hdc summon knight
<---[08f] Day 05: Do it... with loooooove!---------------------->
You start the day receiving the Match Notice 4, and you're drawn against Ariel
and Mariel, who promptly show up and be mean. Bron will shoo them off and then
give you the Gladius technique, which requires "Core" parts; this translates
to lightning element stuff. To get them means going down to B15F and further!
After the earthquake, go to Middle Wystern and return to the old couple's
house; the son has returned and he gives you a new elemental technique.
The Items Shop in Middle Wystern has finally opened so pay it a visit; I
recommend getting either the Iron Necklace from here, or the Iron Ring now in
stock at the Lower Wystern shop.
Now head for the Labyrinth; Sanary will meet you outside, commiserating with
you about the twins. Afterwards, go down into the Labyrinth, teleporting to
B11F. Go down to B12F and try to open the Northern door; no luck, but your
Guardian Beast suggests you ask someone to give you access.
Leave the Labyrinth and you'll run into the mysterious woman again, who says
the key belongs to Master Sakuro. Go to Middle Wystern again and enter the
house North of the Items Shop to find him. He offers to put you through some
training, so accept it; he'll give you the Lesson Recipe and sends you on your
way.
1) Go to the house South-East of Sakuro's and talk to the Craftknight there;
you'll receive the Menu Material 1.
2) Go to the house where you traded Kenon's Axe and talk to the woman there
this time, to get the Menu Material 2.
3) Return to Master Sakuro's house and give him the Menu Materials; he'll give
you a Sword Type technique in return.
4) Forge it at the Silver Guild to get... a ladle!?
5) Return to Master Sakuro's house again and he'll send you off to get some
spices next.
6) Go to Lower Wystern and talk to the man with a turban south of the Harbour;
pick the middle option to get the Spice Set for free. (See below table)
\========================================/
| Say | Translation | Cost |
/========================================\
| Bill deje | Can I pay? | 1200b |
| Pata nahin | I don't know | 0b |
| Cam kalona | Give me a discount | 1000b |
\========================================/
7) Return to Master Sakuro's house yet again; he asks you to make some curry
for him as part of your training.
8) Walk to the pot, and after you've peeled the potatoes, put in the four
items as they appear on the list: Seafood, Vegetables, Water and then
Spices.
9) When you're done, it seems Master Sakuro has escaped! Leave his house and
go to the Ceremony Hall on the Castle's second floor.
He explains that this whole quest was what his master, Shintetsu, made him do
when was still an apprentice. He gives you the Labyrinth Key 2, so let's
explore further:
B13F - Heal Panel
B14F - Kicker Potion, Red Lantern
B15F - Kicker Potion
B16F - Kicker Potion, Blue Flask
B18F - Teleporter, Core Parts, Portable Canteen, Small Faucet, Cooling Fan,
Conductor Rod, Blue Flask
Return to your room in the Silver Guild and convert the items into materials,
and make both the Gladius and Razzy's Knuckles. Go downstairs and talk to Bron
and then go to Sakuro in Middle Wystern. Done with them, return to Lower
Wystern and enter the house on the water in the North-East corner of the
screen. Trade Razzy's Knuckle to the man in green and he'll give you a new
elemental technique.
[%%%]4th Round: Ariel and Mariel [08f.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 650 | Dur: 95
Not an easy fight unless you know the tactic. Simple enough, make Ariel jump
at you, block the attack and then let loose with the Drill as she lands.
Win: 2040 Exp
850 boam
Ariel's Drill technique
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
Sakuro has now been added to the walk list.
<---[08g] Day 06: The Sword of Shintetsu------------------------>
Sakuro arrives at your room to give the official announcement that you're now
in the semi-finals. Bron comes in afterwards and gives you the Zantetsu Blade
technique. When he leaves, forge Ariel's Drill and then the Zantetsu Blade,
and he'll come back in. Go with him back to your house and after a bit, he'll
tell you to go talk to an old man in Upper Wystern.
Leave the house (with Amariss' delivery for him) and then go to the house
where they wanted a cat. Talk to the man (the younger one) and he says he
wants to get rid of some of them. Go to the Harbour and talk to the man there;
apparently he's a cat collector. Return to the Cathouse (Meow!) and tell the
man here about the collector, and you'll get a new elemental technique.
Now, go to the house where you gave the man a Matchbox and talk to the woman;
give her Ariel's Drill and she'll give you another elemental technique.
Head to Upper Wystern and go into the North-Western door (where it'd take you
up a floor if it was on Lower or Middle Wystern) and you'll find yourself in
someone's apartment. He'll recognise you as Shintetsu's child and after a
brief chat, gives you the Labyrinth Key 3, telling you to get some Dragon Fang
Ore on the way.
Head to the Labyrinth, and at the enrance you'll be given the Bestiary.
Inside, teleport to B11F and go down to the next level. This time open up the
other door and you'll find the mysterious woman by the sword again. She drops
hints about your father and then tells you to carry on through the Labyrinth.
B18F - Conductor Rod
B19F - Klotzen Potion
B22F - Kicker Potion x3, Amulet
B23F - Heal Panel, Klotzen Potion
[%%%]Boss: Heavy Metal [08g.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Just pummel it with magic. No sense inviting trouble or broken weapons in this
fight.
Win: 8000 Exp
950 boam
Dragon Fang Ore
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
Haul yourself all the way back to the room with the sword, and the mysterious
woman will talk to you again. She tells you to draw the "Western Sword" after
removing the seal from it, and then tells you to keep it, since it was no
longer safe there.
Head back to B11F and teleport out of there; once you leave, Varil approaches
and basically reaffirms your rivalry. Head to the Silver Guild and heal up,
doing whatever you need to do, and then go to Upper Wystern. Head Southwards
and you'll find the old man surrounded by a bunch of soldiers from Deigleya.
It turns out the old man is Master Rondeau, the Craftlord of Diamond, the
leader of the Craftlords. The soldiers are annoyed by your side conversation
and start battle!
[%%%]Boss: Soldier [08g.2][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 800 | Dur: 70
Whilst they do have a durability stat, the Soldier's weapon isn't unique, so
you don't need to bother with breaking it. Just pummel this guy however you
want, just steer clear of his combo's.
Win: 2940 Exp
1000 boam
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
After a chat, you give Master Rondeau the Dragon Fang Ore and he tells you to
show the sword to Bron. Once Rondeau and Sakuro depart, Bron and Amariss
arrive, the latter taking the sword from you.
<---[08h] Day 07: Cute and Lacy--------------------------------->
Razzy wakes you up, with news of someone washing up on docks. Run over there
and Amariss gets you and Varil to take him to your house. There they question
him about what happened, but his amnesia isn't helping. However, it seems he's
talking about an island to the north, with a vortex near by. Razzy and Varil
both decide to go investigate, while Sanary goes into another of her little
snits. Tell Amariss that you want to go and she says to ask Bron about
borrowing a boat in her name.
Leave the house and go to the Sword-lovers house (On the water, just
North-West of the Silver Guild). Equip only sword type weapons and talk to the
man there, and he'll give you a new elemental technique.
Go to the Silver Guild and talk to Bron; he'll give you the Boat Key and the
High Blade technique. Make sure to learn the Murder Pole technique from him as
well. Head upstairs and forge both the Murder Pole and the Hydra Burst Axe.
Go to the Knuckles-loving family (North-East Lower Wystern) and talk to the
family. Go up to Middle Wystern and buy a Gold Necklace in the Items Shop.
Talk to the man on the mini-pier to the North-West of the Items Shop and say
you believe him; he'll give you Deep Sea Ore. Next, go to the Spear-loving
Craftknight's house and trade her the Murder Pole; you'll get yet another
elemental technique in return. Go to the Old Couples home and talk to the
woman, answering yes
Go to the Harbour and go into the cabin on Bron's boat. Walk up to the wheel
and set sail. At the vortex, you're quickly losing control of the boat when
you come under attack!
[%%%]Boss: Giant Serpent [08h.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Switch to the Hydra Burst Axe you forged earlier. Do a forwards jump attack,
and as you land, jump backwards (so you're still facing the Giant Serpent) and
swing as soon as you can whilst in the air. You should land out of its range
as it does any of its moves. Just keep repeating the process and it'll die
without even touching you.
Win: 2500 Exp
1100 boam
Large Fishhook
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
Go back into the cabin and go below decks to rest in the bed. Head back
outside and North towards the town, make your way underneath the bridge and
you'll hear two Deigleyan soldiers talking. Go South through the trees and
follow the path around to where you find Varil, who's injured, and a very
"cute" girl. He says that both Razzy and Sanary were captured, whilst he
barely evaded it thanks to the girl's help.
Some people come nearby and Varil recognises one of them as Master Lubert,
Craftlord of Amber, who's apparently working with the Deigleyan soldiers,
looking for a sword...
The "cute" girl tells you about a secret path into the village, following the
rocky path around, so do so. Go into the wooden hut, and when the man asks,
tell him "She sure was!" He tells you there's a secret path into the village
behind the hut. Exit and go around the hut and into the cave; go up the ladder
to emerge from a well. Go down the stairs and to the North-West corner and
into the cave there, thus entering the Marine Dungeon:
B1F - Klotzen Potion, smash odd floor in south
B2F - Klotzen Potion
B3F: Varil arrives as you overhear some more soldiers talking; apparently
Razzy and Sanary are being held in different places, and you can choose
who to go after, leaving the other one for Varil. Sanary's has a slightly
better reward, but not by much.
Rescue Sanary:
Head off to the left and follow the path around; you'll see a gathering
of Deigleyan soldier and... Sanary in a maid outfit!? She's serving tea
to the soldiers, and she's a bit narked about that (though she does
like the clothes!)
You can choose to rescue her or watch a bit longer; if you choose the
latter, she's made to give a massage to one of the soldiers. Again, you
can choose to rescue her or watch a bit longer; if the latter, she's
made to dance for them. She also reveals that she's sister to one of
the Craftlords. Finally, one of the soldiers tries to make Sanary kiss
him, so you storm out to confront them; however, they're scared off by
a big thing behind you!
[%%%]Boss: Grudge Fish [08h.2][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Basically the same as the fight against the Giant Serpent. Repeat the
tactic from that battle and wipe the floor with this guy.
Win: 3800 Exp
1200 boam
Burnt Scale
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
Go down the rope ladder and you'll find both Razzy and Varil.
Rescue Razzy:
Go down to B4F and follow the path; a whole bunch of Deigleyan soldiers
will run past you. Continue on and you'll find Razzy in front of a big
monster.
[%%%]Boss: Evil Fish [08h.3][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Basically the same as the fight against the Giant Serpent or Grudge
Fish. Repeat the tactic from that battle and wipe the floor with this
guy.
Win: 3600 Exp
1200 boam
Large Scale
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
Once it's defeated, Varil and Sanary arrive.
Apparently the vortex is summoned by a Summon Creature the Deigleyans are
using, so everyone rushes off to confront it
B5F: Smash the odd floor to the South-West
B6F: Heal Panel by the stairs down
B7F: Black Boots in top-left corner
[%%%]Boss: King Crabber [08h.4][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
The fight takes place atop the Summon Creature, it's eye-antennae the
targets, the one to the right counting as its back. The key to this fight
is knowing the warning signals for the King Crabber's attacks:
1) When one antenna goes down, a low claw from that side will lash out as
far as the still-standing antenna.
2) When both go down, but one goes before the other, a low claw from that
side will lash out almost all the way to the opposite side, followed
by a high claw from the other side.
3) When both go down at the same time, the claws will lash out as far as
the antennae on that particular side, going Left-Right-Left-Right.
4) When both antennae nubs flash green, the King Crabber opens its mouth
and a typhoon emerges, which does multiple hits; it only does this if
you stand inbetween the antennae for several seconds.
The King Crabber will also emit bubbles if you stand near the center,
which are somewhat annoying.
The tactic to win is actually quite simple; run over to the right side
and whale on that antenna, keeping an eye on the movement of the
antennae, ready to run to the opposite side as soon as possible.
Win: 14000 Exp
1300 boam
Spiral Ring
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
After some more talking, go to the Mayor's House (East of where you're
standing) and choose to wait there. There's a whole long-winded conversation
basically about how the Mayor of Rugista Island hid the "Eastern Sword" from
the Delgeyian soldiers, and he entrusts it to you. Back at Wystern, head to
your house and talk to Amariss; she'll take the Eastern Sword off your hands
as well.
<---[08i] Day 08: What Makes a Hero?---------------------------->
Sanary comes in after you wake up and asks if you'll come and see her match;
pick either option. There's another earthquake, which you decide you want to
know more about, so your Guardian Beast suggests you visit Master Rondeau.
First though, go to Middle Wystern and visit the Old Couple again; talk to the
woman and she'll give you another elemental technique. Next, go to the
Axe-loving Knight's house and you'll find him gone; talk to his wife and agree
to listen to her grievances. Leave the house and go to the Technique Seller's
house (South of the Gold Guild); buy the new elemental technique off him for
5,000 boam. Go to Upper Wystern next and talk to the man in green, and offer
to help him. Talk to all six of the men working for him (Five of them are to
the right, the sixth is to the bottom-left) and then talk to him again, and
he'll give you Spiked Shoes.
Go and talk to Rondeau now; however, you're interrupted by Master Ureksa who
brings a report about Kagro volcano. Master Rondeau tells you to accompany
Ureksa on an expedition to further investigate the volcano. Go to the Silver
Guild and talk to Bron; he'll give you the Bastard Sword technique, as well as
permission to use his boat.
I don't know about you, but I was kind of low on materials at this point, so I
went to the Labyrinth and explored the levels I couldn't go to earlier:
B25F: Klotzen Potion x2, Small Generator
B26F: Teleporter, Klotzen Potion
B28F: Heal Panel, as far as you can go
Before I went to the Harbour, I made sure I had the strongest Drill available
and a Hydro Halberd, as well as a Bastard Sword to smack stuff about with.
On route to the Harbour, the mysterious woman appears again, this time
dropping hints about your journey. In the Harbour, talk to Master Ureksa and
he'll go on about heroes as well. Finally at Kagro Volcano, go and talk to
Ureksa and he'll hit you with a sucker-punch. You're woken up by a stranger,
who suggests you stay out of what's going on. After he (Hayato) leaves, go
North and then take the Eastern path.
[%%%]Boss: Chaves [08i.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 1200 | Dur: 70
It's actually easier to break his weapon than to plain KO him in this fight, I
find. It's pretty much a freebie though.
Win: 4320 Exp
1200 boam
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
Leave the chamber and this time take the other path, this time entering Kagro
Volcano:
B1F: Just go down the stairs.
B2F: You and Hayato eavesdrop on Lubert and Ureksa talking about "Shintetsu's
Sword", enter the forge and rest in the bed.
B3F: Top portal, Klotzen Potion, Return. Right Portal, Right Portal, barrels
to top-left, stairs top-right.
B4F: Always take furthest option first; barrels first time, Amulet second.
B5F: Hayato gets into an argument with Lubert and Ureksa, and then summons his
Summon Beast who stops them for now. Head South and follow the path until
Ureksa catches up with you.
[%%%]Boss: Ureksa [08i.2][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 1050 | Dur: 105
This is an irritating fight since he's faster than you are, making it
difficult to force him to block. Nonetheless, in the corner with a drill
always does the trick.
Win: 4480 Exp
1400 boam
Ureksa's Spear Technique
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
B6F: Take the Left Portal and follow the path until you have another choice;
this time left again. Heal Panel just before stairs
B7F: Go South and through the first Portal. Go to the farthest Portal to get
the Spiked Shoes. Return and take the remaining Portal. Hayato is in bad
shape with a nasty Summon Beast looming over him. Time to step in!
[%%%]Boss: Kirin [08i.3][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
It's not that this guy is hard, it's just annoying that your weapons are
heavily damaged in attacking him, however high their TEC stat is.
Position yourself underneath Kirin's head facing the same direction as it
is and pummel it. If the head lifts slightly, block the ensuing stone
shards; if the head disappears, run to the other side of the screen. If
you hear a fireball, start running back. Fast. Make sure to switch your
weapons before they break; the upwards Drill works fairly well in this
fight.
Win: 18500 Exp
1500 boam
Magatama Necklet (ATK +17, AGL +17 | Fire +17, Wind +45)
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
The "Northern Sword" is dropped by the Kirin as it's destroyed, so you quickly
snatch that up. Back at the quasi-Harbour, Hayato bids you farewell. Moments
later, Lubert turns up, demanding you give him the sword! Good thing the
mysterious woman (...I'm getting really sodding fed up of typing that) shows
up, and stalls him whilst your Guardian Beast drags you onto the boat.
Back at Wystern, head to your house and give Amariss the Northern Sword; she
reminds you about Sanary's fight. Go to the Silver Guild and you'll see Sanary
and Razzy both there; you apologise for missing the match, which apparently
Sanary won in just one blow! Scary!
<---[08j] Day 09: An Exercise in Futility----------------------->
Razzy comes rushing into your room asking you to go to Vance Cape with her;
agree and then Bron enters as well. He asks you to go with Razzy and deliver
the weapons.
Forge Ureksa's Spear and then go downstairs; talk to the two Guildmates who
stand by the doors, and then talk to the kid in Bron's bed. Leave the Silver
Guild and go to the North-East-most house. Talk to the man here and tell him
you saw his son at the Silver Guild; he'll give you an elemental technique.
Go to the Spear-loving Craftknight on Middle Wystern and trade her Ureksa's
Spear for another elemental technique. Next, go to the Axe-loving Knight's
house and you'll find he's still gone; talk to his wife and agree to listen.
Go to the Harbour and talk to Razzy; set sail for Vance Cape! Make your
delivery to the Weapons Shop; the ShopKeeper will talk to you and Razzy about
Bron, and then about Master Ureksa, who apparently has a house in Vance! Razzy
runs off to investigate it; leave the shop and you'll see Ureksa head to the
Harbour.
Go West and talk to Razzy; she's peeking into Master Ureksa's house, where
there's apparently a beautiful woman. She overhears your discussion and
invites you in; she's Rumari, Ureksa's sister. Apparently she's really ill,
and moved to Vance for her health. Discussion moves on to the missing
Craftlord of Crystal, Master Tyram, who was Rumari's lover until he
disappeared.
As you and Razzy leave, your Guardian Beast hangs back and talks to Rumari a
bit longer, revealing she was the former Craftlord of Jade, and that she knows
what's going on.
Back at Wystern, Razzy tells you to deliver the payment to Bron and then meet
her at Sakuro's, so head to the Silver Guild. Talk to him and he'll give you
the Crystal Sword technique. Take this opportunity to forge weapons (the Blue
Thunder sword might be an idea!) and collect materials first.
When you're done, go to Middle Wystern and enter Master Sakuro's house. He
basically warns you off the whole thing. Leave, and Razzy is waiting for you
outside and says that she's going to visit Rumari again. Go to the docks, and
as you prepare to set sail, Sanary joins you.
At Vance, go to Rumari's house and you'll find Razzy and Sanary waiting
outside; talk to them and they'll say they saw Master Ureksa and then rush off
to the lighthouse. Follow them and you'll see they get captured and taken
inside, handily removing the guards. Follow them inside to the Cape
Lighthouse:
G1F: Klotzen Potion (Top-left), Stairs (Top-right)
G2F: Amulet (Bottom-right), Stairs (Bottom-left)
G3F: Klotzen Potion (Bottom-left door), Stairs (Top-right)
G4F: Med Kit (Top-right door), Stairs (Bottom-left)
G5F: Wind Fossil (Top-left door), Klotzen Potion & Wind Fossil (Top door),
Lubert (Top-right [counter-clockwise])
G8F: After being captured, you're thrown into a cell with Razzy, Sanary and
Tyram, the missing Craftlord of Crystal! He overheard a meeting between
Lubert and Ureksa and was captured so he couldn't spread word. He says
Lubert is motivated by greed, whilst Ureksa wants vengeance on Parista
for the incurable heat disease it gave his sister. Varil arrives via a
secret passageway and you all escape.
There's a Heal Panel in the next room.
Outside, Tyram is waiting for you, but as you're about to flee, Ureksa
shows up and challenges Tyram. However, he's still weak from a month of
captivity, so you step in the way!
[%%%]Boss: Ureksa [08j.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 1300 | Dur: 110
Ureksa now uses Quick Move and Weapon Shield spells in this fight, which
makes it a lot harder if he gets the chance to cast them. Close him down
fast and make sure to cancel his casting. It's a good idea to try and hit
him in mid-air as well, so you can enforce a multi-hit guard with the
Drill's Down+A attack as he's rising. However, you do not need to break
Ureksa's spear in this fight if you do not wish to do so; you can get it
at a later date.
Win: 5440 Exp
1700 boam
Ureksa's Spear EX technique
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
Damn that mysterious woman! As Ureksa explains his motives, she turns up
again and is finally revealed as Master Kouren, the Craftlord of Ruby!
Ureksa realises that he's lost everything, that all the Craftlords know
of his deceit, and when Kouren reveals that Tyram was researching about
Kuhrya, the Holy Spirit of Ice, who could possibly defeat Parista and
heal Rumari, he snaps, throwing himself off the Lighthouse to his death.
Go back into the cell and climb the ladder in the middle; read the
inscription twice, and your Guardian Beast will notice something. Go back
outside and take the path Craftlords Kouren and Tyram took down the side
of the lighthouse, and back inside.
G6F: Emerald Magatama (Top-left), Klotzen Potion x2 & Emerald Magatama & Gale
Ore (Secret Room), Stairs Up & Down (Top-right)
Head up to the eighth floor to find a chest holding an Ancient Ring! Next, make
your way back down to G1F and leave the Cape Lighthouse. Razzy, Sanary and
Varil are waiting for you outside; apparently Kouren and Tyram have already
disappeared for a Craftlord meeting, so no one's told Rumari what's happened;
volunteer to do so.
She'll go to the Harbour and talk to Kouren and Tyram, the latter renouncing
his Craftlord title so he can stay with Rumari. Kouren tells you to back off
from the Parista situation and to take it easy. The others leave except for
Sanary, who tells you that she's Kouren's sister, and that she knew everything
beforehand, and she apologises for something else, but doesn't say what...
<---[08k] Day 10: Face of the Enemy----------------------------->
Sakuro arrives early and asks you to accompany him on a mission to Fort
Mirana, currently held by the Deigleyans; agree to go with him and he'll give
you the Labyrinth Key 4. Go downstairs and talk to Bron to get the Gozanto
technique; go back upstairs and forge it followed by the Goranto. Make sure
you get the Terra Rotor technique from Bron as well and forge it.
Go to the Drill-loving Knight in South Lower Wystern and give her the Terra
Rotor, you'll get another elemental technique. Go to the Cathouse and talk to
the little girl and the old man. Next, head to the Harbour and talk to the
cats there. Return to the Cathouse and tell the old man that you saw the cat
at the Harbour with another cat, and he'll give you a new elemental technique.
Head up to Middle Wystern and go to the Axe-loving Knight's house; he's still
gone so talk to his wife and agree to listen.
Next, head into the Labyrinth and teleport to B26F:
B29F: Summon Charm (Top-right)
B31F: Teleporter, Med Kit (Top-right)
B33F: Klotzen Potion (Bottom-left),
B34F: Klotzen Potion x2 (Top-right), locked door
Return to your room and do whatever forging you need to. I recommend taking
the Goranto, a drill and either a spear or axe with you. When you're ready, go
to the Harbour and talk to Master Sakuro; tell him you're ready and he'll
explain what's going on; apparently the Gold Guild is selling weapons to the
Deigleyans and Sakuro wants to investigate. Varil barges in and insists upon
coming as well since if the Gold Guild really are doing so, he feels somewhat
responsible.
En route to Fort Mirana, the ship is spotted by a Deigleyan patrol, so Sakuro
orders you and Varil to swim to the Fort whilst he lures the patrol away. On
dry land again, Varil rushes off again, so follow him inside Fort Mirana:
G1F: Amulet (Inside, top-right)
G2F: Conductor Rod (Inside, Right)
G3FR: Go straight up
G4FR: Go straight down
G3F: Meet with Varil inside, Stairs (Top-right)
G4F: Work your way outside
G5F: Klotzen Potion & Conductor Rod (Inside, top-right)
G6F: Electric Stone (Inside, center), Stairs (Outside, left)
G7F: Electric Stone (Inside, center)
G8F: Electric Stone & Klotzen Potion (Insider, bottom-right), Stairs (Inside,
top-right)
G9F: Heal Panel (Inside, top-right), Electric Stone & Golden Magatama
(Inside, top-left)
Outside, you'll find Varil eavesdropping in on Lubert and some Deigleyan
soldiers; after the Craftlord spots you, he slings some insults at Varil
about his father, and then the soldiers attack you
[%%%]Boss: Soldier [08k.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 1250 | Dur: 125
Like the last fight against Deigleyan soldiers, there's no need to break
this guy's weapon. He's also a lot easier than the last one was. Block
and combo, block and combo. That's all there is to it.
Win: 3400 Exp
1400 boam
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
They run away where you came from, but other soldiers are coming to aid
them. Run to the left and enter the pipe; you'll call for Varil to come
and join you there.
G1F: After shimmying down the pipe, exit to the Harbour and head to the
right; Varil holds off some more soldiers as Lubert arrives!
[%%%]Boss: Lubert [08k.2][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 1350 | Dur: 120
Lubert is pretty damn fast and the multi-hit Drill attack does a major
amount of damage, so it's tough to box him into a corner for the ritual
destruction by drilling. The best bet is to block his jump attacks and
then let loose as he lands. Like the last Ureksa fight though, there's
no need to break his drill.
Win: 5040 Exp
1800 boam
Lubert's Drill technique
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
With Lubert defeated, Master Sakuro finally shows up to place Lubert
under arrest. Apparently he stole a part of Parista, the Holy Spirit of
Swords, and it's residing in the nearby crate; he intended to give it to
the Deigleyans so they could research whether they could control it.
Suddenly, earthquakes rock Fort Mirana, sending crates flying down from
above. Lubert is smashed by one, as is Sakuro as he pushes Varil out of
the way. One also lands on the crate containing the Partista Portion (Am
I witty or what?) and you're the only one who isn't injured!
[%%%]Boss: Parista [08k.3][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Parista has three main attacks; a flamethrower move that's charged up
(signified by the flashing spines in its back) and some of your moves go
underneath it; a short-ranged lick, and a Gut Chomp... that is, his gut
turns into a giant mouth and bites at mid-to-long range for high damage.
The best tactic for this fight is to run in close with your drill still
equipped and do the multi-hit attack to its gut, and then retreat once
it's done. Keep repeating the process; the drill move goes underneath
the flamethrower so you can avoid that easily. Just be sure to run when
you see its gut convulse.
Win: 29000 Exp
500 boam
Blazing Ore
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
<---[08l] Day 11: A Grieving Sword------------------------------>
The day starts off with a section that depends upon who you took you evening
walk with the previous night. None of them get you items or anything, but they
offer some interesting insight into the other characters.
Once you're back from your "date", you receive the next match notice, your
opponent being Sanary! She comes in and asks you to come to Bron's office,
since she has something she wants to show you both, Meet them there and Sanary
displays her sword, which amazes everyone with how good it is. After she
leaves, you're still a bit put-out by how good the weapon was; Bron sees this
and tells you that your hammer isn't good enough! He suggests you try using
Shintetsu's hammer, and that Amariss probably has it. Also, until you get it,
he won't teach you any new techniques. Not that we need the idiot.
Leave the Silver Guild, but before we being the Hammer quest, head to the
Harbour and get on Bron's ship. Read the book and make sure to learn and forge
the Platinum Lance, as well as any others you may want to.
Now we have a round of SIX special techniques to get!
1) Go to the Cathouse and talk to the old man; he'll give you the Super
Catickles technique.
2) Go to the Sword-loving Knight's house and talk to him; he'll give you the
Buzzsaw Sword technique.
3) Go to the Drill-loving Knight's house and talk to her; she'll give you the
Sweet Cake technique. (This weapon is AWESOME; a max TEC of 255!)
4) Go to the Axe-loving Knight's house and talk to his wife; she'll give you
the Demonic Boneaxe technique.
5) Go to the Technique Seller's house and talk to him; pay 10,000 boam for a
new elemental technique.
6) Go to the Spear-loving Knight's house and talk to her; trade her the
Platinum Lance for another elemental technique.
Now head to your house and talk to Amariss; you explain the situation to her
and she agrees with what Bron said, but tells you that Master Rondeau has her
husbands hammer at the moment. Go to Upper Wystern and visit him; he'll tell
you to go away since you seem so lacking in spirit. However, after listening
to your story, he comments that Shintetsu's hammer is different for every
person. Master Kouren joins in as well; she talks about how fired up Sanary is
about her match with you. Master Rondeau says that he has been summoned, so
they leave, but not before telling you that Master Sakuro now has the hammer.
Go into the Castle 3rd floor and enter the secret door; Sakuro will see you
and agrees to meet you outside. He mentions how he thinks Sanary's
sword-fighting has been rather odd and her improvement far too fast; the
meaning behind her sword is hidden and can't be discovered until you fight
her.
You explain that's why you were told to get Shintetsu's hammer; Sakuro takes
you back to his place and let's you swing it about. You have a little moment
with your inner Shintetsu, realising it's not the hammer that's important,
it's the effort and soul put into forging the weapon. Return to the Silver
Guild and talk to Bron; after yet another cheesy moment, he'll give you the
Messer Blade technique
Head off to the Labyrinth and teleport down to B31F:
B34F: Klotzen Potion (Bottom-left)
B35F: Steel Plate & Klotzen Potion & Martial Ore (Top)
B36F: Klotzen Potion & Martial Ore & Iron Ore (Top-right)
B37F: Teleporter (Top-right)
B38F: Med Kit (Top-left), Klotzen Potion x2 (Top)
B39F: There's two guards blocking the route off here
Return to the Silver Guild and do any necessary forging before heading to the
castle for you semi-final match!
[%%%]Semi-Final: Sanary [08l.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 1580 | Dur: 95
This fight is infuriating; her sword combo's hurt a hell of a lot and she's
fast to boot. However, if you smack her once, she tends to hold her guard a
bit too long, so take that opportunity to shove yer drill in. You don't need
to break her weapon, but it's a really good sword to use for a while, if the
Sweet Drill isn't to your liking.
Win: 7560 Exp
2100 boam
Sanary's Sword technique
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
After the match, Sanary stalks off. You catch up to her in the Castle 1st
floor and she asks to see your weapon. She starts acting weird and then
snatches your weapon and moonwalks (Yes, MOONWALKS) into the Labyrinth. Master
Kouren comes rushing up and you tell her what just happens; she orders you to
go to the Ceremony Hall for a meeting.
Masters Rondeau, Sakuro and Kouren are there along with Razzy and Varil. They
tell you that the earthquakes are caused by Parista's awakening, and that
Shintetsu's swords would no longer seal it completely. Varil gets pissed off
since it's obvious there's something that the Craftlords are still hiding from
you and storms out of the meeting.
<---[08m] Day 12: Spirit Liberation----------------------------->
Back at the Silver Guild, Masters Rondeau and Kouren, as well as Bron, come
into your room. They tell you that there's been no sign of Sanary so far, but
that she's definitely in the Labyrinth. However, they also tell you not to go
looking for her, but to concentrate on the upcoming Tournament final. They
explain that the tournament is just a cover, to distract the populace as the
Craftlords work to reseal Palista. Kouren gives you the Match Notice 5, your
final opponent being Varil, and then they leave.
Go and see the Spear-loving Knight and talk to her; she'll give you the Fish
Hoarder technique.
Bron's disappeared, but there are still techniques you can learn! Go to the
boat and read the book to get any left.
Go to the Labyrinth entrance and talk to the Officer there; he wants to help
but has a duty to not let anyone past him. However, he points you towards
another Officer who may know where another entrance is. Head to the second
floor of the castle and talk to the Officer there; he tells you that there's a
room on the third floor that houses the second Labyrinth entrance. On the
third floor, walk through the main entrance to the Craftlord's chambers and
talk to the Officer there; it's the amnesiac that your mother, Amariss,
helped. He tells you to feel free in sneaking in. Follow the same route you
took to get to the flower garden, but this time go into the doorway just
South-East of the stairs instead.
Inside, you find Libody and Bron have already apprehended Razzy who tried the
exact same thing; you manage to convince them to let you past though!
(NOTE: Bron now returns to his usual place in the Silver Guild, if you want to
learn more techniques from him, though he has no more that aren't in
the book on his boat.)
B39F: Guards gone, Heal Panel (Top-left)
B41F: Klotzen Potion (Bottom-left)
B42F: Klotzen Potion & Martial Ore (Bottom-left), Large Fishhook
(Bottom-right)
B43F: Martial Ore (Left), Klotzen Potion (Top-right)
B44F: Summon Charm & Martial Ore (Top-left), Klotzen Potion (Top-right)
B45F: Teleporter (Top), Med Kit & Amulet (Middle)
B46F: Martial Ore (Bottom), Klotzen Potion & Martial Ore & Machinawyrm Bolt
(Top)
B47F: Klotzen Potion (Top-right)
Apparently, Ureksa was under Parista's control in the first place!
Bullcrap I say, but whatever. He's right in front of you and spoiling
for a fight...
[%%%]Boss: Ureksa [08m.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: 1650 | Dur: 125
I actually found this easier than the previous encouter with Ureksa.
Smack him once to make him bring up his guard and then spin away into
him. Once more, no need to break his spear, since you can get it again
soon.
Win: 8800 Exp
2200 boam
Neo Ureksa Spear technique
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
Sakuro tells you that
Use the Heal Panel and then continue downwards
B48F: Wyvern Talon (Top-left), Klotzen Potion (Middle)
B49F: Bottom-left door (Crystals)
Receive Small Key
Face-to-face with Parista
[%%%]Boss: Parista (1st) [08m.2][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Oh bugger. Your hits all do 1 damage to it, and it doesn't seem to have
much effect!
When it rears its head back, it'll do one of two moves:
Fireball - It breathes out smoke as it rears back; run into the
bottom-right corner and keep running against it.
Lunging Chomp - Its eyes flick left and right a lot; press forwards
into it's hand.
If the head goes off screen but one hand stays on, it'll smash it into
the ground in the bottom-right corner, sending down four rocks onto the
screen.
Parista also has an Arm attack, but only seems to do that when you
manage to get yourself into the bottom-right corner when it's not
attacking; it's signified by it rearing its head back and both hands
going off screen
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
If you hang on long enough, the fight automatically ends. Parista
decides to finish you off via Sanary, but Varil intercedes. For a moment
Sanary wrests back control and gives him her Summonite Gem. Then you
collapse like an idiot.
You wake up in a bed inside a forge room, with Varil, Razzy, Sakuro
and... Kuhrya! Remember him? He's the Holy Spirit of Ice and he was
summoned by Shintetsu to try and return Parista to the spirit world,
Sapureth, but it failed because Parista only wants vengeance upon the
humans now. It turns out Shintetsu knew he and his swords weren't enough
to send Parista back, so he literally put his soul into them to seal him
at least temporarily.
Kuhrya tells you that in order to forge a new sword to defeat Parista
with, it needs Summonite Gems, Summonite Ore (which Sakuro can get) and
the soul of your Guardian Beast!
...
Of course, you don't ACTUALLY have to do that. You can just go get the
three swords Shintetsu forged from Amariss and forge them into one,
along with the "Southern Sword" that Kuhrya was left with.
B50F: There's a Teleporter in the top-right corner; use it to warp to B1F and
exit.
Head back to your house and you'll find several Deigleyan soldiers inside...
being lectured by Amariss! After taking the fight outside and wiping the floor
with one soldier, Bron turns up to take care of the rest. Amariss gives you
the swords so make your way back to Kuhrya's Forge in the Labyrinth:
B50F: Tell Kuhrya that you have the swords and together you forge your choice
of the five weapon types.
B49F:
[%%%]Boss: Parista (2nd) [08m.3][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Basically, just the tactics from the first meeting, but you can actually
damage it now.
Win: 13000 Exp
2400 boam
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
[%%%]Boss: Parista (3rd) [08m.3][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Parista's final form has five attacks:
Hands - Two hands pop out of the ground and then rush from
right-to-left; jump them.
Fists - An impact circle appears on the ground in front of Parista's
face, about a second-and-a-half later, a fist erupts from there;
jump at Parista's face or go to the left.
Sanary - Sanary is bathed in a green light and floats across screen,
firing lasers; either go to the far-left or block.
Face - Parista's face starts glowing green and then projects itself
across the screen; either go to the left or block.
Beam - A glow emits from Parista's mouth before erupting in a beam
that does multiple hits; it's unavoidable, but still doesn't do
much damage.
The rest of the time, just pummel it.
Win: 50000 Exp
2500 boam
Dragon Fossils
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
<---[08n] Day 13: Ad Infinitum---------------------------------->
With Parista having returned to Sapureth, the spirit realm, the crystal
encrusted doors in the Labyrinth are now unsealed, allowing access to a
further fifty levels and several new enemies and bosses, not to mention new
techniques!
Also, if you go to Kuhrya's forge in B50F, you can switch your chosen Guardian
Beast with him, allowing you to forge any and all elemental weapons. But don't
worry, you can switch back to your own any time you want.
Finally, in place of the tournament, there is now an exhibition match at the
castle; it costs 1,000 boam to enter, and you have a continuous string of
eight matches against the following:
Chaves > Kenon > Razzy > Ariel > Lubert > Sanary > Ureksa > Varil
Various prizes can be won, including any of the boss techniques you failed to
get during the main game, as well as the Hammer Head spear technique. It's
also a fairly fast way of getting Mystical Ores if you need them.
B51F: Water Bracelet (Bottom-left)
B53F: Klotzen Potion (Top-right)
B54F: Ancient Bracelet (Bottom-Right)
B56F: Teleporter (Bottom-left), Windproof Shoes (Top-left)
B58F: Martial Ore (Bottom-left)
B59F: Ancient Ring & Demons Rage Swd technique (Right)
B60F: Beast Fossils (Bottom-left), Heal Panel (Top-right)
[%%%]Boss: Evil Metal [08n.1][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Its first incarnation was a walk over, but Evil Metal here is one nasty
piece of work, damage output and sheer toughness having been cranked
right up. A combination of magic and drills do help a hell of a lot in
this battle.
Win: 30500 Exp
5500 boam
Fanged Drill technique (First Encounter)
Hazard Knuckles technique (Second Encounter)
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
B61F: Lightning Amulet (Bottom-right)
B62F: Beast Fossils & Martial Ore (Top-left)
B65F: Marine Bracelet (Middle)
B66F: Teleporter (Top-right), Ancient Boots (Top-right)
B69F: Heal Panel (Top-left), Sniper Lance technique (Top), Beast Fossils &
Martial Ore (Top-right)
B73F: Ancient Necklet (Bottom-right)
B74F: Martial Ore (Bottom-left)
B76F: Teleporter (Bottom-left), Klotzen Potion (Top-right)
B77F: Klotzen Potion x2 & Beast Fossils (Top-right)
B78F: Klotzen Potion (Middle)
B79F: Martial Ore (Top-right), Beast Fossils & Klotzen Potion x2 (Top)
B80F: Med Kit (Top-right), Heal Panel (Bottom-right)
[%%%]Boss: Omen Fish [08n.2][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
You remember that awesome tactic from earlier when you fought bosses of
this type? Well, it still works. Just jump forwards and attack, jump
back and attack, wait, repeat. Nice and easy.
Win: 48000 Exp
8500 boam
Giant Fork technique (First Encounter)
Skull Crusher technique (Second Encounter)
[%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
B81F: Klotzen Potion (Top-right), Beast Fossils & Angelic Blade technique
(Top-left)
B82F: Klotzen Potion & Med Kit & Dragon Fossils (Bottom-left)
B84F: Craftlord Boots (Bottom-left)
B85F: Martial Ore & Dragon Fossils (Bottom-right)
B86F: Teleporter (Top)
B87F: Beast Fossils & Martial Ore (Middle)
B89F: Heal Panel (Top-left)
B90F: Craftlord Rin & Martial Ore (Bottom-right)
B94F: Med Kit & Windproof Boots (Top)
B96F: Teleporter (Bottom-left)
B97F: Dragon Fossils (Top-right)
B99F: Heal Panel (Bottom-right)
B100F: Storm Amulet & Craftlord Amulet & Craftlord Bracer (Top-left), Beast
Fossils & Dragon Fossils & Lord Spear technique
[%%%]Boss: Inferno Kirin [08n.3][%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%]
HP: ???
Inferno Kirin's moves are just like that of its weaker counterpart:
Rears back - stones fall; guard or run.
Off screen high - possible change of side, or swoops.
Off screen low - sonic boom; run or time jump.
What this fight really comes down to though, is your preparation.
Typically, you should be at level 70 or higher, bearing three weapons
all with their TEC maxed out. I recommend bringing some of the following
weapons:
Aqua Fork (DUR of 240, TEC maxed out at 75, Water element)
Demon Quencher (DUR of 130, TEC maxed out at 155, Water element)
Haven Axe (DUR of 200, TEC maxed out at 70)
Superconductor (DUR of 200, TEC maxed out at 200)
My personal favourite is the Aqua Fork, though the Superconductor comes
a close second. You should also make sure that you have Enchant Aqua and
Weapon Shield equipped as active spells before entering the battle.
For non-Water element weapons, cast Enchant Aqua upon them. When
fighting, wait until your weapon's DUR goes down to 3-5, before casting
Weapon Shield upon it; if you don't have many casts of Weapon Shield
left, save them for naturally Water element weapons, since casting
Weapon Shield upon a weapon which already has Enchant Aqua cast upon it,
Weapon Shield will replace it.
Win: 65000 Exp
20000 boam
Saintly Sword technique
< [13] Sidequests >
\ =============================== /
<---[13a] Day 02------------------------------------------------>
Random - Head towards the castle, but go to the left between the third
and fourth arches; keep talking to the old man.
He'll give you three Mystic Ores
Cats - Go to the West side of Lower Wystern and enter the North-Eastern
house.
Talk to the Old Man here and he says that he's looking for a cat
to give to his grand daughter.
Go to the Wystern Harbour; talk to the man here and he says that
he needs to give his cat away.
Return to the Cat-lovers house and tell the old man there's a
cat being given away at the Harbour.
He'll give you an elemental technique
Drills - Answer Sanary's impromptu quiz to win a Matchbox, or find one
from a crate/Pumpkeeno.
Go into the water of Lower Wystern and head for the South-most
house; talk to the man in here and give him the Matchbox.
He'll give you an elemental technique.
<---[13b] Day 03------------------------------------------------>
Swords - Go to the house just North-West of the Silver Guild (in the
water).
Talk to the man here and ask him questions.
He'll give you an elemental technique.
Spears - Break Varil's Spear in battle.
Forge it back in the Silver Guild, but do not equip it.
Go up to Middle Wystern and enter the house South-East of the
closed Items Shop
Trade Varil's Spear to the woman.
She'll give you an elemental technique.
Axes - Break Kenon's Axe in battle.
Continue this quest tomorrow.
<---[13c] Day 04------------------------------------------------>
Random - Go up to Middle Wystern.
Talk to the man behind the closed Items Shop.
He'll give you an Iron Ore.
Tech Seller - Go up to Middle Wystern and enter the house South of the Gold
Guild.
Talk to the man inside and pay 1,000 boam.
He'll give you an elemental technique.
Axes - Forge Kenon's Axe, but do not equip it.
Go up to Middle Wystern and enter the house South-East of the
Tech Seller's.
Talk to the man here and trade him Kenon's Axe.
He'll give you an elemental technique.
Old Couple - Go up to Middle Wystern and enter the house East of the
Axe-lovers house/South-West of the Spear-lovers house.
Talk to the Old Man and he'll tell you his son will give you a
new technique when he returns.
Continue this quest tomorrow.
Knuckles - Break Razzy's Knuckles in battle.
Continue this quest tomorrow.
<---[13d] Day 05------------------------------------------------>
Knuckles - Forge Razzy's Knuckles, but do not equip them.
Go to the house North-East of the Silver Guild.
Talk to the man here and trade him the Razzy's Knuckles.
He'll give you an elemental technique.
Old Couple - Return to the Old Couple's house.
Talk to the Young Man.
He'll give you an elemental technique.
Drills - Break Ariel's Drill in battle.
Continue this quest tomorrow.
<---[13e] Day 06------------------------------------------------>
Drills - Forge Ariel's Drill but do not equip it.
Go to the Drill-lovers house.
Trade her Ariel's Drill.
She'll give you an elemental technique.
Cats - Go to the Cat-lovers house.
Talk to the man; he'll say he wants to give some of the cats
away.
Go to the Harbour and talk to the man there; he's a cat
collector.
Return to the Cat-lovers house.
Tell the man that there is someone who is looking for cats at
the Harbour.
He'll give you an elemental technique.
<---[13f] Day 07------------------------------------------------>
Random - Go up to Middle Wystern.
Talk to the man just South-West of the Items Shop.
Say that you believe him.
He'll give you a Deep Sea Ore.
Swords - Go to the Sword-lovers house.
Equip only swords.
Talk to him.
He'll give you an elemental technique.
Spears - Forge a Murder Pole, but do not equip it.
Go to the Spear-lovers house.
Trade her the Murder Pole.
She'll give you an elemental technique.
Knuckles - Go to the Knuckle-lovers house.
Talk to the man and the boy.
Continue this quest tomorrow.
(This may be actually completely unnecessary)
Old Couple - Go to the Old Couple's house.
Talk to the old woman and answer yes.
Continue this quest tomorrow.
<---[13g] Day 08------------------------------------------------>
Random - Go up to Upper Wystern.
Go South and talk to the man in green there.
Offer to help him.
Talk to all six workers on this floor (five to the right, the
last is in the bottom-left).
Talk to the first man again.
He'll give you Spiked Shoes.
Old Couple - Go to the Old Couple's house.
Talk to the old woman.
She'll give you an elemental technique.
Tech Seller - Go to the Tech Seller's house.
Pay him 5,000 boam.
He'll give you an elemental technique.
Axes - Go to the Axe-lovers house.
He is gone but his wife remains.
Talk to her and agree to listen.
Continue this quest tomorrow.
Spears - Break Ureksa's Spear in battle.
Continue this quest tomorrow.
<---[13h] Day 09------------------------------------------------>
Spears - Forge Ureksa's Spear, but do not equip it.
Go to the Spear-lover's house.
Trade her Ureksa's Spear.
She'll give you an elemental technique.
Knuckles - Go to Bron's office.
Talk to the boy in the bed.
Go to the Knuckle-lovers house.
Talk to the man; tell him you saw his son at the Silver Guild.
He'll give you an elemental technique.
Axes - Go to the Axe-lover's house.
He's still gone.
Talk to his wife and once more agree to listen.
Continue this quest tomorrow.
Journal - Defeat Ureksa a second time.
Return to the jail cell.
Read the journal; your Guardian Beast will try to grab an item,
but it falls down.
Return to the dungeon; an Ancient Ring can now be found in a
chest.
<---[13i] Day 10------------------------------------------------>
Drills - Forge a Terra Rotor, but do not equip it.
Go to the Drill-lover's house.
Trade her the Terra Rotor.
She'll give you an elemental technique.
Cats - Go to the Cat-lover's house.
Talk to the girl and the old man.
Go to the Harbour.
Talk to both cats here.
Return to the Cat-lover's house.
Tell the old man you saw the cat at the Harbour with another
cat.
He'll give you an elemental technique.
Axes - Go to the Axe-lover's house.
He's still gone.
Talk to his wife and once more agree to listen.
Continue this quest tomorrow.
<---[13j] Day 11------------------------------------------------>
Spears - Forge the Platinum Lance, but do not equip it.
Go to the Spear-lover's house.
Trade her the Platinum Lance.
She'll give you an elemental technique.
Tech Seller - Go to the Tech Seller's house.
Pay him 10,000 boam.
He'll give you an elemental technique.
Cats - Go to the Cat-lover's house.
Talk to the Old Man.
If you completed the Cat quests on days 2, 5 and 10, he will
give you the Super Catickles technique.
Swords - Go to the Sword-lover's house.
Talk to the man.
If you completed the Sword quests on days 3 and 7, he will give
you the Buzzsaw Sword technique.
Drills - Go to the Drill-lover's house.
Talk to the woman.
If you completed the Drill quests on days 2, 6 and 10, she will
give you the Sweet Drill technique.
Axes - Go to the Axe-lover's house.
Talk to his wife.
If you completed the Axe quests on days 4, 8, 9 and 10, she will
give you the Demonic Boneaxe technique.
<---[13k] Day 12------------------------------------------------>
Spears - Go to the Spear-lover's house.
Talk to the woman.
If you completed the Spear quests on days 3, 7, 9 and 11, she
will give you the Fish Hoarder technique.
<---[13m] Day 13------------------------------------------------>
Exhibition - Go to the castle.
Talk to the Officer who normally admits you for the tournament.
Defeat all eight opponents in under two minutes.
You can win the following:
Chaves's Sword technique
Kenon's Axe technique
Razzy's Knuckles technique
Ariel's Drill technique
Lubert's Drill technique
Sanary's Sword technique
Ureksa's Spear technique
Ureksa's Spear EX technique
Neo Ureksa's Spear technique
Varil's Spear technique
Hammer Head technique
Med Kits
Mystic Ores
Bestiary - Enter the Labyrinth.
Complete the Bestiary (Fight one of all seventy-seven monsters).
Leave the Labyrinth.
An Officer will give you the Feather Axe technique.
Destruction - Enter the Labyrinth.
Smash every barrel and crate within.
Leave the Labyrinth.
An Officer will give you the Skull Knuckles technique.
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