Round 1 || FrostClan Roles
Innocents
Deputy - An innocent cat who looks to see what team a cat is on each night. However roles such as the Starspeaker, Copycat, and Lead Traitor will appear as unknown while the beloved Puppet role will appear as a traitor.
Medicine Cat - An innocent who can attempt to heal a cat each night.
Starspeaker - An innocent who is able to speak to the dead and possibly receive information that was sealed away with their death.
Heavenbound - An innocent who once per game will be able to revive a fallen clanmate.
Lookout - An innocent who is able to watch a cat each night to see if they have a visible night action.
Seeker - An innocent who is able to compare two cats per night to see if they share allegiance in teams.
Sharpclaw - An innocent who once per game will be able to lash out and kill in an attempt to weed out a traitor.
Cave-Guard - An innocent who is able to defend someone during the night. The first attack won't kill them, but if not healed, the second will.
Elder - An innocent who is able to mute a cat during the day, preventing them from possible helping or defending themselves.
Warrior (x2) - An innocent who's only jobs are to help the clan weed out the traitors and stay alive. *They can become more aware later on.*
Neutrals
Survivor - A paranoid individual that will kill all who visits them. *They can become more dangerous later on.*
Jester - An individual that wishes to cause chaos by getting exiled and coming back to haunt those who wronged them.
Copycat - An individual that copies someone and takes up their role alongside them.
Rivaler - An individual that pits two people against each other, causing them to not agree on voting and actions. If one dies, the other is briefly invincible.
Brightheart - An individual that pairs two people together, making them aware of each others roles and dependent on the other for survival.
Puppet - An individual who chooses a side at the beginning of the game and sends riddles in an attempt to help them.
Traitors
Lead Traitor - The head of the traitor group. Their vote is worth double in the kill-vote.
Traitor Lookout - The spy of the traitor group. They watch one person every night to look for actions.
Traitor Deceiver - The framer of the traitor group. Every night, they make one person appear as suspicious and with an action.
Traitor Thief - The thief of the traitor group. They can steal information from others, at the cost of leaving behind evidence.
Traitor - No special traits, only participates in the kill vote.
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