New Rules!
SURPRISE!
Congratulations for making it to 100 days of UnitedClan Extreme! Unfortunately, it hasn't exactly been... extreme, so from now on, we'll be making the game harder!
Patrols
Border patrols will now once again require 4 cats instead of 3. The command and the energy used will stay the same.
Skill Levels
The amount of prey and herbs cats can get will now change.
HuntingSkill
HuntingSkill Level 0: 0 prey
HuntingSkill Level 1: 0-1 prey
HuntingSkill Level 2: 0-2 prey
HuntingSkill Level 3: 0-3 prey
HuntingSkill Level 4: 1-2 prey
HuntingSkill Level 5: 1-3 prey
ForagingSkill
ForagingSkill Level 0: 0 herbs
ForagingSkill Level 1: 0-1 herbs
ForagingSkill Level 2: 0-2 herbs
ForagingSkill Level 3: 0-3 herbs
ForagingSkill Level 4: 1-2 herbs
ForagingSkill Level 5: 1-3 herbs
Fatigue and Night Guard
Cats can now guard the camp overnight to keep watch for any attacks! A minimum of 3 warriors will need to guard the camp each night with the command /guard camp, which takes one energy. If not enough cats guard each night, the camp is more likely to be attacked.
Guarding the camp overnight means that your cat will be tired the next morning. Your cat will have sleep deprived in their stats the next day, which means they won't have any energy to do any tasks.
Rabies
Cats will now have the rare chance to get rabies from bite wounds after an attack. Once they are infected, they will unfortunately have to be exiled from the clan to prevent the disease from spreading. If the infected cat is not exiled on the day they are bitten, the disease will pass on to a new cat every day. As a symptom of being rabid, the cat will start to become more aggressive and kill a clanmate each day if not exiled in time. In order to exile a cat, at least half of the clan will need to submit the command /exile (cat's name). This command will not use any energy.
Hayfever
Hayfever is a new sickness that will be introduced in the game! Cats will be able to catch this sickness in newleaf and greenleaf, and it has a chance of passing on to other cats if not treated promptly. Warriors with hayfever will have a -1 hunting penalty due to sneezing, which scares away the prey. It will take 6 herbs to heal infected cats and requires HealingSkill Level 3.
We hope the new changes made to the game will keep it interesting and exciting!
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