Role

Role a Once a Normal Kid of a small Town now the current inheritor of a powerful artifact known as the Prismo a item that the PSYKOs army try to use for their super weapon role job to defend the small quiet town along with friends.

Appearance

Role is a dark skin young boy with short fuzzy black hair, simple black dots for eyes. His height is around between 4'0 to 5'0 at best which is odd for his current age. His age often never stated and his age is that of a tween.

His common clothes is a short sleeved shirt, shorts and sneakers. His accessories includes a scarf, messenger bag (dubbed Bag of Holdings), and a neon kids watch.

His colors are mainly light red, blue and yellow which is often the primary color spectrum.

Personality
Role is an extremely imaginative boy and lives in his own little world at times who often play LARP with his friends most often to make him more adventurous. His imagination stems from his father often don't have time for his son due to his work as a theme-park designer which often lead him to be imaginative. Role is often matured after some experience and realities of being the current wielder of the Prismo as he often don't back down.

PSYK spells
PRISMO Spells

The PRISMO is what it looks to be a prism device which can conduct a special energy source held within and can be used for Mostly anything in mind. Role posses the prism with ease as It floats around and awaits command to fire a powerful offensive or defensive purposes.

Offensive Spells
[Missile]
PSYK DMG 20
PSYK CON. 10%
A spell that fires a Prismo projectile explodes moderate but can be spammed constantly due to its low consumption of PSYK energy.

[Wave]
PSYK DMG 5
PSYK CON. 15%
A spell that send a wave of energy with low damage but lingers

[ Burst ]
PSYK DMG 100
PSK CON. 50%
A spell that release pent up energy that burst in a large ball of explosive high damage but moderate high consumption

[Long chain]
PSYK DMG 10
PSK CON. 10%
A spell that involve sending a large jolt of primso energy in a form of jolt of lighting weak but powerful due to attack at least 10 times before dissipate.

[Full Buster]
PSYK DMG 50-200
PSK CON. 90%
A powerful spell that projects 6 beams that deal individual damage as they begin to rotate out of the prism's tip, then spin faster as they converge into one thick beam. High damage overtime but with high consumption as a price.

Defensive/recovery
[Shielding]
PSYK CON. 30%
PSYK RT 45%
DF [+10]
Create a small barrier around the body that create a resistance against psyk. Damage and small defense.

[Heal]
PSYK CON. 10%
Heal +10 of health.

Equipment

[Weapons]

Plastic Hero Sword
+50 Attack damage
$20 Buy
$60 Sell
'A fine sword made from the hardest plastic of the earth at the hands of a Junior Hero willing to slay evil at be warning: do not use against anyone'

Neds YoYo
+34 Attack damage
50% hit rate
$10 Buy
$5 sell - $20 sell
'Neds brand new second gen yo-yo of hard plastic and metal flexible able to do sick insane tricks to be a master yo-yo'

Mr Guts Bat
+20
80% Crit rate
$50 Buy
$80 Sell
'Mr Guts a new brand of baseball to strike home runs despite its hollow light weig he construction make it easier to hit and run for base!'

[Defensive]

Plastic Mail
DF [+35]
80% Melee resistance
20% PSYK resistance
$80 buy
$100 sell
'A set fit for a warrior made from plastic as it is compatible with the hero sword which can make a wowing impression for Halloween......'or roleplay'

[Trinkets]
Lucky scarf
35% of Luck ailment
Cannot be sold
'Roles lucky scarf wearing it will bring good fortune to those that wear it......if people believe in that'

Bandaid
20% heal rate
Cannot be sold
'A bandaid attached to him it covers up the boo-boos nicely as it feels good'

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