G-CSTD-002: Release of the Chains
G-CSTD-002: Release of the Chains (G-Collapse Story Trial Deck 002: Release of the Chains/チェンスの釈放/Chensu no Shakuhō) is the Second Trial deck after Endless Attack of the Star Knights, the first trial deck. The clan featured is Forbidden Chains, which is used by Shouri Sakini from the Cardfight!! Vanguard G: The Forbidden Chains book.
Units:
Grade 4
2x Dark Forbidden Chain, Seal Keeper
Grade 3
4x Chain Slinger Dragon
2x Arbiter of Swift Chains, Dead End
2x White-chain Defence, Tyler
Grade 2
2x Arbiter of Large Chains, Cheney
3x Forbidden Aggression
3x White-chain Keeper, Split Angel
2x Attack-proof Chain Dancer, Hina
Grade 1
4x Shackle Destroyer, Risaa
3x White-chain Holder, Shima
4x Defense-proof Chain Dancer, Misa
4x Forbidden Wall
Grade 0
1x Promising Arbiter, Rygart
4x White-chain of Seven-hits, Daumier
2x Forbidden Runner
4x Forbidden Keeper, Moving Golem
4x Arbiter of Restarting Chains, Efil
2x Arbiter of Ravage Shackles, Kuriki
Forbidden Chains is a new clan, which revolves around making power on units lower then they are, and binding rear-guards as a cost and returning them to hand if it's one or two cards that are bound, and re-calling them at Rest if it's a large amount. They are from the Dragon Empire. For example of what they can do, a unit could make the vanguard lose 2000 or 5000 power. More info in Clan chapter.
Card bio:
Name: Dark Forbidden Chain, Seal Keeper
Skill: Triple Drive
Grade: 4
Race: Abyss Dragon
Power: 15000+
Shield: 0
Flavour Text: This chain, it's about to snap.
Trigger effects: None
Rarity: RRR/C
Card effect(s):
[Stride]
[ACT][VC][1/Turn]:[Counterblast 1 & Choose one of your rear-guards, and bind it] Choose one of your opponent's units, and it loses [Power]-5000 until end of turn. At the end of your turn, the bound card returns to your hand.
Card bio:
Name: Chain Slinger Dragon
Skill: Twin Drive!!
Grade: 3
Race: Abyss Dragon
Power: 11000
Shield: 0
Flavour Text: Ka pow!
Trigger effects: None
Rarity: C
Card effect(s):
[AUTO][VC/RC]: When this unit attacks a vanguard, you may choose one of your opponent's units. They lose [Power]-2000 until end of turn.
Card bio:
Name: Arbiter of Swift Chains, Dead End
Skill: Twin Drive!!
Grade: 3
Race: Abyss Dragon
Power: 11000
Shield: 0
Flavour Text: Honestly, to try and escape the inventible? Please, you'll be crushed under these chains.
Trigger effects: None
Rarity: RRR/C
Card effect(s):
[AUTO][VC][GB2]:[Counterblast 1 & Choose any amount of your rear-guards, and bind them face up] When this unit attacks a vanguard, you may pay the cost. If you do, for every card bound with this effect, the opponent's vanguard loses [Power]-3000 until end of turn. At the end of your turn, call the bound cards as [Rest].
[AUTO][VC]:[Counterblast 1 & Choose one of your rear-guards, and bind it face up] During your turn, when your G-Unit [Stride], you may pay the cost. If you do, choose your opponent's vanguard, and it loses [Power]-5000 until end of turn. At the end of your turn, the bound card returns to hand.
Card bio:
Name: White-chain Defence, Tyler
Skill: Twin Drive!!
Grade: 3
Race: Human
Power: 11000
Shield: 0
Flavour Text: These chains sparkle under intense conditions.
Trigger effects: None
Rarity: C
Card effect(s):
[CONT][RC][GB1]: When your opponent's vanguard attacks, and they have [Power] 33000 or more, this unit gains (Intercept) and [Shield]+10000.
[AUTO][RC]:[Counterblast 1 & Choose one of your rear-guards, and bind it face up] During your opponent's turn, when one of their units attack, you may pay the cost. If you do, that unit loses [Power]-3000 until end of battle. At the end of your opponent's turn, the bound unit is returned to hand.
Card bio:
Name: Arbiter of Large Chains, Cheney
Skill: Intercept
Grade: 2
Race: Human
Power: 9000
Shield: 5000
Flavour Text: These are massive, hulking pieces of metal being controlled by a tiny warrior.
Trigger effects: None
Rarity: RRR/C
Card effect(s):
[CONT][RC]: While the number of cards in your bind zone is three or more, this unit gets [Power]+2000.
[ACT][RC][1/Turn][GB1]:[Soulblast 1 & Choose one of your rear-guards, and bind it face up] Choose two of your opponent's units, and they lose [Power]-3000 until end of turn. At the end of your turn, the bound card returns to hand.
Card bio:
Name: Forbidden Aggression
Skill: Intercept
Grade: 2
Race: Golem
Power: 10000
Shield: 5000
Flavour Text:
Trigger effects: None
Rarity: C
Card effect(s):
Card bio:
Name: White-chain Keeper, Spilt Angel
Skill: Intercept
Grade: 2
Race: Angel
Power: 9000
Shield: 5000
Flavour Text: The half winged angel tenderly keeps the remaining chains safe.
Trigger effects: None
Rarity: C
Card effect(s):
[AUTO][RC][GB1]:[Counterblast 1] When this unit attacks a vanguard, if this unit was boosted (Boost), you may pay the cost. If you do, choose one of your opponent's units, and it loses [Power]-3000 until end of turn.
Card bio:
Name: Attack-proof Chain Dancer, Hina
Skill: Intercept
Grade: 2
Race: Human
Power: 8000
Shield: 5000
Flavour Text: Please, don't worry. The way the chains move around me, not even I can be hurt.
Trigger effects: None
Rarity: C
Card effect(s):
[AUTO][RC][GB1]: When this unit intercepts (Intercept), this unit gets [Shield]+10000 until end of battle.
Card bio:
Name: Shackle Destroyer, Risaa
Skill: Boost
Grade: 1
Race: Human
Power: 7000
Shield: 5000
Flavour Text: Let's burn these to the ground, shall we?
Trigger effects: None
Rarity: C
Card effect(s):
[CONT][RC]: While the number of cards in your bind zone is three or more, this unit gets [Power]+3000.
[AUTO][RC][GB1]:[Counterblast 1 & Choose one of your rear-guards, bind them face up] When this unit boosts (Boost), you may pay the cost. If you do, choose one of your opponent's units, and it gets [Power]-3000 until end of turn. At the end of your turn, the bound card returns to hand.
Card bio:
Name: White-chain Holder, Shima
Skill: Boost
Grade: 1
Race: Human
Power: 7000
Shield: 5000
Flavour Text: You need another chain, boss?
Trigger effects: None
Rarity: C
Card effect(s):
[AUTO]:When this unit is placed on (RC) from hand, look at seven cards from the top of your deck, search for up to one card with "Dead End" in its card name from among them, reveal it, put it into your hand, and shuffle your deck. If you put a card into your hand, choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them.
[AUTO][GB1]:[Soulblast 1] When this unit is put into Bind Zone due to the effect of one of your cards, choose one of your opponent's units, and it loses [Power]-5000 until end of turn.
Card bio:
Name: Defense-proof Chain Dancer, Misa
Skill: Boost
Grade: 1
Race: Human
Power: 7000
Shield: 5000
Flavour Text: You call that a defence? I call that breakfast.
Trigger effects: None
Rarity: C
Card effect(s):
[AUTO][RC][GB1]: When this unit attacks a vanguard, for every card in your Bind Zone, this unit gets [Power]+2000 until end of battle.
[CONT][Bind Zone][GB1]: While this card is in Bind Zone, this card counts as two units in the Bind Zone.
Card bio:
Name: Forbidden Wall
Skill: Boost
Grade: 1
Race: Golem
Power: 6000
Shield: 0
Flavour Text: You damage this wall, and you'll pay for the expenses.
Trigger effects: None
Rarity: C
Card effect(s):
[CONT]: Sentinel
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units, and that unit cannot be hit until the end of that battle.
Card bio:
Name: Promising Arbiter, Rygart
Skill: Boost
Grade: 0
Race: Human
Power: 5000
Shield: 10000
Flavour Text: In the future, he will make for a fine arbiter of many chains.
Trigger effects: None
Rarity: C
Card effect(s):
[AUTO]: Forerunner
[ACT][RC][1/Turn]:[Counterblast 1 & Choose one of your rear-guards, and bind it face up] Choose two of your opponent's units, and they lose [Power]-2000 until end of turn.
Card bio:
Name: White-chain of Seven Hits, Daumier
Skill: Boost
Grade: 0
Race: Demon
Power: 5000
Shield: 10000
Flavour Text: Seven is considered a lucky number to some. The way this demon twists it to become unlucky, it's a mystery.
Trigger effects: Critical
Rarity: C
Card effect(s):
Card bio:
Name: Forbidden Runner
Skill: Boost
Grade: 0
Race: Golem
Power: 5000
Shield: 10000
Flavour Text: The runner brings chains to the battlefields.
Trigger effects: Draw
Rarity: C
Card effect(s):
Card bio:
Name: Forbidden Keeper, Moving Golem
Skill: Boost
Grade: 0
Race: Golem
Power: 5000
Shield: 10000
Flavour Text: The largest asset of the Forbidden Chains by far. Go on, give our soldiers hope!!
Trigger effects: Stand
Rarity: C
Card effect(s):
Card bio:
Name: Arbiter of Restarting Chains, Efil
Skill: Boost
Grade: 0
Race: Angel
Power: 5000
Shield: 10000
Flavour Text: Quiet and fast, the ones who revive life are the holders of Restarting Chains.
Trigger effects: Heal
Rarity: C
Card effect(s):
(You may only have four cards with HEAL in a deck)
Card bio:
Name: Arbiter of Ravage Shackles, Kuriki
Skill: Boost
Grade: 0
Race: Human
Power: 5000
Shield: 10000
Flavour Text: These shackles, they won't let down!!
Trigger effects: Draw
Rarity: RRR/C
Card effect(s):
[ACT][RC]:[Put this unit into your soul] Choose one of your units, and it gets [Power]+3000 until end of turn.
Okay, that was the Forbidden Chains Trial Deck!
Feel free to proxy it or something. Idk. XD
Anyways, I'm gonna write some Forbidden Chains chapters now.
Fox, out!
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