Afimararry and Sisany Houses
Afimararry Institute of Magics
As previously explained, the houses of Afimararry are based on what the person wants to become.
Guardian, Healer, Protecter, or Alchemist
Guardian and Protecter do sound the same, but are not!
Guardians protect the Gates of Vovena that are said to be Shaman made magic amplifiers that grant the user godly power. Guardians are suited to Alchemist made amplifiers that are guarded with extreme security to fend off any greedy magic users that one one. There are six, one for each god.
Protecters are the ones who are like the police, they defend the people and will be the ones enlisted into the army when the time comes to fight- which usually never happens.
Healers are commonly Vövla because it's the most discreet job to get so that Chiadan doesn't find them. However, they are incredibly powerful healers, often healing what is usually deemed impossible.
Alchemists are the inventors of this world, creating more magical advancements to society.
Then there's the other species, the Joutnn, the Naturalists, the Vövla, and the Druids. I've explained the Völva, Druids, and Joutnn, but the Fawns and Satrys are quite different. They have the antlers of a deer, and sometimes the legs of one to. Their magic is much like the Druids except they are born of the earth itself.
Now onto the House System.
For Afimararry, the house names are quite boring.
•Guardian
•Protecter
•Healer
•Alchemist
The Guardian House is red and brown, and the house mascot is a raven
The Protecter House colors are green and silver, and the house mascot is a fox
The Healer house colors are blue and gold, and the house mascot is a owl
The Alchemist house colors are purple and bronze, and the house mascot is a badger
Sisany, Academy of the Arcane
The Four Houses of Sisany are race based, Vövla, Joutnn, Naturalist, and Druid
The Völva house colors are red and black, and the house animal is a wolf
The Joutnn house is colors are blue and gray, and the house animal is a mountain lion
The Naturalist house colors are yellow and brown, and the house animal is a stag
The Druid house colors are green and bronze, and the house animal is the eagle
The coats are like the military style of the witches in the northern continent, I imagine the style like this
The first color being the house one belongs to, and the second as the trimming.
In the north it's once again, the main color is the royal house you represent and the trimming is your magical ability
•Red= fire/light
•Water= water/ice
•Gray= air/weather
•Brown= earth/metal
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