Diablo Wishlist

This is hoping that we get Diablo legacy support. As it stands right now, since Eradicators is getting their Legacy support, I feel like Revengers might be supported again. Hopefully it's for Abyss if they do so. If not, then Diablo or Witches. I don't care if it's either one, just hoping for one of those two.

But for now, enjoy the show.

Card bio:
Name: Lord of the Blaster, Dark Dictator "Diablo"
Skill: Twin Drive!!
Grade: 3
Race: Human
Power: 11000
Shield: 0
Flavour Text: Guided by the darkness, you shall be swallowed by the abyss.
Hot Stamp: THE ABYSS SHALL LEAD YOU
Trigger effects: None
Rarity: C/RRR
Card effect(s):
[CONT][VC][GB2]: During your turn, all of your units get [Power]+2000 for each face up card with "Diablo" in it's card name in the G-Zone.
[AUTO][VC]:[Choose one of your rear-guards, and retire it] When your G-Unit [Stride], you may pay the cost. If you do, search your deck for one grade 1 or less card, call it to (RC), shuffle your deck, then if the G-Unit that [Stride] had "Diablo" in it's original card name, draw a card.

The main idea of this card is that when you can't Stride, he gives everything on your board for every face up Diablo stride, which promotes more usage of Phantom, Spectral, etc. Then, when you do stride, you can sack something to call something, and if you strode a Diablo, you draw a card, meaning you get hand advantage.

Diablo lacks calling and a draw engine, so this helps fix that, and best of all it's not restricted to any Diablo stride.

Card bio:
Name: Illusionary Knight, Mordred Phantom "Diablo"
Skill: Triple Drive
Grade: 4
Race: Human
Power: 15000+
Shield: 0
Flavour Text: Follow me now! Our chance to strike is near!
Trigger effects: None
Rarity: R
Card effect(s):
[Stride]
[AUTO]:[Counterblast 1-card with "Diablo" in it's card name & 1 Soulblast 1-card with "Diablo" in it's card name] When this unit is placed on (VC), if you have a heart with "Diablo" in it's card name, you may pay the cost. If you do, search your deck for one grade 2 or less card, call it to (RC), and that unit and this unit gets [Power]+5000 until end of turn.

This is similar to the old Mordred Phantom and would be an amazing first stride...

Card bio:
Name: Blaster Javelin "Diablo"
Skill: Boost
Grade: 1
Race: Human
Power: 7000
Shield: 5000
Flavour Text: Here is your weapon of choice, sir.
Trigger effects: None
Rarity: RR
Card effect(s):
[AUTO][RC]:[Choose a card in your hand, and discard it] When your unit with "Diablo" in it's card name is placed on (VC), you may pay the cost. If you do, look at the top five cards of the deck, and choose a unit with "Diablo" in its card name, put it into your hand, and shuffle your deck. If you put a card in your hand this way, this unit gets [Power]+5000 until end of turn.
[AUTO][GB1]:[Soulblast 1] When this unit is retired due to the cost or effect of your vanguard with "Diablo" in it's card name, you may pay the cost. If you do, you may draw a card. If you don't, [Countercharge 2].

So basically this helps filter out for units and stuff. The soulblast is there to help fix hand or your Counterblast.

Card bio:
Name: Blaster Axe "Diablo"
Skill: Intercept
Grade: 2
Race: Human
Power: 9000
Shield: 5000
Flavour Text: This determination filled warrior breaks through the enemy.
Trigger effects: None
Rarity: R
Card effect(s):
[AUTO][RC]: When this unit attacks, if your vanguard has "Diablo" in it's card name, this unit gets [Power]+2000 until end of battle.
[CONT][Deck]: While your vanguard has "Diablo" in it's card name, this unit gets grade-1.

Basically Dark Saga Painter but he can become an 11k. I don't feel like there's much more to it.

Card bio:
Name: Blaster Rapier "Diablo"
Skill: Intercept
Grade: 2
Race: Human
Power: 9000
Shield: 5000
Flavour Text: Determination drives her blade.
Trigger effects: None
Rarity: R
Card effect(s):
[AUTO][RC]:[Counterblast 1 & Choose a card from your hand, and discard it] When this unit attacks, you may pay the cost. If you do, search your deck for one grade 1 or less unit, call it to (RC), and shuffle your deck. Then, if you have a face up G-Unit in your G-Zone, draw a card.
[AUTO][GB1]:[Counterblast 1] When this unit is retired due to the effect or cost of your unit with "Diablo" in it's card name, you may pay the cost. If you do, you may draw a card. If you don't, [Soulcharge 2].

So she can call early game at the cost of your hand, but when your have GB1 active, she's a on attack, call one. Her second skill makes her handy for drawing if you have open Counterblast. But, if you want to use Javelin but have little soul, you can soulcharge instead and get back what you lost later.

Card bio:
Name: Blaster Dagger "Diablo"
Skill: Boost
Grade: 1
Race: Human
Power: 7000
Shield: 5000
Flavour Text: The smallest blades have the largest determination.
Trigger effects: None
Rarity: C
Card effect(s):
[AUTO]: When this unit is placed on (RC), if you have a vanguard with "Diablo" in it's card name, look at the top five cards of your deck, search for up to one grade 3 among them, reveal it to your opponent, and shuffle your deck. If you revealed a card this way, this unit and your vanguard get [Power]+3000 until end of turn.
[AUTO][GB1]: When this unit is retired, choose one of your units, and it gets [Power]+5000 until end of turn. Then, if your vanguard is chosen, draw a card.

Power and drawing, what I like.

Card bio:
Name: Gururubau "Diablo"
Skill: Boost
Grade: 0
Race: High Beast
Power: 5000
Shield: 10000
Flavour Text: The demonic dog rushes to the field, and overwhelms the enemy.
Trigger effects: None
Rarity: C
Card effect(s):
[AUTO]: Forerunner
[CONT][RC][GB1]: During your turn, if you have a vanguard with "Diablo" in it's card name, this unit gets [Power]+3000 and "[AUTO][RC]:[Counterblast 1 & Put this unit into your soul] At the end of the battle this unit attacked, you may pay the cost. If you do, and you have a vanguard with "Blaster" in it's card name, choose one of your opponent's rear-guards, and retire it."

A one trick pony to sack one for your Phantom turns or a 8k Booster. If this was a thing, I would consider running two or three in a heartbeat.

Card bio:
Name: Apocalypse Bat "Diablo"
Skill: Boost
Grade: 0
Race: Ghost
Power: 4000
Shield: 10000
Flavour Text: A final shout comes out. The phantom arises once more.
Trigger effects: Critical
Rarity: RR
Card effect(s):
[AUTO]:[Retire this unit] When this unit is called to (RC) due to the effect or cost of your "Diablo" unit, you may pay the cost. If you do, choose one of your vanguards with "Blaster" in it's card name, and that unit gets [Power]+10000 until end of turn.
[ACT][RC]:[Put this unit into your soul] If you have a "Diablo" vanguard, draw a card.

I feel like the ACT skill is me being greedy, as the first skill can help add some massive power to Spectral.... Or Phantom. Power on the Vanguard might be pretty good tbh.

Card bio:
Name: Dark Shield, Fatalita "Diablo"
Skill: ---
Grade: 4
Race: Golem
Power: G GUARDIAN
Shield: 15000
Flavour Text: No one could break through.
Trigger effects: None
Rarity: RR
Card effect(s):
[G Guardian]
[AUTO]:[Choose one of your rear-guards, retire it] When this unit is placed on (GC), if you have a vanguard with "Diablo" in it's card name, you may pay the cost. If you do, search your deck for one card with "Diablo" in it's card name, call it (GC), and until end of battle, that turn gets "[AUTO][1/Turn]: When this unit moves from (GC) to the drop zone, you may call this unit to (RC).". Then, this unit gets [Shield]+5000 until end of battle.

And now, our show stopper card...!!

Card bio:
Name: Dark Dragon, Abyss Dictator "Diablo"
Skill: Triple Drive!!!
Grade: 4
Race: Abyss Dragon
Power: 15000+
Shield: 0
Flavour Text: Bring it. The pitch black existence known to man.
Trigger effects: None
Rarity: RRR
Card effect(s):
[Stride]
[CONT][VC][GB3]: All of your units gets [Power]+2000 for every face up card with "Diablo" in it's card name in the G-Zone.
[AUTO]:[Counterblast 1 & Choose a face down card in your G-Zone with the same name as this unit, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to two grade 1 or less units, call them to (RC), and they get [Power]+5000. Then, this unit gets "[AUTO][VC][GB2]:[Soulblast 3] Until end of turn, all units in the front row get [Power]+5000, and this unit gets [Critical]+1."

So, basically just drop this guy whenever you want to chip away at your opponent's hand.

Let's say you have 4 Phantom, 4 Spectral, 4 Mordred and 3 of this guy face up. Your whole field gets 30k, and the units called gets 5k and the front row could get 5k. Imagine each column swinging for 40k + whatever other crazy power boosts each other got + their normal power

This would make me nut.

Diablo was always like this aggressive deck, with aggressive strides and stuff.

Me being greedy meant I ramped this up to the extreme.

Are the cards pretty broken? Yes. I'm not gonna deny, these are broken af.

Is this what I want? Hell yes.

I can imagine a Deck...

G4
4x Phantom Blaster
2x Spectral Blaster
1x Mordred Diablo
4x Abyss Dictator
2x Aurageyser
3x Plotmaker
2x Fatalita

G3
4x Dark Dictator Diablo
2x Blaster Dark Diablo
2x Vortimer Diablo

G2
4x Hoel
4x Blaster Rapier Diablo
3x Blaster Axe Diablo

G1
4x Esras
4x Blaster Javelin Diablo
3x Kahedin
2x Blaster Dagger Diablo

G0
2x Gururubau Diablo
4x Apocalypse Bat Diablo
6x Random Crits
2x Howl Owl
4x Heal Triggers

Of course, I'd have to mess around the G1 line up first. I've cut Charon, Dark Heart, good stuff like that...

But that's what I'd start off with.

That's all, Fox out!

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