The survivor

(Survive is the main thing)

Armed with a shotgun , pistol and knife, probably the most normal class (Aside from Hunter). Has only a shotgun, a lot of bullets And a blade to slice and dice.

+Weapon Proficiency
+Weapon Specialist
+Average mobility
+Peak Abilities
+Survival instincts

Offensive class

Pump-Action Shotgun
The Pump Shotgun is a high-end ranged weapon which fires handmade 12 Gauge Buckshot shells as well as 12 Gauge Slugs. Additionally the shotgun can be reloaded and scrap slugs, however they are considered significantly less effective. The weapon can hold 12 rounds.

The Shotgun is a close-quarters weapon, and due to its large bullet spread, makes it incapable of hitting targets effectively at medium or long range. Anything at close range, however, can be easily taken down in one or two shots. This makes the Shotgun effective against hostile and anything else that needs to get close in order to do damage to you.

A headshot with the Shotgun at close range is usually a one-hit kill with an unarmored target.

Defender
A Sidearm in self defense with moderate damage, average clip size and reliable reload speed.

Knife
A Small Close-Quarter knife perfect for a

Upgrades

+Ammo pouch and belt (100 slugs)

+Boomstick (increase the spread and damage of the shotgun)

+Quickster (more quicker to reload and pump)

+Fatality (the  provides more efficient ways of killing)

(army of darkness weakness)

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