Charts and Commands
Refer to the chapter whenever needed.
Contents: List of Commands, Hunting chart, Battle Chart, Foraging Chart, and Healing Chart.
List of Commands
(to see each command does scroll down to Command Details)
/hunt alone
/hunt with (1-3 names)
/patrol with (2-3 names)
/train battle-skill with (name)
/train hunting-skill with (name)
/train foraging-skill with (name)
/train healing-skill with (name)
/Forage alone
/Forage with (1-3 names)
/Heal (patients name)
/Breed with (mates name)
/Defend
/hide
/Don't eat
/Rankup to apprentice
/Rankup to medicine cat apprentice
/Rankup to (new warrior/ Medcat name)
/play
/Moonpool (uses 2 energy)
~
Hunting Chart
Skill Level 0: catches 0 prey
Skill Level 1: catches 0-1 prey
Skill Level 2: catches 0-2 prey
Skill Level 3: catches 1-2 prey
Skill Level 4: catches 1-3 prey
Skill level 5: catches 2-3 prey
Skill Level 6: catches 2-4 prey
Partner Bonus: +1 prey for every two cats hunting together
~
Battle Chart
Skill Level 0: score of 0
Skill Level 1: score of 1-20
Skill Level 2: Score of 10-30
Skill Level 3: score of 20-40
Skill Level 4: score of 30-50
Skill Level 5: score of 40-60
Skill level 6: score of 50-70
Enemies:
Rogues (x3): scores of 15-35
Foxes (x2): scores of 30-50
Badgers (x1): scores of 45-65
~
Foraging Chart
Skill Level 0: collects 0 herbs
Skill Level 1: collects 0-2
Skill Level 2: collects 1-2
Skill Level 3: collects 1-3
Skill Level 4: collects 2-3
Skill Level 5: collects 2-4
Skill Level 6: collects 3-4
Partner Bonus: +1 herbs for every two cats foraging together
~
Healing Chart
(cumulative; level 2 can also do level 1 things and so on)
Skill Level 0: cannot heal
Skill Level 1: can heal slightly injured (uses 3 herbs)
Skill Level 2: can heal whitecough (uses 4 herbs)
Skill Level 3: can heal injured (uses 5 herbs)
Skill Level 4: can heal greencough (uses 7 herbs)
Skill Level 5: can heal severely injured (uses 10 herbs)
Skill level 6: can heal redcough (uses 13 herbs)
Command Details
/hunt alone
Uses 1 energy
/hunt with (1-3 names)
Uses 1 energy
/patrol with (2-3 names)
Uses 1 energy
/train battle-skill with (name)
Uses 1 energy
/train hunting-skill with (name)
Uses 1 energy
/train foraging-skill with (name)
Uses 1 energy
/train healing-skill with (name)
Uses 1 energy
/Forage alone
Uses 1 energy
/Forage with (1-3 names)
Uses 1 energy
/Heal (patients name)
Uses 1 energy
/Breed with (mates name)
Uses 1 energy
/Defend
Uses 1 energy
/hide
Uses no energy
/Don't eat
Uses no energy
/Rankup to apprentice
Uses no energy
/Rankup to medicine cat apprentice
Uses no energy
/Rankup to (new warrior/ Medcat name)
Uses no energy
/play
Uses 1 energy
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