds of pounds and perform any offensive action with the force of destructive conventional explosives. The user can lift and move several construction vehicles such as bulldozers, backhoe loaders, motor graders, tanks, or several thousand-pound trucks. The user can perform any biological strike or use objects that can cause severe damage to tall buildings, neighborhoods, and house-sized asteroids.
Type II: The user can lift hundreds of thousands to tens of millions of pounds and perform any offensive action with the output of a low-yield nuclear bomb. The user can move and lift boats to various cruise ships, airplanes, battleships, or bridges similar to the Brooklyn Bridge. The user can perform any biological strike or use objects to cause massive damage to towns, small mountains, or dense metals.
Type III: The user can lift tens of millions to hundreds of billions of pounds and perform any offensive action with the power of an atomic bomb. The user can move buildings to skyscrapers, massive bridges, aircraft carriers, the tallest trees ever recorded, thousands of feet tall mountains, and industrial structures. The user can perform any violent act on the earth to generate earthquakes, or tsunamis, destroy air-mass thunderstorms, halt any atmospherical meteorological phenomenon such as tornadoes, or downbursts, or counter a nuclear warhead's shockwave.
Kat: Enhanced Inventing/Electrokinesis/Techno-Telekinesis
Information: The user can create various items with no flaws, much like Enhanced Craftsmanship. However, where forging mostly relies on raw material, this ability relies specifically on technological advancements. The user is capable of creating powerful scientific devices, gadgets, and weapons that are capable of mass destruction.
Users can create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons). As an elemental power, electricity manipulation is very simple and straightforward accompanied with a near-limitless myriad of uses. Most commonly, users would be able to discharge large amounts of electricity in order to shock their opponents, potentially paralyzing them, burning them, or even stopping their hearts in severe cases. Beware accidentally harming allies if the user's control over electricity is not precise enough. Some users would also be able to summon lightning bolts, while even stronger users can manipulate it within the skies, or even create thunderstorms at will. Even if their opponent is resistant to electricity, the immense heat generated from lightning traveling through the sky, which is around 6 times hotter than the surface of the sun, will definitely pose a threat to them.
At a more advanced level, users would be able to exert control over electronics and other devices powered by electricity, allowing them to remotely access, disrupt, and control technology, such as mobile phones, televisions, computers, traffic lights etc. They would be able to perceive or even control data stored on electronic devices, or even assume control over the entire device purely through electrical connection. Some specialized users would be able to use electricity to for more miscellaneous uses, such as enhancing one's senses through Electroreception, the ability to sense natural electrical stimuli which can allow them to sense their surroundings by generating electric fields and detecting the distortions in those fields.
Users can create and manipulate technology, the sum of techniques, skills, methods, and processes used in the production of goods or services or in the accomplishment of objectives. However, most users only can exert control over technological constructs, such as computers, robots, hardware, and other devices that can be termed as "technology", in any way. Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data.
Most users can control the flow of intricate machinery and assemble or disengage their programming at will and operate most technology at distance. A variation of Electricity Manipulation, they control specific electrons and instructs them which items to engage or disengage and may be able to use the electric impulses to gently control smaller metal parts.
Unlike technopathy which is mainly the ability to read, receive, transmit and interface with technological information, as well as communicate and manipulate technology psychically; while technology manipulators, also known as "Technokinetics" are strictly centered around the kinetic manipulation of technology itself. Many stronger technopaths have been known to also possess a level of technokinesis as well as a natural extension of their powers.
Milky: Enhanced Combat Mastery/Dendrokinesis/Crystallokinesis
Information: Users possesses proficiency, capabilities and knowledge regarding general combat. Essentially, they would be extremely skilled in combat, beating the toughest of opponents or dozens of aggressors at once. Users would also be able to perform combat maneuvers and other stunts much more proficiently than the average person. They would be able to use their combat skills for both offense and defense and would also be able to utilize high-level combat techniques that would give them an edge over other combatants. Naturally, users would also possess above average physical, mental, emotional, and spiritual attributes that would aid them or enable them to fight at an enhanced level. If the user possesses supernatural abilities (such as Fire Manipulation, Flight, Telekinesis), they would also be able to incorporate and utilize those abilities to either enhance their combat performance or to have high skill in using them in combat.
Though not always the case, the user's abilities extend to all forms of combat, including melee combat, like martial arts and swordplay, or ranged combat like archery or shooting. This ability doesn't only entail that the user is proficient in combat, the user would also possess extensive knowledge about the subject, allowing them to extend their combat prowess to day-to-day life outside fighting, such as teaching others or analyzing combat moves and learning them for yourself.
Users also have an intuitive mastery of the associated combat skills, techniques, body language and choice of words subtly sending all the signals to others, granting them major leverage in any combat situation. Users can perfectly and without a single flaw or mistake use any and every type of combat skill and technique there is, was and will ever be, whenever they want with zero effort by themselves in a short amount of time.
User can engage in combat so flawlessly that it instantly hooks everyone that's sees it, and every person that's sees it instantly thinks it's the very peak of combat. Each combat skill the user utilizes will be objectively and unanimously perfect in every facet aspect and detail. Each combat skill the user utilizes will be an immediate unmatched success in every way.
This is the ultimate combat mechanism, making it virtually impossible to defeat the user, since the user will automatically fight with perfect efficiency, skill, technique and timing. The users full and complete mastery in combat and anything related to makes them as the ultimate combatant.
This also allows the user to dominate any and every combat-based competition on any and every competition level at any time in all aspects easily.
Users can create, shape and manipulate wood/woody plants, including trees, shrubs and lianas. They can cause wood to grow, move/attack or even rise from the soil and "walk", mutate wood by rearranging DNA structure, revive withered or dead wood, or manipulate the dead wood as well as the living wood.
Kiki: Enhanced Speed/Fixing Mastery/Néokinesis
Information: Peak Human Speed - Users can move as fast as humanly possible. They can reach a level of speed as fast as 45 km/h - 64 km/h. They are as fast as moving vehicles like cars/trucks/rapid transit trains and wild animals and are fast enough to dodge projectiles and run on walls.
Enhanced Speed - Users can move faster than peak humans, but not to high superhuman levels. They can move much faster than the average member of their species and reach a level of speed as fast as 64-616 kph, Subsonic speed. They can move faster than the eye can see.
Supernatural Speed - User can move blatantly faster than other people in their universe, reaching into high superhuman territory.
Type I: Users can move at a speed of 617-6174 kph, beyond subsonic speed and reaching hypersonic speed at their fastest.
Type II: Users can move at a speed of 6175-1.0793e+7 kph, beyond hypersonic speed and reaching relativistic speed at their fastest.
The user, either innately or through training, is a Master of Repairing and refitting all manners of inanimate objects, complex weaponry and electronic devices.
The user can create, perceive, shape and manipulate neon, a colorless, odorless, inert monatomic gas under standard conditions, but when under low pressure glows a bright orange-red if an electric current is passed through it. Although neon is a very common element in the universe and solar system, it is very rare on Earth.
Neon is used in signs, vacuum tubes, high-voltage indicators, lightning arrestors, wave meter tubes, television tubes, and helium-neon lasers. Liquefied neon is commercially used as a cryogenic refrigerant in applications not requiring the lower temperature range attainable with more extreme liquid helium refrigeration.
The user can create, shape and manipulate crystals and crystalline materials: homogenous solids formed by a repeating, three-dimensional pattern of atoms, ions, or molecules and having fixed distances between constituent parts.
Ace: Snow Manipulation/Sand Manipulation/Enhanced Stamina
Information:Users can shape and manipulate snow, precipitation in the form of flakes of crystalline water ice. Because snow is composed of small ice particles, it is a granular material with an open and therefore soft structure, unless subjected to external pressure.
Snowflakes come in a variety of sizes and shapes, with types that fall in the form of a ball due to melting and refreezing, rather than a flake, are known as hail, ice pellets or snow grains.
The user can create, shape and manipulate sand, a naturally occurring loose, fragmented/granular sedimentary material composed of finely divided rock and mineral particles ranging in diameter from 0.0625 mm (or 1⁄16 mm) to 2 mm.
The most common sand is composed of particles of quartz (colorless/slightly pink) and feldspar (pink/amber). Black sands, such as those found in Hawaii, are composed of particles of obsidian formed by volcanic activity. Other black sands include materials such as magnetite and homblende. Coral sands are white or gray, and sands composed of broken shell fragments are usually light brown.
Information: Peak Human Stamina: Users can perform mildly strenuous activities/actions for around an hour without tiring.
Enhanced Stamina: Users can perform strenuous activities/actions for an hour to a full day without tiring.
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