Roles
Leader: Votes count as two
Deputy: Chooses one cat to accuse each round
Medicine cat: you can choose one cat to heal per round and one cat to revive per game. You cannot vote.
Medicine apprentice: you can heal one cat per round. You cannot vote.
Murderer: there will be Four murderers, one will be an apprentice. Each round all of the murderers choose a cat to kill. If the cat is healed by the medicine cat then the victim will survive.
Turntail: if the murderer attacks the turntail, then the turntail joins the murderers. you can vote.
Kittypet: if only 4 cats are left, the kittypet will find out one murderer. you can vote.
Netural: You can vote once. If you get murdered or exiled, your out. But you can join in the next round if you are out.
My characters: i can vote, using a random wheel. Same for healing.
Sharpclaws: if the sharpclaws get attacked, they have a 50% chance of killing a murderer
Spy: If the murderers attack a spy's friend and/or sibling, the spy will protect the cat the murderers attack.
Traitor leader. The traitor leader will choose who to kill each night. If the traitor leader is exiled, then the traitor deputy will become the new traitor leader.
Traitor deputy: the traitor deputy decide who will do each kill. if the traitor leader dies or is exiled, then this cat will become the new traitor deputy.
Perfect mates: if one of the perfect mates die, then the remaning mate will become a turntail.
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