Caracal;; SandWing OC

Submitted by Chocolate_Caracal.

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BASIC INFORMATION;;
------ Name: Caracal (previously Crow, will be explained).
Both very respectable names.

------ Age: 9.
So, an adult, on the younger side.

------ Gender: Demiboy.
------ Sexuality: Aromantic asexual.
------ Relationship status: Not interested.
As one would expect from an aro/ace character.

------ Tribe: Originally NightWing, currently SandWing.
Interesting! I'm assuming the change will be explained?

------ Abilities: Normal SandWing abilities, but no venom in barb.
If he was a NightWing originally, this makes sense. It's not necessary, but it's a nice addition.

------ Occupation: Not working in the society, but was a thief.
Unemployment is better than crime, I suppose.

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PHYSICAL DESCRIPTION;;
------ Scale color: He has dull, gray-tan scales with his crest down his back slightly green-ish.
Oh, where did the green come from? It's not a predictable SandWing colour, given that they're desert-dwellers.

The scales on his neck have dark tips/outlines. His horns are an ivory color, along with his claws. When he was a NightWing, he was dark with a dark gray underbelly, along with silver spines.
I like that you've included both of his descriptions.

------ Eye colors: Dark with a hazel iris, had amber eyes when he was a NightWing.
I'm not sure I've seen a canon SandWing with hazel eyes, but I'll let it pass.

------ Build: Somewhat scrawny, a weaker build.
This is probably one of my favourite builds in terms of drawing and aesthetic.

------ Height: Also somewhat short.
Aww, cute.

------ Other notable details: Carries around a small satchel.
Nice accessory. What's it for?

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PERSONALITY;;
------ Strengths: Caracal refuses to show weakness and is always willing to take the hard path. He is able to work independently and quickly. Being a thief before makes him quick-thinking and cunning.
So, determined, smart and stoic? Nice combination. I would've thought the "willingness to take the hard path" would've steered him away from a life of crime, since often people resort to that as a means of survival or an easy way to get things done. This really portrays him as noble. He needs a motive: why is he a thief?

------ Weaknesses: Since he hides weakness, he doesn't admit that he is scared or nervous and keeps everything to himself. Always trying to prove himself makes him reckless. Caracal is horrible at teamwork, and can be rash and antisocial.
I like that his strengths are what lead to his flaws; it's a good technique, and really pulls him together as a whole. I am a bit confused about some things - if he's always "trying to prove himself", why is he a thief? Surely that would just make everyone disapprove of him? Who is he trying to prove himself to?

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BACKSTORY;;
Caracal once was a young NightWing named Crow. As Crow, he was a thief in Possibility and was hated by most everyone, despite them not knowing his identity.
So... they just knew of this anonymous thief who stole everything, and hated him? What's there to distinguish him from the numerous other thieves, if they don't know who he is?

After being found and caught by a SeaWing merchant, he was sent to the Scorpion Den as a prisoner. Soon after, he escaped with the help of some other prisoners.
Just like that? How did all that happen? You need to explain several things:

• How he got caught - if he was such an infamous thief, surely he wouldn't just be "found"? There'd be a struggle of some sort.

• I don't know if the Scorpion Den actually has a prison; it's a giant town full of thugs. The SandWing palace does have a prison, which is where Prickle, Fierceteeth, Strongwings and Cobra were all kept at points - are you maybe getting those places confused?

• How did he escape? Prisons generally have pretty tight security - and if he's hated by all, surely they'd keep him under guard now that they have him?

• With the help of some other prisoners? How did he convince them to do that, given that he's supposedly bad at teamwork? Or did one of them convince him to help out? Did they escape too? Tell us about them!

Feared of getting caught again, he wished to have a new start. That night, unknowingly, he woke up as himself, but as a SandWing. But he knew that this was possible; he had heard stories of Chameleon from years ago performing a similar feat.
No. First of all, there is no way he would've heard of Chameleon, since 1. he never went by that identity - the whole point of his shapes was to be someone other than Chameleon - and 2. he was kept under pretty tight locks by Scarlet. Rumours don't travel that fast.
On another talon, Chameleon is a completely different story. He doesn't just magically change; he found Darkstalker's scroll and used it to enchant various bits of jewellery, which he put on and took off of his own accord. Unless you're trying to tell me he somehow got ahold of Darkstalker's scroll and an enchanted piece of jewellery overnight, this is a lazy explanation.

After roaming for a while, he gave himself a name: Caracal.
I like his idea of a new start. "I'm not a thief now? Great, let me wander aimlessly around Pyrrhia doing absolutely nothing. That's how I try to prove myself."

Along his journeys, he meets a RainWing, a MudWing, and a SeaWing whom he goes with, however, after confessing to his friends about being Crow before, his SeaWing friend turns him in to the Queen, as Crow was also accused of stealing from the queen's jewellery.
Inadequate; the SeaWing needs a better motivation. Also, are we talking about the SeaWing queen, or the SandWing queen?

Being captured again, they escape the same way Crow did the first time, and get back out.
And you're... not going to explain to us how he did that? If he's escaped once before, there'll be especially high security measures.

After returning to Possibility, word spreads that the thief had been found, and a gang of dragons came to go find them.
The thief that nobody knew the identity of? Definitely warrants a gang of dragons coming to find him. Especially when that gang's from the safest city in Pyrrhia, where you're certainly likely to find a dangerous gang.

They claimed that if they didn't show up, they would keep threatening the dragons.
What dragons?

So Caracal stepped up, not wanting to seem like a coward. Caracal had learned to become a little less selfish, not wanting the whole town to die.
I like that character development, but you didn't mention it once in his personality. You could've detailed it in his backstory.

The gang fought him to the ground, and killing him in the process.
Rip the baby.

((He was 13 when he died, whoops))
Poor son.

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COMMENTS;;
------ The good...
I'm going to say a lot of things in the next section, so let me make one thing clear: Caracal is not a bad character. I've seen the concept of tribe transformation a few times, and it's always interesting to read about. His development from crime and cowardice to courage and self-sacrifice was very nice to read about. There's a lot of fresh material for him; his life would make for a very good story.

------ The bad...
Caracal was going great until we got to his personality and backstory. There's a lot of things that don't make sense: if he's willing to take the hard path, why has he opted for a life of crime? If he's bad at teamwork, how did he escape efficiently in a group? There's places that need detail and don't have it.
Then there's the matter of his transformation. Simply comparing it to Chameleon isn't enough of an explanation. There needs to be a logical reason. More on this below.
Overall, there's a lot of inconsistencies you need to fix.

------ How you can improve!
In his physical description, you separated Crow from Caracal. You need to do the same for his personality. I can't track any of his development there, and I should be able to. You also need to come up with a better explanation for his transformation. Did an animus do it? Did he discover some enchanted object? Was it some other magic in the atmosphere of the place? Maybe there was a spell on the area - "Enchant this rock to grant the greatest need of any dragon who sleeps on it", kinda thing. You could even make one of his fellow prisoners an animus who took pity on him, if you want to be daring. Definitely needs an explanation, though.

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OVERALL RATING;; 5.5/10.
I would've given him a 6, but the lack of cohesivity stopped me. You'll have to excuse me if this is a little off - I wrote half of the review, got caught up in schoolwork, then picked it up from the middle.

I promise I am trying to get these done, guys. I'm really sorry.

- Siri Mom.

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