Demons Run

          •BASIC

Name:
Sid Verenich

Age:
28

Species:
Lynx-Human Hybrid

Birthdate:
November 23

Sexuality:
Pansexual

Looks:

Clothing Style:
Anything easy to move around in, yet still shows he means business. So, mostly black, tightly fitted clothes. His entire wardrobe is black, and it'd be difficult to get him into any other color. He can sometimes wear clothes that are a little too revealing, but he doesn't mind, so he just assumes that no one else does either.

Status:
Single—not looking.

          •PERSONALITY

Traits:
Challenging
Observant
Decisive
Principled
Apathetic
Impatient
Thievish
Sly

Summary:
Sid is extremely independent and doesn't rely on anyone but himself. He was raised to think first, feel later, and relies on instincts and thoughts rather than emotions. He's a little hard to understand, as he's extremely closed off, and he takes awhile to warm up and get close to someone.
Sid is very much a 'do what it takes' and doesn't care about the outcomes. He's extremely apathetic and only cares for himself and those who are very close to him, other than that, he seems to show little to no compassion for them.
He's very obedient, and listens to orders rather than his own judgement, and doesn't dare defy them, even if it goes against his own moral compass. He doesn't listen to anyone else other than ones he knows are above him, and often will see people as below him. He's a little impatient, though, is trying to overcome the flaw. He also has a sharp tongue, and isn't afraid to dish out insults and critiques when he sees fit.
He's very much a loner, and would rather be by himself than with other people. He sees being alone as the perfect way to spend his time, and can't think of anything more relaxing than that!

Strengths:
Extremely flexible, quick reflexes, great hearing, not easily afraid, quick thinker, guarded, observant, obedient, smart, and witty.

Weaknesses:
Easy to bruise, impulsive, bad at speaking and relating to others, can't make friends very easily, has trouble being vulnerable, can be mean at times, and has a HUGE appetite.

Habits:
Clawing the furniture, leaving his water bottles everywhere, and not doing the dishes when it's his turn.

Hobbies:
He loves whittle, take naps, play chess, throw axes, and knock around a punching bag.

Introvert or Extrovert:
99% Introvert
1% Extrovert

          •HISTORY

Birthplace:
Saratov, Russia

Childhood:
Sid was born into a family who didn't want him. He was put up for adoption as a baby, and, after nearly four years of waiting, he was adopted by a Russian-American family, and found a new home in the state of Arizona, in the United States.
Not only did he now have a home, he had an extremely large family as well! Though, he soon learned of their secret business being demon hunters. Soon, he found himself in training, and now is extremely talented in what he does. He's extremely close with both his immediate and extended family, since they all work closely together,

Serious Relationships?:
Hinata Amari- friend/co-worker
Wyatt Grisley- friend/co-worker
Sadie Johnson-friend/coworker

Family:
Andrei Verenich- adoptive father
Valentina Verenich- adoptive mother
Anton Verenich- older adoptive brother
Yakov Verenich- older adoptive brother
Iskra Verenich- older adoptive sister
Lev Verenich- older adoptive brother
Alina Verenich- younger adoptive sister

          •MENTAL

Mental illnesses?:
None.

Fears/Phobias?:
Losing his family, losing his friends, and going inside deep caves.

Obsessions?:
Keeping up how good image, sticking to what his parents say.

Pet Peeves?:
When things don't go according to plan, when people back talk him, when people don't listen to his orders, when his food isn't made how he likes it, the sound of metal again at glass, and when people spit a lot when they talk.

          •PREFERENCES

Favorite food:
Anything with meat in it.

Least favorite food:
Peas.

Favorite movie genre:
Action

Least favorite movie genre:
Romance

Favorite plant?:
Sunflowers

Least favorite plant?:
Dandelions.

Favorite animal:
Besides lynxes? Probably deer, since he thinks they taste good.

Least favorite animal:
Ants.

Ideal traits in a partner:
Caring, patient, charismatic, charming, flirtatious, loving, strong-minded, kind, willing to get to know him, teasing, able to hold their own, and very understanding.

Deal-breaking traits in a partner:
Unable to deal with what he does for a living, timid, just as closed off as he is, stern, steely, crybaby, or worrywart.

          •OTHER

Smokes?:
Nope!

Drinks?:
Occasionally, not very often.

Pets?:
None.

Occupation?:
Demon hunter.

Powers?:
He has retractable claws, sharp fangs, amazing eyesight, and sharpened hearing. His balance and athletic ability are also greatly strengthened.

Physical Ailments?:
None.

———————————————————————
Scenario 1: ((SCENARIO CLOSED))

The clouds rolled overhead. They billowed and blowed over the sky, blotting out the sun, and making the day seem cold and lonely. The abandoned factory had been your home for about two weeks now, exorcists and ghost chasers have been surging in numbers, and recently have seemed to be following in your trail. They were annoying pests, and you've survived this long, and you planned on surviving a lot longer, so you packed up your stuff and split.
Now, you were busy watching the mice scatter about the building as you stepped on the dirty wooden floors. There was nothing interesting to do now you were on the move, and it seemed to be about time you got on the go again, as there was no point in staying anywhere that wasn't even mildly entertaining.
That's when the air began to change around you. It was slight, but you could tell—something in this building was off. The hair on the back of your neck stood on end, something was about to happen, and whatever it was—it was not good.
A knife, gleaming despite the low light, came whizzing by, and buried itself in the window frame beside your head. Your eyes travelled up towards the rafters, where a pair of red eyes gazed back, hidden in the darkest corner. With little hesitation, the shadow launched itself from its perch high above your head, and down onto the floor. He rushed at you, barely taking the time to recover from the high drop.
The glint of another dagger in his hand made you react quickly. A sharp kick to the arm when he got close made it clatter to the floor, but that didn't stop him from ramming into you at full speed. You toppled over from the force, and in a fast attempt to keep you down and subdued, the stranger straddled your hips and pinned your arms down to the floor. You...

———————————————————————
Scenario 2:

You were the new recruit. It had taken awhile to pass both the background and physical tests required, but now here you were: in the middle of the VHO entryway.
The reception woman beckoned you over, and after a few security questions, assuring that you were, in fact, who you said you were, she gave you your badge, uniform, and instructions on where to go next.
After defending down way too many flights of stairs, and walking down corridors and hallways that seemed to never end—you found it! The squadron number was plastered across the door, and you pushed it open. The room seemed as if it was some sort of living space, somewhere to relax and lie back. A giant glass pane stretched across the far wall from floor to ceiling, taking up the entire area. You couldn't see out it, oddly enough, but, on the far right, there was a door that seemed to lead behind it.
You set your clothes and badge down on the couch, and carefully approached it. To your surprise, the door was made out of the same glass material. As you turned the knob, you began to hear dull thuds and slaps from the other side.
Pushing it open, you were surprised to find none other than a training room. One man stood in the center, beating and hitting at a punching bag, effort and focus pulsating through every inch of his body.
"I suppose you're the newbie?" He asked, his attention not drawn even a little from his task at hand. You...

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