Bio/Love Interest

Background -

Born to Godzillo and Ryukyu, Y/n was expected to inherit the powerful, majestic quirks of his parents. However, his unique quirk, influenced by his father's monstrous genes, led to his early ostracization. His black sclerae and purple irises made him a target for bullying, as his peers viewed him as monstrous and frightening.

As Y/n grew older, his blindness fully developed due to his quirk's unique physiology. This only deepened the divide between him and others, but it also honed his determination to overcome his limitations. Y/n devoted himself to mastering his quirk, finding innovative ways to use the Frenzy Virus to his advantage.

Despite his struggles, Y/n's tenacity caught the attention of All Might, who saw in him the same unyielding spirit that made him a great hero. All Might chose Y/n as the next successor of One For All, believing that his experiences and character would make him a beacon of hope.

Name - Y/n Tatsuma

Hero Name - The Blind Frenzy Hero - Frenzied Eclipse

Age - 17

Eye Color - Purple irises with black sclerae

Hair Color - Jet Black with Dark Purple Streaks

Height - 175 cm

Weight - 70 kg

Gender - Male

Weight - 70 kg

Blood Type - A-

Birthday - September 14th

Gender - Male

Hobbies - Drawing while listening to music

Appearance -

Y/n has a striking and eerie appearance. His eyes are his most distinctive feature: he has purple irises with black sclerae, making them unsettling yet mesmerizing. His jet-black hair is messy and wild, with streaks of dark purple running through it, as if the corruption of his quirk is physically manifesting. His skin is pale, and he has a lean but muscular build, honed from years of enduring harsh conditions, when training with his parents. He often wears a dark, form-fitting suit made of reinforced material to help control and contain the energy his quirk generates. Y/n's eyes glow in a bright purple hue similar to Gore Magala's during the activation of his quirk, giving him a sinister and predatory aura.

Hero Costume -

Y/n's hero costume is a black, high-tech suit with reinforced flexible armor over his chest, arms, and legs, designed to handle the strain of his transformations. The suit has dark purple accents, and his wings and claws emerge freely when his quirk is activated. His mask covers the upper half of his face, giving him a mysterious, predatory look, and it includes an air filter to protect him from his own Frenzy Virus when he uses it in enclosed spaces, even though he is immune to his own Frenzy Virus. He even has a hood to hide his face as well, it has a dragon-like design, with sharp edges and a sinister look. Y/n's eyes glow in a dark purple hue similar to Gore Magala's during the activation of their quirk, giving them a sinister and predatory aura.

Personality -

Y/n is quiet and reserved, keeping to himself most of the time. Due to the bullying he suffered, he has trust issues and struggles to open up to others. He often questions his own worth, afraid that his quirk may be more of a curse than a blessing. His greatest fear is losing control and hurting those around him, which makes him hesitant to fully utilize his abilities. Y/n has a lot of pent-up rage, both from the bullying and the destructive nature of his Quirk. He tries to manage it but struggles with anger, especially in stressful situations. When he fights, he unleashes a darker, more savage side, allowing the predatory instincts of the Gore Magala within him to surface.

Despite this, Y/n has a deep well of determination and a strong sense of justice. He's fiercely protective of those he cares about, even if he doesn't show it outwardly. While his past has made him somewhat cynical, he still believes in the potential for others to change and grow, though he doubts that possibility for himself. Y/n constantly struggles with the fear that he might become like his parents. He sometimes feels unworthy of being All Might's successor and worries that his quirk might push him over the edge. This leads to an internal battle of controlling his quirk while striving to embody the ideals of a true hero.

Looks/Hair Style - 

Casual Clothes -

Quirks - Gore Magala & Frenzied Affliction/One For All

Quirk Type - Transformation/Emitter/Mutant Hybrid

Quirk Range - Close-Medium-Long Range

Quirk Description -

Y/n's Quirk allows him to transform into a monstrous form resembling the Gore Magala, a terrifying, nightmarish elder dragon from ancient myths, while also allowing him to emit a dangerous dark miasma-like substance from their body, which mimics the properties of Gore Magala's Frenzy Virus. The quirk also gives Y/n an enhanced physical body with speed, strength, and agility far beyond most humans, as well as a specialized organ that compensates for his blindness. This organ allows him to "see" the environment through an advanced form of echolocation, similar to a Gore Magala's senses.

This quirk grants him incredible physical power, heightened senses, and the ability to emit a dark miasma mist, virus-like substance called the Frenzy Virus, which can cause those exposed to it to become more aggressive and lose self-control. The mist spreads quickly and has both offensive and tactical uses, severely affecting those who come into contact with it. This quirk comes with various stages of escalation depending on how much mist is emitted and the proximity of enemies. This mist affects his opponents' emotional states, making them feel fear, anger, and confusion. Prolonged exposure can lead to a berserk state in weaker enemies.

In this state, Y/n can fly, slash through obstacles, and unleash powerful blasts of dark energy. However, his Frenzy Quirk is unstable, and if he loses control, he risks succumbing to his darker instincts, potentially hurting those around him. The transformation amplifies his emotions, making anger or fear dangerous triggers. If fully overwhelmed by the Frenzy, he can evolve into a more powerful but berserk version, similar to the Shagaru Magala, making him extremely hard to contain.

Abilities -

Sensory Organ (Dark Sense) : Due to his blindness, Y/n has a specialized organ within is head similar to that of the Gore Magala feelers, allowing him to "see" his surroundings by detecting fluctuations in energy, movement, and even emotions. This organ grants him a form of echolocation, enabling him to perceive the world in intricate detail, even more accurately than a typical human's vision. This sensory ability works like a radar, giving him a 360-degree view of his environment, which is far more sensitive and precise than normal sight. This organ also allows him to sense hidden or camouflaged enemies.

Blindness & Echolocation : Despite being physically blind, Y/n's specialized organ grants him a 360-degree sense of his surroundings, more accurate than regular sight. His purple irises and black sclerae are a result of this mutation, giving his appearance an eerie, dragon-like quality. However, because this echolocation is dependent on sound waves and vibrations, sudden or complete silence can hinder his ability to "see."

Frenzy Field : A field created by the harmless pathogen spreading from Y/n, and its connection to the Frenzy Virus, an integral part of his Gore Magala quirk. "Field" suggests the idea of creating a sensory zone around him, which he uses to perceive his surroundings in 3D. The pathogen would be spread unconsciously or at will, carried by air currents, and subtly attaching itself to surfaces, people, or objects within a certain radius. It would continuously feed back data to Y/n, creating a real-time, three-dimensional map of his surroundings. This would allow him to "see" without relying on traditional sight, compensating for his blindness and giving him an incredibly sharp spatial awareness.

Fighting Style : Y/n has been trained in close combat, relying on his claws and wings to fight in a wild, unpredictable style that reflects his quirk's chaotic nature.

Quirk Synergy with One For All : One For All amplifies Y/n's physical capabilities to extreme levels. When combined with his Gore Magala quirk, his dark scale armor becomes denser, and his energy attacks grow more devastating.

Frenzy Virus Manipulation : Y/n can emit a black, swirling mist from his body that spreads a frenzy-inducing virus. Y/n can spread the Frenzy virus through direct physical contact or by unleashing it in waves during battle. When infected, enemies become more reckless and aggressive, but prolonged exposure can cause them to lose their ability to think rationally, which Y/n tries to avoid unless absolutely necessary.

Black Scales & Armor : His body can be partially or fully covered with dense black scales, offering significant protection and enhancing his physical strength.

Dark Wings & Tail : When fully transforming, Y/n can manifest shadowy wings and a spiked tail similar to Gore Magala's final form. These grant him temporary flight and improved agility, while the tail acts as a powerful weapon.

Frenzy Mode : When Y/n absorbs enough frenzy from others or loses control of his own emotions, he enters a berserk state that greatly increases his physical attributes, but risks him becoming feral. In this state, his appearance becomes more monstrous, and he struggles to maintain his humanity.

Sensory Overload : His heightened senses allow him to perceive the aura and intentions of those infected by his quirk, giving him a strategic advantage in combat.

Heightened Senses : When surrounded by the mist, the user experiences a dramatic increase in their physical senses, particularly sight, smell, and sound. Their body reacts like a predator honing in on prey, making them more efficient in combat situations. These heightened senses allow the user to detect even the smallest movements and anticipate enemy attacks. His dark purple eyes can see in infrared, allowing him to track heat signatures even through walls.

Corruption Influence : Prolonged exposure to the mist creates lasting effects on the victim, weakening their immune system, stamina, and resolve. In severe cases, it can drain the willpower of weaker-willed individuals, allowing the user to subtly manipulate or control their behavior as their mental state deteriorates.

Frenzy Transformation : If the battle becomes too intense, the user can allow themselves to be infected by their own mist, leading to a physical transformation similar to Gore Magala's "Shagaru" state. In this state, the user's skin becomes darker, and they develop black, scale-like armor that grants enhanced durability, strength, and flight-like capabilities through wing-like structures. However, this transformation is difficult to control and risks losing their sense of self, making them more prone to acting on instinct than logic.

Dark Tendrils : The mist can also condense into solid, sharp tendrils that the user can manipulate in battle. These can be used for both offensive purposes, slashing and grabbing opponents, or defensive purposes, creating barriers or binding enemies.

Monstrous Transformation : His Gore Magala form gives him increased strength, speed, and durability. He also gains wings, allowing for flight, and his claws and tail are deadly in close combat. However, the longer he stays in this form, the more he risks losing control.

Dark Energy Blasts : In his transformed state, Y/n can fire powerful beams of dark energy from his mouth or hands. These blasts are extremely destructive but difficult to aim if he's losing control of the Frenzy.

Berserk Mode (Shagaru Magala) : If Y/n is pushed too far, either emotionally or physically, he can enter a Berserk Mode, evolving into a form similar to Shagaru Magala. In this state, his power skyrockets, but he becomes a danger to everyone around him, including his allies. His intelligence drops, and he becomes more beast than man, focusing purely on destruction.

Signature Moves -

Frenzy Overdrive : Y/n unleashes the full power of his frenzy virus, creating a massive storm of black mist around him. In this form, he gains incredible speed and strength, but it takes a toll on his body and mind. If not controlled properly, this move could leave him in a feral state for an extended period.

Dark Rampage : A devastating technique that unleashes all of his pent-up rage and fear in a massive wave of dark energy, obliterating anything in its path. He uses this as a last resort because it causes tremendous collateral damage, and he loses control momentarily afterward.

Frenzied Overdrive : By tapping into both One For All and his berserk form, Y/n can momentarily increase his power to near-infinite levels. In this form, his wings become massive and ethereal, and his body is enveloped in black and purple energy. However, it is highly dangerous for both Y/n and his surroundings, as he risks permanent damage to his body and mind if used for too long.

Drawbacks -

Overuse Leads to Self-Corruption : The more mist the user generates, the more it affects them. Overusing the quirk can lead to unintended Frenzy effects on the user themselves, leading to reckless decisions and a potential loss of control. In extreme cases, they can spiral into a berserker-like state, endangering allies and themselves.

Emotional Instability : The abuse he suffered as a child has left him emotionally scarred, making it difficult for him to fully connect with others. Stress or trauma can trigger instability in his quirk.

Antidote : The effects of Frenzied Affliction can be mitigated with specialized antidotes or medical interventions. Strong-willed individuals with mental fortitude can resist or even adapt to the mist's effects.

Range and Concentration : The mist has a limited effective range, and the user must remain focused to maintain control of it. If the user loses concentration, the mist dissipates, weakening its effects.

Gore Magala Form -

Gore Magala Form Size -

Roar -

https://youtu.be/BT5yraBEg1Q

Parents -

Father : Godzillo

Quirk : Toho

Description : Godzillo's Quirk gives him the attributes of a kaiju; in addition to his lizard-like appearance, he is very large and very strong.

Mother : Ryuko Tatsuma

Quirk : Dragon

Description : Ryuko's Quirk gives her the ability to transform into a large western dragon. This form grants her a good increase in strength and durability, powerful jaws and claws, and wings which allow her to fly.

Relationships - 

Parents : Godzillo and Ryukyu are proud of Y/n, though they regret not protecting him better from societal judgment. They continue to support him in his heroic journey.

Classmates : Y/n struggles to connect with his peers due to his intimidating aura, but those who look past his appearance, like Iida and Uraraka, become close friends.

All Might : Y/n views All Might as a mentor figure, striving to live up to his expectations as the next Symbol of Peace.

Motivation -

Breaking the Cycle of Abuse and Villainy : Y/n's core motivation is rooted to prove that one's Quirk does not define their destiny. Y/n wants to show that no matter how dark or dangerous one's Quirk might seem, they can still use it for good. 

Desire for Redemption and Belonging : Y/n seeks personal redemption. He constantly struggles with the fear that his own darkness, represented by his destructive quirk, could overtake him and lead him down the same path as others. He wants to prove, both to himself and others, that he can use his powers for good and find a place where he belongs. In a society that often marginalizes those with Quirks that seem villainous, Y/n also yearns for acceptance and understanding. He wants to show others, especially those like him, that they have a place in the hero world and can be more than the stereotypes associated with their powers.

Protecting Others from the Fate He Suffered : Having experienced bullying, isolation, and fear, Y/n is deeply empathetic toward those who are outcast or victimized by society. His motivation extends to protecting those who cannot protect themselves, particularly those who are marginalized due to their Quirks. He understands the emotional and mental toll of being treated as a potential villain simply because of one's abilities, and he wants to ensure that others don't have to endure the same fate.

Ideals -

Quirks Don't Define Character : One of Y/n's core beliefs is that a Quirk does not determine whether someone is a hero or a villain. He fights against the societal tendency to judge people by the nature of their Quirks, insisting that it's one's actions, choices, and heart that define their true character. He often speaks out against the unfair treatment of people with so-called "villain-type" Quirks, advocating for a more nuanced understanding of individuals and their circumstances. His own journey toward becoming a hero despite his deadly powers is a testament to this ideal.

Empathy and Understanding : Y/n believes that empathy is key to heroism. His difficult upbringing has taught him that people aren't born evil, many are driven to villainy because they feel misunderstood, neglected, or abandoned by society. He seeks to understand and reach out to others, whether they're heroes, civilians, or even villains, in the hope that through compassion, more people can be saved from turning down the wrong path, but he even he knows when someone is beyond saving. This belief could put him at odds with some of his more traditional classmates or even Pro Heroes, who might see villains in a more black-and-white way. However, Y/n remains steadfast in his conviction that understanding people's pain can prevent more tragedies.

Challenging the Status Quo : Y/n recognizes that the hero society is flawed, particularly in the way it marginalizes those with dangerous or villainous Quirks. He is motivated to change the system from within, believing that true heroism means fighting for everyone, even those who are feared or misunderstood. He's not afraid to question authority or challenge the established norms of heroism, especially when he sees them as unjust. While he respects the ideals of All Might and his peers, he's determined to make hero society more inclusive and just, so that people like him are no longer treated as potential threats simply because of the nature of their Quirks.

Goals -

Proving Himself as a Hero : Y/n's immediate and long-term goal is to prove to himself and the world that he can be a hero, despite the stigma surrounding his Quirk. He wants to demonstrate that he's worthy of the mantle All Might entrusted to him, not just because of his power but because of his heart and ideals. He seeks to use his Quirk, to protect rather than harm, and to show that even powers associated with destruction can be wielded for good. This journey will require him to master his Quirk, overcome his personal demons, and gain the trust of both the public and his peers.

Advocating for Outcasts and Those with Villainous Quirks : Y/n aims to become a champion for those who are outcasts, particularly individuals with villainous or dangerous Quirks. He wants to create a society where people aren't judged or cast aside because of the nature of their powers but are given the opportunity to prove themselves. He could work toward establishing programs that help train and support people with villain-type Quirks, offering them guidance, mentorship, and a path toward heroism. His ultimate dream might be to create a world where no one feels they have to turn to villainy because they're rejected by society.

Ending the Cycle of Villainy : On a broader scale, Y/n's goal is to end the cycle of villainy and abuse that he personally experienced. He believes that society creates villains through neglect, misunderstanding, and fear, and that by addressing these issues, fewer people will fall into the villain lifestyle. He would work toward building bridges between heroes and those on the fringes of society, including former villains or vigilantes, advocating for second chances and rehabilitation over punishment and exclusion.

Stats -

Power : 5/5

Y/n's raw physical power is immense due to the combination of his powerful quirk and One For All. His quirk gives him overwhelming destructive capability, and One For All further enhances his strength to the level of other top-tier heroes. His strength allows him to overpower even formidable enemies with brute force when necessary, making him one of the strongest students in Class 1A.

Speed : 4/5

Y/n's speed is impressive, though not his primary focus. With One For All, his speed has significantly increased, allowing him to close gaps between him and opponents quickly. Additionally, his quirk gives him an acute awareness of his surroundings, which helps him anticipate attacks and react faster. However, his focus on power slightly detracts from achieving peak speed like some of his classmates.

Technique : 4/5

Y/n's technique has evolved through his training with One For All and the use of his quirk. He relies on a combination of raw power and tactical approaches during battle, adapting his fighting style to suit different situations. While not as technically refined as someone like Midoriya, Bakugo or Todoroki, Y/n's use of power and finesse in sync with his quirk makes him a formidable fighter.

Intelligence : 4/5

Y/n is sharp and perceptive, especially when it comes to strategy and combat. His experience growing up in an environment with pro-hero parents has honed his ability to think on his feet, and he's capable of assessing the strengths and weaknesses of opponents quickly. His intelligence is not necessarily academic, but rather situational and tactical, allowing him to adapt to different challenges during battle.

Cooperativeness : 3.5/5

Y/n's past of neglect and emotional scars make it initially difficult for him to open up and fully trust others. While he has strong bonds with people like his parents and All Might, he can be somewhat reserved and prone to handling things on his own, feeling the need to shoulder responsibility. However, he gradually grows to work well in a team, especially after witnessing the importance of teamwork in high-stakes situations like the USJ incident and other battles alongside his classmates.

***

Love Interest -

Name - Fuyumi Todoroki

Hero Name - Snowlight

Height - 185 cm

Age - 22

Gender - Female

Eye Color - Grey

Hair Color - White with Crimson Streaks

Occupation - Part Time Pro-Hero/UA Teacher

UA Subject Specialty - Hero Ethics/Rescue Techniques

Quirk - Frost

Quirk Description - Fuyumi inherited her mother's ability to generate ice, to both coat herself in it and blast it out.

Hero Work - Fuyumi's part-time Pro Hero work would focus on rescue and disaster relief rather than combat-heavy missions. Her quirk and personality would make her perfect for freezing fires, stabilizing structures, and comforting civilians.

Hero Costume - 

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