Rush (DOORS) Evil Monster Ch599
Rush is a major hostile entity in DOORS, being the quaternary antagonist. It is one of the most frequent threats in The Hotel and The Mines.
Tier: At least 9-C, High 8-C via Environmental Destruction
Classification: Hotel Entity
Powers and Abilities: Superhuman physical characteristics, teleportation (Dissappears after going through a closed door), inorganic physiology (Type 1; Is a 2D entity), smoke manipulation (Emits a smoke like texture off its body), technology manipulation (Its appearance is hinted by its light flickering), sound manipulation (It's scream and speed combined causes lights to break)
Attack Potency: At least Street level (Can kill The Player in one shot at full health), Large Building level via Environmental Destruction (Rush's arrival causes earthquakes of this magnitude in The Mines)
Speed: Superhuman (Rushes through multiple rooms extremely fast in short time frames)
Lifting Strength: Unknown
Striking Strength: At least Street level
Durability: At least Street level (Although never physically attacked, it should scale to its attack potency)
Stamina: Unknown
Range: Extended Melee Range physically (Kills The Player at a pretty far proximity)
Intelligence: Unknown
Weakness: Rush can easily be avoided by hiding in closets and by its flickering lights and screams. Rush can be banished by the Crucifix, rendering it gone for a while.
Notes:
•Unofficial name, as the name "Rush" is given to it by the Player.
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